ItWasMeantToBe19
Manakete
-Released at the height of Disney's powers, released one year after Frozen 2, 3 months before Avengers Infinity War, a year before The Lion King remake and Avengers Endgame.
-The end of a trilogy that had been hyped up for 12 years.
-Prominently includes Toy Story and Frozen for the first time, two of the all time biggest Disney IPs.
-Multiplatform release
-Constantly on sale and has been under $15 for a long while
-Major DLC released for it
-Extremely high budget game with a lengthy dev cycle
.... Sold significantly less than Nier Automata (6.7m for KH3 vs. 7.5m for Nier Automata), the fifth game in the previously super unpopular Drakengard franchise and the direct sequel to Nier Gestalt, which is pretty clearly a Kingdom Hearts 2 bashing game (taking the concept of KH2's nobodies almost directly to show how shallow KH2's story is) to add insult to injury.
6.7m for KH3 isn't horrible or anything (the official final sales numbers after 3.5 years), but it represents almost no growth for the franchise even as dev cycles and budgets have skyrocketed and as other popular games have significantly increased in sales.
While most games aren't dragged down by the baggage of needed knowledge, it feels fairly obvious that KH3 managed to get dragged down by its extremely complicated and extremely stupid lore. But Nomura/Square/Nojima seem to be tripling down on this issue. KH4 is a direct sequel to KH3's incomprehensible ending and includes many story elements from Final Fantasy Versus XIII, a game that was cancelled in 2011 that no one other than Nomura's 30k most dedicated fans still cares about.
Beyond the baggage of the prior lore, Kingdom Hearts has struggled due to a seeming lack of talent in critical areas on the dev team and a total lack of interest in trying to cash in on the appeal of the franchise. The cutscene direction for Kingdom Hearts is the worst in the industry outside of maybe Bethesda Games Studios and Game Freak, despite this being a very story driven RPG with hours and hours of cutscenes. Meanwhile, despite being a Final Fantasy crossover with Disney, the franchise simply refuses to engage with Disney at all, just rehashing Disney movies while adding nothing to them and having them make no contribution to the plot. Meanwhile, almost no Final Fantasy characters appear in the franchise anymore. It treats both Disney and Final Fantasy as minor filler elements despite those two elements being the appeal.
I just don't understand how a sales result this disappointing has seemingly caused no reflection whatsoever from Square. KH4 should, at the minimum, be a full reboot with nothing story wise remaining from prior games, but they refuse to let go of this all-time bad storyline.
-The end of a trilogy that had been hyped up for 12 years.
-Prominently includes Toy Story and Frozen for the first time, two of the all time biggest Disney IPs.
-Multiplatform release
-Constantly on sale and has been under $15 for a long while
-Major DLC released for it
-Extremely high budget game with a lengthy dev cycle
.... Sold significantly less than Nier Automata (6.7m for KH3 vs. 7.5m for Nier Automata), the fifth game in the previously super unpopular Drakengard franchise and the direct sequel to Nier Gestalt, which is pretty clearly a Kingdom Hearts 2 bashing game (taking the concept of KH2's nobodies almost directly to show how shallow KH2's story is) to add insult to injury.
6.7m for KH3 isn't horrible or anything (the official final sales numbers after 3.5 years), but it represents almost no growth for the franchise even as dev cycles and budgets have skyrocketed and as other popular games have significantly increased in sales.
While most games aren't dragged down by the baggage of needed knowledge, it feels fairly obvious that KH3 managed to get dragged down by its extremely complicated and extremely stupid lore. But Nomura/Square/Nojima seem to be tripling down on this issue. KH4 is a direct sequel to KH3's incomprehensible ending and includes many story elements from Final Fantasy Versus XIII, a game that was cancelled in 2011 that no one other than Nomura's 30k most dedicated fans still cares about.
Beyond the baggage of the prior lore, Kingdom Hearts has struggled due to a seeming lack of talent in critical areas on the dev team and a total lack of interest in trying to cash in on the appeal of the franchise. The cutscene direction for Kingdom Hearts is the worst in the industry outside of maybe Bethesda Games Studios and Game Freak, despite this being a very story driven RPG with hours and hours of cutscenes. Meanwhile, despite being a Final Fantasy crossover with Disney, the franchise simply refuses to engage with Disney at all, just rehashing Disney movies while adding nothing to them and having them make no contribution to the plot. Meanwhile, almost no Final Fantasy characters appear in the franchise anymore. It treats both Disney and Final Fantasy as minor filler elements despite those two elements being the appeal.
I just don't understand how a sales result this disappointing has seemingly caused no reflection whatsoever from Square. KH4 should, at the minimum, be a full reboot with nothing story wise remaining from prior games, but they refuse to let go of this all-time bad storyline.