TheSpearGuy
transcended to the gods
Translation :
Ori's third installment is in development, I still don't have any information from the studio that is in charge of this new installment, but it seems that the development is on the right track.
it won't be made by moon if the rumor is to be believed.Who? also didn't MS cut ties with Moon Studios?
I believe Microsoft fully owns the IP. Moon is confirmed to be working on a new IP.Correct me if i'm wrong, but didn't MS only have publish rights for the Ori games and the IP itself belongs to Moon Studios?
Wouldn't in this case then Moon be the dev behind this again?
Ori 3 -D ?Ori 2 felt like a definitive end so I would be curious on how they continue the story.
Correct me if i'm wrong, but didn't MS only have publish rights for the Ori games and the IP itself belongs to Moon Studios?
Wouldn't in this case then Moon be the dev behind this again?
Translation :
Ori's third installment is in development, I still don't have any information from the studio that is in charge of this new installment, but it seems that the development is on the right track.
Correct me if i'm wrong, but didn't MS only have publish rights for the Ori games and the IP itself belongs to Moon Studios?
Wouldn't in this case then Moon be the dev behind this again?
MS fully owns the IP, they can do whatever they want with it without involving moonDoes Moon Studios not own the IP? I mean... great, if they don't! I just had no idea.
blind forest: © 2015 Microsoft. All rights reserved
blind forest DE: © 2016 Microsoft. All rights reserved
will of the wisps: © 2020 Microsoft. All rights reserved.
somehow palpatine returns.Ori 2 felt like a definitive end so I would be curious on how they continue the story.
Kinda how I feelOri is the weirdest series. I beat both games and thought they were both excellent (the second one in particular)... yet I can't remember a single thing about either. Not the story, bosses, levels.
I just remember how good Ori felt to control, and the weird nonsense voice of the narrator droning on. And I guess that one screen where the massive dead birds are.
Compare that to a Metroid game where I can remember them like screen-for-screen. Makes me wonder how excited I should be for a third Ori.
Ori 2 felt like a definitive end so I would be curious on how they continue the story.
assuming this isn't a joke going over my head and you mean ips that leave their original studiohaha ew
zombie ips are the worst
What happened with Moon Studios that made MS cut ties with the company?
very toxic studio, abusive behavior from studio heads, people from the studio harassing xbox employeesWhat happened with Moon Studios that made MS cut ties with the company?
Adding in my personal take, I don't think the first game is very good. The first half is ok, about a 7/10, but the graphical style really uses technical prowess too much as a crutch for what is actually pretty boring character designs. Most of the places aren't memorable. The music is bland. Areas don't usually connect naturally and most of the adventure is pretty linear. That being said, it's gameplay is pretty good, even if Ori himself is a bit ... floaty? He can be a bit unprecise.Ori is the weirdest series. I beat both games and thought they were both excellent (the second one in particular)... yet I can't remember a single thing about either. Not the story, bosses, levels.
I just remember how good Ori felt to control, and the weird nonsense voice of the narrator droning on. And I guess that one screen where the massive dead birds are.
Compare that to a Metroid game where I can remember them like screen-for-screen. Makes me wonder how excited I should be for a third Ori.
Feel the exact same way and i can't explain whyOri is the weirdest series. I beat both games and thought they were both excellent (the second one in particular)... yet I can't remember a single thing about either. Not the story, bosses, levels.
I just remember how good Ori felt to control, and the weird nonsense voice of the narrator droning on. And I guess that one screen where the massive dead birds are.
Compare that to a Metroid game where I can remember them like screen-for-screen. Makes me wonder how excited I should be for a third Ori.
By all accounts is run by a couple of monsters and there have been two mass exoduses of staff, one after each game released. The Moon Studios of today is unrecognizable from the one that shipped Ori 1.Wait what happened with Moon studios?
