1978 doesn't seem that bad, tbh. It's top 20%, I'm sure :bAt last, a challenge that befits my time zones, but sadly it's not one of those gimmick challenges. I even got to complete my card which I didn't get to do since the first one, and also got to get my rating which I didn't get to have from previous ones. Unfortunately, this is a very difficult challenge, because everything feels so cutthroat. I lost more than I won, and sometimes I wonder if I am in the bottom rung in ratings even though I got to 1978 something points.
It's interesting how Foggy Notion is a Turf War challenge that doesn't have "no secondary abilities" activated, which seems to me like those secondaries will be required for all the advantage that we can get.
Thank you for reading.
OP posts insane W:L on Twitter all the timeIs anyone ever consistently good? Like, no matter the network environment and stages/modes, their W:L ratio is always positive?
I have fun even when I'm losing, but sometimes I get some [losing] streaks where I think I'm not getting any better and won't ever achieve a good/top status. Like, even after thousands of hours invested in the games, I still doubt my skills.
I know there is a lot of randomness involved and the network code doesn't help, but I do wonder if I peaked too early.
Don't mind me, I'm just doing a little ranting cause I got a bit moody
OP is OP!OP posts insane W:L on Twitter all the time
like 47:2 iirc
Since I hate the grind back to S+, my W:L is consistently positive. My skill level is low X but I'm sitting in S after the rank reset. The new ranking system has made ranking up annoying so I really only play Anarchy Open with my friends, or Salmon Run in solo queue.Is anyone ever consistently good? Like, no matter the network environment and stages/modes, their W:L ratio is always positive?
I have fun even when I'm losing, but sometimes I get some [losing] streaks where I think I'm not getting any better and won't ever achieve a good/top status. Like, even after thousands of hours invested in the games, I still doubt my skills.
I know there is a lot of randomness involved and the network code doesn't help, but I do wonder if I peaked too early.
Don't mind me, I'm just doing a little ranting cause I got a bit moody
To be fair half those games are usually played with my squad and it's rare to encounter any other squads that can beat thatOP posts insane W:L on Twitter all the time
like 47:2 iirc
And you would be right: it's my first silver, since the last one (first challenge) was a bronze for not playing it plenty.1978 doesn't seem that bad, tbh. It's top 20%, I'm sure :b
That bothers me too. My best explanation is that since it they added end lag to it, they didn't want you to superjump away to avoid it, but like... why.Is there any reason why you cannot super jump as Kraken? It used to be possible in Splatoon 1 and I'm missing it more than I thought I would tbh
Man, I really need to play Custom Jr. more, it's so good in zones.
I am of the [unpopular?] opinion that Kraken shouldn't have been added to this game, so I'm glad the super jump wasn't backIs there any reason why you cannot super jump as Kraken? It used to be possible in Splatoon 1 and I'm missing it more than I thought I would tbh
I thought for sure the title "Splatoon's Evo Moment 37" must be overselling the clip, but turns out it's a fair description.
I ended up with ~2170. Hopefully is enough for top 5
I believe it uses your internal turf war rating for this one, which for most players is much lower than their internal anarchy ratingÎ gotta read up on how the rating calibration for events works. First one it seems to have started me out at around where my X-Rank power would be. This time I won all seeding matches and ended up around 1600, which neither reflects neither what I think my current matchmaking score is nor where I finished the last event.
I believe it uses your internal turf war rating for this one, which for most players is much lower than their internal anarchy rating
Ooooh, that checks out. Outside of Splatfest I've practically played no Turf War matches at all. Time to grind those a bit before the next event using that mode to get the 20% badge.
Seems like a bunch of salty people mass-reported it and it gets automatically flagged, unfortunately... I think homophobes who play Splatoon are big mad they are outnumbered lmaoSo... I just got an email from Nintendo
The hand-drawn illustration in question?
What is wrong with Nintendo and their reporting system...
Imagine being a homophobe who really likes Splatoon. Must be constant suffering. O lol.Seems like a bunch of salty people mass-reported it and it gets automatically flagged, unfortunately... I think homophobes who play Splatoon are big mad they are outnumbered lmao
What do you mean by "roll" with the brush?I think Painbrush shouldn't have to go through the windup animation again from a roll, there are just too many weaknesses that kill its uptime (terrible strafe speed so you have to reposition constantly which means going through the windup animation again and again and again, plus obviously the ink efficiency), at least give it something that adds depth to the weapon. It would be balanced because you'd either have to swim and recover ink but go through the animation again, or roll and lose even more ink but be able to act way faster, right now it just gets destroyed by stuff like Wiper with superior range and movement that makes it impossible to catch up to.
Even Dynamo at least has its absolutely massive hitbox (when it works) to justify its very similar weaknesses, Painbrush deserves a better roll. I really want this option most of all possible buffs because it would make it actually be able to do something in enemy territory.
yeahWhat do you mean by "roll" with the brush?
The brush equivalent of this?
Sorry if this is a silly question
My daughter said there is actual local co-op coming to this game via an update. She is 11. Can someone confirm this for me? I haven’t purchased splatoon 3 because of the lack of local co-op.
Thanks for the reply. I didn’t think that was the case. Hopefully they can provide this on better hardware with Splatoon 4. If not then no biggie no purchase for me.The game isn't likely going to have local co-op on a single switch, if that's what you're asking. There's certainly no news on any update like that, unfortunately.
It's a very taxing game and it's not feasibly going to be able to run two instances on a single device, for many of the same reasons that local co-op went away in a whole lot of modern shooting games.
Far it be from me to attempt any parenting advice here, but given your history of posts asking about that in this thread, have you considered she might just want the game for herself and she doesn't quite get why you're not getting it?My daughter said there is actual local co-op coming to this game via an update. She is 11. Can someone confirm this for me? I haven’t purchased splatoon 3 because of the lack of local co-op.
Not at all. I might get it for her. Her birthday is in a week. Even though it wasn’t on her list. I refuse to buy the game for myself. We will see what happens.Far it be from me to attempt any parenting advice here, but given your history of posts asking about that in this thread, have you considered she might just want the game for herself and she doesn't quite get why you're not getting it?
Funnily enough, every brand new post-launch map so far has had the exact same reaction from me: good on Clam Blitz, serviceable on Splat Zones and horrible on the restNow that I've gotten back into playing regularly, I rank Barnacle and Dime a Meh/10. It's not particarly good or interesting, which is a shame since I thought the Ruins map was pretty great.
How is Brinewater zones serviceable? It's the worst mode there if you ask meFunnily enough, every brand new post-launch map so far has had the exact same reaction from me: good on Clam Blitz, serviceable on Splat Zones and horrible on the rest
It's easily better than TC and RM but definitely the least "serviceable" Zones map out of the 3How is Brinewater zones serviceable? It's the worst mode there if you ask me
The flanks don't get worse as the objective progresses and similarly the map's gimmick of being able to have an impact on the low ground from the high ground or vice/versa doesn't disappear the moment the objective goes below 60.How is Brinewater zones serviceable? It's the worst mode there if you ask me
Brinewater Zones is good because the zone is so tiny that a single shot from a bunch of weapons can put it into a neutral state, which isn't feasible on all the other single zone stages.