lemonfresh
#Team2024
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MOD EDIT: Removed additional text copy-pasted from Era.
https://vandal-elespanol-com.transl...auto&_x_tr_tl=en&_x_tr_hl=en-US&_x_tr_pto=nui
Translated
https://vandal-elespanol-com.transl...auto&_x_tr_tl=en&_x_tr_hl=en-US&_x_tr_pto=nui
Original Thread from era: https://www.resetera.com/threads/metroid-dreads-mercurysteam-discredits-employees-who-didn’t-work-at-least-25-of-the-games-total-dev-time.499911/
"I would like to sincerely congratulate the Metroid Dread team for putting out such an exceptional game. I am not surprised by the quality of the game, as the amount of talent on that team was through the roof," he wrote on October 12 in his LinkedIn Roberto Mejías, 3D artist . "I know it first hand because, despite not appearing in the game's credits, I was part of that team for about eight months."
Another different source, who prefers not to spread his name to avoid "problems", who worked at MercurySteam and was involved in the development, tells us by email that he was working for more than 11 months and does not appear in the credit titles of Metroid Dread . "Not accrediting the work of the team that puts all the love in the project, and the effort, is a very ugly practice , " he says.
Regarding the clause mentioned by the MercurySteam representative, he comments: "the 25% issue sounds like an invented one to me and that it suited them well for the above case ... but hey, neither 25% nor 1%, if I have participated you should put [ in credits] ".
Orignal ArticleThe developer says that he left the Madrid studio to fill a position in another company, but that when he left MercurySteam before the 42 days mentioned, they imposed a financial penalty . "I know that they did the same to another colleague," he adds. Another person in a similar situation, who did not give notice of his departure with those 42 days notice required by the study, reported in human resources that according to the Collective Agreement it is only necessary to give 15 days notice and managed not to receive an economic sanction, although neither appears in the game's credits after working on its development for 11 months.
https://vandal-elespanol-com.transl...auto&_x_tr_tl=en&_x_tr_hl=en-US&_x_tr_pto=nui
Translated
https://vandal-elespanol-com.transl...auto&_x_tr_tl=en&_x_tr_hl=en-US&_x_tr_pto=nui
Original Thread from era: https://www.resetera.com/threads/metroid-dreads-mercurysteam-discredits-employees-who-didn’t-work-at-least-25-of-the-games-total-dev-time.499911/