YolkFolk
Tingle
The N64 might not have had a steady release schedule but the better games that did come were seen as juggernauts which allowed them to at least stand up to the dominant Playstation.
Releases like Super Mario 64 and Ocarina of Time were arguably the most anticipated of all time. It was also the top choice for many when it came to split screen multiplayer experiences with groups of friends with games like Goldeneye, No Mercy, Mario Kart 64, Smash Bros bettering what Playstation could offer in that department.
Gamecube by comparison was just absolutely nothing. Sunshine and Wind Waker didn’t have the might of SM64 or OoT and no Rare made it feel like there was a big hole in the software line up. It just felt like the console didn’t compete with Playstation 2 at any level and even the market recognition was low. People point to better third party support for GC over N64 overall but a lot of these titles were frowned upon at the time for being worse versions than on PS2/Xbox due to disk space and missing button controls.
Gamecube was Nintendo at absolute rock bottom and it was their lowest low until the Wii U released in 2012. It genuinely felt like Nintendo had no where to go and it was hard to envisage them being successful again without something spectacular lined up.
Releases like Super Mario 64 and Ocarina of Time were arguably the most anticipated of all time. It was also the top choice for many when it came to split screen multiplayer experiences with groups of friends with games like Goldeneye, No Mercy, Mario Kart 64, Smash Bros bettering what Playstation could offer in that department.
Gamecube by comparison was just absolutely nothing. Sunshine and Wind Waker didn’t have the might of SM64 or OoT and no Rare made it feel like there was a big hole in the software line up. It just felt like the console didn’t compete with Playstation 2 at any level and even the market recognition was low. People point to better third party support for GC over N64 overall but a lot of these titles were frowned upon at the time for being worse versions than on PS2/Xbox due to disk space and missing button controls.
Gamecube was Nintendo at absolute rock bottom and it was their lowest low until the Wii U released in 2012. It genuinely felt like Nintendo had no where to go and it was hard to envisage them being successful again without something spectacular lined up.
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