for what it's worth, every game I listed is like a 5/10 - 7/10, and the list is ordered by how overrated not by just their quality (for example, MGS1 is probably the best game on that list). I can't think of many acclaimed games that I just straight up hate.
For Okami, I simply thought it was kind of dull a lot of the times. I didn't necessarily mind the relaxed pacing or the emphasis on storytelling, that was kinda cool, but I did mind how linear and simple the dungeons were, how combat felt weirdly unintuitive since a lot of the times you need a specific brush stroke to kill certain enemies as the game goes on, etc etc. Combat pacing in general is pretty bad later on because how it halts the game in a way it really doesn't in 3D Zeldas, both because of the brush strokes but also because of the way it closes you of from the field. I find that it's a game that ironically has a lot of the flaws people hate Aonuma Zelda's for, even worse versions of them, despite it's claim to fame being that it was basically the best Zelda game of the 2000's. I played it before I was even that into Zelda and even at the time I was like this is just a worse Zelda. It sucks because some ideas of the game are kind of interesting but also act like a double edged sword - like how the game basically repeats the same plot three times, where each version of the plot is better than the last, but by the end its so repetitive that you just wished the game would finish. It gets especially ridiculous once you're doing the Oorochi fight for the fifth time.
Also, despite the fact that the Switch version is often heralded as the second best if not the best way to control the game, the motion controls for the game are weirdly inconsistent. Some parts just require too much specificity to be done easily with motion, so they're easier in handheld, but most of the game is way better with motion controls than touch controls, so you're just left with a terrible middle ground. I'm actually surprised this doesn't come up more in discussions about the game since literally the first brush segment has tons of people talking about how hard it is to do with split joycons, yet it's still considered one of the best uses of motion control ....