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I don't care for "spoilers" at all. Think the whole thing is stupid. Writing is enjoyable for its craft, not for its novelty. If a story isn't good when you already know how it goes, it was never good in the first place. So I feel like I have a very different relationship to media than most people which isn't based around consumption of one thing after another. It's hard to think of a game I liked and haven't replayed at least once. This is with me being the sort of person who has a lot of difficulty actually sitting down and starting something, regardless of how much free time I have. One playthrough usually isn't enough to properly understand a game anyway.
I've bounced back and forth on the spoilers thing. I used to be very spoilerphobic, then really mad about "spoilers culture," and now I'm back to thinking you can spoil a story, many people just vastly overstate what counts as a spoiler. I will never forget, as long as I keep my mental faculties, my first time seeing Arrival in a movie theater, or realizing the twist of Ghost Trick (now available in a digital storefront near you). I could never rewatch/replay those and even approach that first experience of having it click into place.
But I'm not talking about foreknowledge. I'm talking about fore-experience. Yeah, maybe I am a very novelty-driven person. I won't deny that. I even rarely order the same thing twice at a restaurant, even if I know I love one particular item.
What's super fascinating is, I also have a hugely difficult time starting something likely due to ADHD. The addiction to novelty/stimuli and the inability to start things feel deeply linked for me, while you've got one and not the other. Unfortunately, this leaves me deeply unhappy, because one directly blocks the other. I'm desperate for new experiences but I lack the energy to do anything other than talk about old ones on internet forums.
People are funny.