I swear I normally don't squidbag people but these chargers were kicking my ass for several matches in a row and my "revenge" was so ridiculous and silly, I couldn't help myself
It's just an estimate, but I believe we'll end up getting the same amount of post-launch content as Splatoon 2 at this pace, despite having longer post-launch support promised, just because it's coming at a slower pace
It's just an estimate, but I believe we'll end up getting the same amount of post-launch content as Splatoon 2 at this pace, despite having longer post-launch support promised, just because it's coming at a slower pace
I do agree that hardware limitations are likely a part of things, but honestly I think most of it comes down to Nintendo's own lack of ambition and/or their stubbornness towards changing the core formula of Splatoon. So many other multiplayer games offer ideas that Nintendo could use to change the series or add to it, but Nintendo doesn't want to implement any of them because they don't want to change the whole "we choose how you play, when you play, and for how long," thing that started on the Wii U.With the way Splatoon currently exists (4v4 and still inheriting the base mechanics that have existed since 1) I think they've more or less hit a proverbial ceiling in regards to modes they can add into Anarchy rotation. I know some people wistfully hoped for them to finally do something with the datamined mode where you have to push a ball, but frankly I get the sense that it was scrapped because it just wasn't any fun. In practice it sounds like Rainmaker but with more traction.
I suspect that when the next Splatoon rolls around (which might be in development for the next Switch console right now), it'll be a bit of a ground-up reinvention and possibly even buff things up to 5v5. It wouldn't surprise me if right now the series is somewhat held back by hardware more than anything, but they clearly want the Splatoon ecosystem to continue to grow before the next generation comes around, so we got 3 with the intention of holding the pattern and polishing it up into the best version of itself as it exists right now. Even the story mode was billed as a finale of the saga.
For reference about the active playerbase rn... 2.5 million people played in the last Big Run. That means a good 20% of the playerbase is in the top rank of the game
Ranked system failure much?
For reference about the active playerbase rn... 2.5 million people played in the last Big Run. That means a good 20% of the playerbase is in the top rank of the game
Ranked system failure much?
For reference about the active playerbase rn... 2.5 million people played in the last Big Run. That means a good 20% of the playerbase is in the top rank of the game
Ranked system failure much?
For reference about the active playerbase rn... 2.5 million people played in the last Big Run. That means a good 20% of the playerbase is in the top rank of the game
Ranked system failure much?
I swear I normally don't squidbag people but these chargers were kicking my ass for several matches in a row and my "revenge" was so ridiculous and silly, I couldn't help myself
Came just to post this right now, lol. Is this actually the first time we see Shiver and Frye's VAs? Where is Big Man, though.
Also I want to steal Alice's hair color, damn
Because that's the exact demographics that weapon attractsDude why is every splattershot I come across either the biggest tryhard or the shittiest player. There is no inbetween
A 5 hour maintenance isn't nothing... I wonder if there's gonna be any improvements that are actually noticeable outside the backend
Could you imagine?
Actual networking improvements
#sadServer maintenances are almost always way more boring than people imagine. They're probably just updating some software or replacing a small amount of hardware, it's pretty unlikely to do anything that end users can notice directly.
No survey here. I remain hopeful they will keep improving the game, so it's cool that they are asking for feedback.Anybody else get a Splatoon 3 survey this week?
Not the usual standard survey, but a specific one including questions about how often you used the game, why you might have stopped playing as regularly, and what you hope to see in future.
Yeah I've seen that, especially the desyncs at the start and some weird laggy movements. Also playing Brella has been feeling even worse than usual but not sure if that's related or just on my endAbout the maintenance:
I have noticed some issues the last few days that are common across a lot of matches. Things like desynced match starts, weird lag issues from people who I know have perfect internet, and other minor connection related issues. I've had a few others corroborate this too, I know it's not me or my internet.
Maybe they're fixing whatever is causing that?
This video might be what you’re looking forI absolutely LOVE the songs and performances. Has anyone figured out the squid language? I used to think they sang in Japanese and then converted it to gibberish using PC/software
This video might be what you’re looking for