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Rise of the Rōnin Preview - Team Ninja Discusses Crafting Its First Open World Where You Shouldn't Kill Everything On Sight - Game Informer
We spoke with Rise of the Rōnin's director and producer to glean more insight into its upcoming historical action game
www.gameinformer.com
L'exclu PS5 Rise of the Ronin veut séduire les fans d'Elden Ring et des Souls, mais pas uniquement !
Rise of the Ronin est la prochaine exclusivité majeure du catalogue First Party de Sony. Après Wo Long : Fallen Dynasty, Team Ninja accoste de nouveau sur les rives du Japon féodal avec pour offrande destinée aux joueurs PlayStation 5 une aventure à même de séduire les fans d’Elden Ring et des...
www.jeuxvideo.com
3 different difficulties
Obviously Team Ninja titles aren't designed to be easy for everyone to play, but we wanted to make this title more accessible to a wide range of players. We have developed three distinct difficulty modes that players can choose based on their preferences. The first is aimed at narrative-focused players, who want to experience the story and play without too much difficulty. Then we have an intermediate mode for players used to this kind of experience. Finally, we have a harder mode that is more in line with our previous games and meets the needs of hardcore gamers and Souls-like fans. - Yosuke Hayashi (Producer - Team Ninja) and Fumihiko Yasuda (Development Producer and Game Director)
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