The Switch edition runs at 30FPS compared to elsewhere, and outside of one point early on in the first level, there aren't many major frame drops that we noticed while docked. Handheld tends to drop a bit more often, but this usually occurs when walking about, rather than during actual battles, thankfully. Visually, the game has carries over to the more modest hardware fairly well, thanks in part due to its striking art style. There is a film grain effect that is super noticeable on docked mode; while it isn’t game-breaking by any means, it’s enough to stand out, especially against the white lights of the museum stage. The initial loads are also fairly long in comparison to the PS5; however, they’re completely manageable and only really look bad in direct comparison.