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on it's own, this is an interesting idea. but then you remember that the original game hasn't been re-released (much less localized) since a mobile phone port last updated in 2006.
particularly bad as it's historically signifcant, being one of the first projects created by Dragon Quest creator Yuji Horii, and influencing such major developers as Hideo Kojima* and Eiji Aonuma. not even having an untranslated copy of say, the Famicom port on Virtual Console or Nintendo Switch Online is truly baffling.
reportedly, this is using the original scenario for the game. but the fact it is a tech demo leads me to believe it's only a small portion of it.
alongside the language processing, which is basically an enhanced text parser (the original computer vesions of the game actually did use one of these, but later ports like the Famicom version added proper adventure game commands instead.) that uses AI to match what you wrote with a working command. it also has Text-To-Speech, Speech-to-Text, and ChatGPT-like text generation (removed in the public build to prevent it from generating offensive responses).
*Metal Gear Solid V actually includes a small amount of data from the PC-6001 port of Portopia on a cassette tape, though this likely wasn't meant to be an intentional easter egg. just Kojima pulling random "garbage" noise to create what sounds like classified intel, unaware that it could be easily decoded.