Yeah when I read the title I was like, whoa, this studio must be pretty massive!Can you add port studio to the thread title? Made it seem like they made Mortal Kombat lol.
Being that small makes it even weirder that Nintendo bought them. They won't be offloading much work from Nintendo being that size.
do "insiders" typically even know this kind of thing?The fact that no "insider" scooped this is also amazing and shows that Nintendo are still the kings of Sleuth
Yeah, that and Nintendo seems to prefer buying “no name” studios to then build up/invest in. Thereby having a pretty direct connection to it’s value.That's very strange.
There are better port studios out there that they could have acquired.
But I guess the Embracer situation made this one very available, and likely inexpensive.
I feel they've been looking to acquire a port studio and they jumped on the first opportunity. Other port studios such as Virtuos, Panic Button, QLOC or Saber might be just too massive for Nintendo to acquire. They can always expand Shiver.When Embracer bought them, they were a studio of 17, and I'd imagine they haven't grown much since. They were also supposedly working on original titles, though who knows what would've happened to those.
I can't be too mad at Nintendo scooping this crew up, considering the alternative headline for the studio would've likely been its closure. Curious to see what they do in the future.
Not even Pyoro said anything. Not that he should've said something, but it goes to show that when private companies of that size get bought, virtually nobody knows about it outside of just the people involved.The fact that no "insider" scooped this is also amazing and shows that Nintendo are still the kings of Sleuth
In regards to “building software assets,” investments in visual content, which is entertainment other than video games, are currently taking precedence in our cash utilization. However, in the future, there may also be video game-related investments, and it is possible that this will have something to do with the successor to Nintendo Switch
Step 3: ???Step 1: Hire Gio Corsi
Step 2: Acquire a talented port studio
Now I really wanna now about the third step in Nintendo's quest of securing AAA support for the successor.
That’s a good point.Yeah, that and Nintendo seems to prefer buying “no name” studios to then build up/invest in. Thereby having a pretty direct connection to it’s value.
Plus, an internal studio for 3rd party ports NOW with direct access/contact with Nintendo? Sounds like a no brainer.
that would require alot of investment from apparently 17? employees?So there's now a potential chance that Shiver can build a new team that can create new games.
Yup, most of them are in prison as we type!do "insiders" typically even know this kind of thing?
I feel they've been looking to acquire a port studio and they jumped on the first opportunity. Other port studios such as Virtuos, Panic Button, QLOC or Saber might be just too massive for Nintendo to acquire. They can always expand Shiver.
Nintendo, or more specifically Nintendo of America is definitely planning for something about third party support. First they hired Gio Corsi and now they have a small but efficient port studio. They'll probably work towards having something bigger, some sort of direct service for third party partners. They seem to be aiming for platform parity.
Embracer group is the Titanic right now and they've practically been doing a going out of business sale the last few monthsI guess they weren't too expensive?
I mean Embracer would have probably shut them down otherwisewhat the. acquiring studios in 2024? thought we weren't supposed to do that anymore
The studio being located in Miami probably makes it harder to come across gossip. It's not a big game development hub relative to other cities.do "insiders" typically even know this kind of thing?
The 3d game side of mercury steam is a big bloatI won’t be surprise if they sign Mercury-steam next, since they’re fans of there work and since they have done a good job making the 2D Metroid games
I don't think they can, I believe they're owned by another company with no interest in selling.I won’t be surprise if they sign Mercury-steam next, since they’re fans of there work and since they have done a good job making the 2D Metroid games
And Purple Lamp? (Devs of the SpongeBob BFBB and Cosmic Shake)Can nintendo also buy tarsier studios from Embracer too please?
I’m more surprised that Mortal Kombat 1 didn’t get a PS4 and Xbox one release, instead the Switch port is from a PS5 game, which is impressive (despite the game not looking the best)Their port on Mortal Kombat One was widely panned but some others were praised.
THQ Nordic seems like it's in a good place so not at the moment lolAnd Purple Lamp? (Devs of the SpongeBob BFBB and Cosmic Shake)
Their port on Mortal Kombat One was widely panned but some others were praised.
Mortal Kombat 11 had solid performance, even if graphically it didn't stack up to the other versions. But that's to be a given, really.
It’s kinda funny because those devs have actually primarily worked on Apple Arcade games (notably Cut the Rope Remastered and Cut the Rope 3)Should have bought the Good Job devs at this point
Confirmed GTA6 port to Switch 2!A Miami studio for Nintendo!
MercurySteam is owned by someone called Sociedad Limitada who I literally know nothing about. They don't even have a wikipedia page
That's Spanish for "private limited company", which is the type of company MercurySteam is. Nordisk Film currently has a 40% stake in them, though.MercurySteam is owned by someone called Sociedad Limitada who I literally know nothing about. They don't even have a wikipedia page
Yeah, this is exactly what I think happened given the history of both Nintendo and Embracer.For a refresher, I'm pretty sure the last company Nintendo acquired was Next Level back in… 2021ish, I think? They generally only step in when a studio is looking to be acquired, and Nintendo doesn't want to lose the relationship. I wander if Embracer was looking to sell/shut down Shiver, so Nintendo stepped in to take them, knowing they have experience porting games to Nintendo hardware and going elsewhere would likely shift the studio's priority to other consoles? It will certainly be valuable going forward.
I don't get the sense Nintendo went out of its way to acquire the studio. Especially given the whole "going to continue business as usual" part.
I think most recent was SRD (Systems Research and Development). They'd been doing programming support since the NES era and I believe were operating out of Nintendo HQ already, but they weren't acquired until 2022For a refresher, I'm pretty sure the last company Nintendo acquired was Next Level back in… 2021ish, I think? They generally only step in when a studio is looking to be acquired, and Nintendo doesn't want to lose the relationship. I wander if Embracer was looking to sell/shut down Shiver, so Nintendo stepped in to take them, knowing they have experience porting games to Nintendo hardware and going elsewhere would likely shift the studio's priority to other consoles? It will certainly be valuable going forward.
I don't get the sense Nintendo went out of its way to acquire the studio. Especially given the whole "going to continue business as usual" part.
I’m guessing they’ll keep porting games on the PS5 and Xbox, meanwhile the Switch 2 ports get’s higher priority.well that certainly came out of nowhere, and honestly a very interesting one as well. The wording about porting to multiple systems is an interesting, though I wonder if that just means switch and switch 2 in this situation. Guess we will have to wait and see what the next several years means for this company.
I thought the last company was the animation studio now renamed Nintendo PicturesFor a refresher, I'm pretty sure the last company Nintendo acquired was Next Level back in… 2021ish, I think? They generally only step in when a studio is looking to be acquired, and Nintendo doesn't want to lose the relationship. I wander if Embracer was looking to sell/shut down Shiver, so Nintendo stepped in to take them, knowing they have experience porting games to Nintendo hardware and going elsewhere would likely shift the studio's priority to other consoles? It will certainly be valuable going forward.
I don't get the sense Nintendo went out of its way to acquire the studio. Especially given the whole "going to continue business as usual" part.