Mario Vs Donkey Kong and Splatoon
-MVDK: There are two teams that could be joined, team DK and team Mario. Team DK had Donkey, Diddy, Dixie, K. Rool, and Funky, while Team Mario has Mario, Luigi, Pauline, Bowser, and Yoshi. Each character has different stats, but function mostly the same. The hub world is a child’s playroom with toys and figures all around the floor, and the hub world is the place to buy and share cosmetics. Each character has unique cosmetics and outfits for their pants, shirts, hats, cosmetics, and weapons. The main gameplay has teams of six toys going against each other in a variety of rooms throughout the house, with different hazards on toys being seen in each level. For instance in the bathroom level there is a controllable battle ship in the tub, a human will come and sit on any poor toys fighting on the toilet, and the player could trip on spilled water on the ground. The win condition changes depending on the mode, with some modes being based upon the amount of land a team could control, some being based on if a team could destroy/defend a central structure, etc. Following the main match, a final one Vs one between the two best people on each team occurs, with the best players controlling the actual Mario/ Donkey Kong. Weapon selection and “splatfests“ (would obviously be renamed) work exactly like how they work in Splatoon, and the game would emphasizing a variety of weapon types. Pop guns, blunderbusts, bullet bill canons, swords, paint brushes, vacuum cleaners, and more would be available. Beyond the main mode there would be a pachinko machine where the player could get accessories and extra super secret characters, alongside a story mode that sees the toys fighting against an evil company who has bought the Mario toy company to make evil toys.
-Splatoon: A puzzle game in the Splatoon style, sacrificing the series usual multiplayer focus with a 100% emphasis on single player. Stages are no longer in a random void, and great care is placed into making the games locations feel like the exist in the world of Splatoon. Inking walls at the correct time and in the right places with a limited supply of paint is a major part of this game. Another initiative of this game is to increase the usually lackluster amount of enemies and hazards in Splatoon campaigns, with over 80 unique obstacles being seen. Lore is also a huge focus, with scrolls and ancient textbooks serving as optional collectibles requiring taking challenging alternate paths during levels. The base game is extremely approachable in terms of difficulty, as splatoon has always been a “for all ages” franchise, however post game levels require an intense understanding of core mechanics