When you start finding the strands and have the knowledge to follow those, with the actual (knowledge based) puzzles and walls you've been thinking about for hours but then suddenly it snaps, that's where the magic happens.
I hope so...
I'd say at this point you might be overwhelmed by the amount of surface-level info/knowledge you have without knowing how it all connects and why it connects.
Yeah, and a lot of it just feels rather boring currently.
This is one of the games where I'd really advise to never use a guide but I'm not for gatekeeping experiences. Just look in more places.
Usually I'm the same, but at the same time I just don't have that much time currently (and don't see it changing that fast), meaning playing gameplay that's unsatisfying without progressing is literary wasted time to me, while games like BotW, HK, tunic had controls and moment to moment gameplay that felt satisfying enough that even not progressing much, just collecting stuff or slashing some enemies felt as if I did something. Nor does the game look impressive enough for the visuals to mitigate it.
I will try to progress without, but if I'm between dropping it or looking up a hint guide, it's the later I will do to speed up the "grading" part.
While I appreciate that I don't have to put in a launch code every run, I'm missing an map, something to mark stuff, the knowledge currently is collected automatically.
And the "home" planet being so tiny with so few people makes it feel weirdly small, even if we are traversing a galaxy. The map in the ship and the weird round map in the HUD are not helpful to plan a trip, and so it to often feels a little ... Aimless.
There's also no need to complete a loop if a loop is unfruitful, just kill yourself by going out in space without a suit or something, or sling yourself into the surface of a planet
Yeah, I would appreciate an Menü Option for that, since it sometimes still takes me minutes. Zelda: MM had that, play the song.
Edit:
I'm aware that I come of as contrarian/extremely negative in context to the praise this game gets.
The praise was almost exclusively "go in 100% blind" and comparisons to Zelda exploration and some to tunic and I have read somewhere the witness.
It's nothing linke any of those. So fans did by trying to help people unspoiled really misrepresented it's actual gameplay (at least for a big part of the game).
But I still feel like there has to be a great thing underneath, which is why I'm trying to stick with it.
And I really hope that when it clicks it makes it worth it.