I only played the first one so far and thought it was quite good, but it’s very much a textbook definition of what people expect a “indie game hit” should be. It checks multiple boxes:Ori is the weirdest series. I beat both games and thought they were both excellent (the second one in particular)... yet I can't remember a single thing about either. Not the story, bosses, levels.
I just remember how good Ori felt to control, and the weird nonsense voice of the narrator droning on. And I guess that one screen where the massive dead birds are.
Compare that to a Metroid game where I can remember them like screen-for-screen. Makes me wonder how excited I should be for a third Ori.
Very interesting to read, because my experience playing Ori 1 was kinda the opposite - for the majority of the game I found it exceedingly dull (music, visuals and more than anything the gameplay itself - floaty and unengaging metroidvania by the numbers), but as I approached the ending (basically from the final movement upgrade and through the final "dungeon"), I was finally starting to enjoy it and then it ended. So for me it pretty much climbed its way up to a weak 7/10 at the very end.Adding in my personal take, I don't think the first game is very good. The first half is ok, about a 7/10, but the graphical style really uses technical prowess too much as a crutch for what is actually pretty boring character designs. Most of the places aren't memorable. The music is bland. Areas don't usually connect naturally and most of the adventure is pretty linear. That being said, it's gameplay is pretty good, even if Ori himself is a bit ... floaty? He can be a bit unprecise.
Then the second half happened and I slowly started hating it. I got tired of trying to do the mechanic where you use an enemy or projectile to jump ( can't remember what it's called ?) because there'd literally just be times where the enemy or projectile didn't spawn/go where the developers intended, so I'd take a lot of damage because I had to base my jumps off A.I. The chase sequences were trial and error and terrible.
And really the most offensive thing about the series is how trite the story is.
But to be fair, maybe I just wasn't in the mood for that experience and it was just a 'get good' moment. I still need to try 2. In any case, I remember the games areas, but not because they are interesting.
Yeah I didn't wanna come in and crap on the Ori parade, but everyone told me the first game was an excellent game and an excellent Metroidvania, and I felt very lied to on both accounts. Didn't play the second one as a result.Adding in my personal take, I don't think the first game is very good. The first half is ok, about a 7/10, but the graphical style really uses technical prowess too much as a crutch for what is actually pretty boring character designs. Most of the places aren't memorable. The music is bland. Areas don't usually connect naturally and most of the adventure is pretty linear. That being said, it's gameplay is pretty good, even if Ori himself is a bit ... floaty? He can be a bit unprecise.
Then the second half happened and I slowly started hating it. I got tired of trying to do the mechanic where you use an enemy or projectile to jump ( can't remember what it's called ?) because there'd literally just be times where the enemy or projectile didn't spawn/go where the developers intended, so I'd take a lot of damage because I had to base my jumps off A.I. The chase sequences were trial and error and terrible.
And really the most offensive thing about the series is how trite the story is.
But to be fair, maybe I just wasn't in the mood for that experience and it was just a 'get good' moment. I still need to try 2. In any case, I remember the games areas, but not because they are interesting.
and I felt very lied to on both accounts
assuming this isn't a joke going over my head and you mean ips that leave their original studio
I mean, it's better than rewarding a toxic studio with a new contract. No reason for MS to leave the IP behind just because of that. Perhaps the new studio could even attract some of the talent from Moon and giving them a second chance.
Mmh fair point, I dont disagree. It's the kind of approachable that makes it forgettable, even in its excellence.I honestly don't see Ori as an IP worth preserving. I suppose the name has some small built in customer interest (and the main theme music track is admittedly great), but you could call Ori 3 by any other name and no one would bat an eye (no more than Crowsworn vs Hollow Knight, at least). It's a new game by a new team in a setting that has virtually no world building or other defining characteristics.
I honestly don't see Ori as an IP worth preserving. I suppose the name has some small built in customer interest (and the main theme music track is admittedly great), but you could call Ori 3 by any other name and no one would bat an eye (no more than Crowsworn vs Hollow Knight, at least). It's a new game by a new team in a setting that has virtually no world building or other defining characteristics.