I don't have much time to play games this weekend, so I also just tried those 3 demos, but only about half an hour each.
Star Ocean: I feel the same. I can see the potential, but the few minutes I played of it made it seem like it's all cookie cutter stuff. For people who played the original or got a lot further in the demo: Does the combat ever get to be innovative compared to other jRPGs? And does the story ever go beyond the hero of light trope and presents something that's actually thoughtful?
DQM: Yeah, in the first minutes i was like "this looks even worse than Pokémon, ugh…" But then I got into the fields and it became pretty apparent that it has the potential to become real addicting! Sure, it's a Pokémon clone, but the part I played was really fun! My only gripe is that it was too easy. In your playtime, did it ever present difficult encounters?
Silent Hope: It was fun, but it's the type of game that easily becomes repetitive and doesn't seem like it'll have any meaningful story bits. Can anyone confirm?