At least 8 million on Switch alone, which was the last sales update just before the PC version launched in January 2022.Good performance for a title by the B-team. Would love to see a platform breakdown.
World did 18.8m and 22.5 including the Iceborne Master Edition. World 2 is going to be absolutely massive.
me when I remember there's no mega man x9 and I have to go about my day pretending this is finecapcom is on such a roll right now, i hope they keep it going. tho we need AA7 yesterday, where is it capcom?
Good performance for a title by the B-team. Would love to see a platform breakdown.
World did 18.8m and 22.5 including the Iceborne Master Edition. World 2 is going to be absolutely massive.
All just good news for MH fans in general. I’m just happy the series has shown it’s not just a niche thing on one platform, that it’s the biggest thing Capcom has twice over now.
There’s still a lot they can do to help new players get into MH looking at the ‘abandoned Switch games’ thread, which has been valid criticism of MH for a very long time. It shows there’s still room for it to be even bigger while still keeping the cool identity of the series intact. The village campaigns still feel like good intros to me, but I wonder if the weapon intros could do better with maybe saying ‘these ones are good for MH beginners’. Typically the bigger, slower and more complex weapons people can bounce off of, once they realise you can’t cancel out of some of the moves and that it’s a feature of MH, not a problem that it isn’t something else.
RE Engine is pretty scalable so it should be doable but I also wouldn't be surprised if they have another staggered release in some form or skip the Switch 2 entirely until the next game by the Portable team.I just hope that, after they felt the need to port Rise to PS/Xbox, whenever World 2 launches in 2024 that it will have a ReDraketed port too.
Really don't wanna wait that long again for a new portable playable entry. (Steam Deck comments unwanted, i'm not made of money, i have kids!)
RE Engine is pretty scalable so it should be doable but I also wouldn't be surprised if they have another staggered release in some form or skip the Switch 2 entirely until the next game by the Portable team.
Japan physical sellthrough after that point is 450k+ so the floor is really 8.45m. Realistically Switch accounts for 10m++ sales out of that 13m imo.At least 8 million on Switch alone, which was the last sales update just before the PC version launched in January 2022.