Except in the same post, I mentioned the articles of trust and good faith for a reason, while acknowledging that people will always draw inspiration from something, once more, which is fine and well. Nowhere in that post did I say that inspiration and plagiarism were the same. Most creators, of all sizes, understand all of that, then somewhere within it, you have an unwritten code, context, etc. But there are lines between that and stealing/plagiarism, which is also understood. There would be protections against stealing, and protections from obvious patent abuse - Indies would still be able to create their work. Students could write the same essay topic for homework and even draw similar conclusions - a teacher understands that, and nobody is in trouble there, unless they’ve copied each other word for word, or copied a book without crediting the source. The towers example wouldn’t work here, either, because they exist in varying capacities in the real world. They, like many things, could exist in multiple games. In the case of BOTW, they serve entirely different purposes, AND affect the game in different ways in terms of gameplay design, mechanics, and player choices. Many people seem to think it’s as simplistic as serving legal notices because another game has a jump button or a world map or whatever else, when it’s far more complicated - Clearly, that shouldn’t be allowed, and there would be all sorts of protections from that. I also don’t think anybody here would find that acceptable. There’s another relatively new element to this, which is the age of AI - Creators of all sizes have had their work stolen and/or uncredited there, while many others have strong feelings and deep concerns about it. How this might take greater shape within the industry remains to be seen, but it does seem to be another understandable reason why some might look at protections, or seek reassurances. I guess what I’m trying to say is I’m not against the idea or principle of any creators wanting to or trying to protect their creations/work, certain likenesses, source material, etc., and being someone who does creative work, I feel quite sympathetic to that, especially as I know art students and small-time creators who had their work stolen by multi-million chain stores (there is a history of this). But once more, I return to the articles of trust and good faith. So, multi-million companies also wouldn’t be allowed to breach the same articles by engaging in obvious anti-competitive practice.