I mean is the gameplay even that good compared with, say, 3H?
They’ve still not managed to make permadeath work in this series: it’ll always continue to be a giant waste of time that nobody takes seriously because, unlike XCOM 2, you can’t recover from bad RNG with freshly trained troops (no option to have them doing some kind of training while you’re on missions either), and most people just seem to restart instead of persisting without characters.
Weapon triangle isn’t that fun, especially in the earlier chapters when you have 1.5 sword users and almost every enemy has an axe.
Battalions and gambits have been removed, and now the battles feel diminished in scale. Gone are large battles, replaced by a bunch of misfits running around towns.
A lot of the levels I’ve played don’t feature large diversity in terrain, you’ll get a tonne of bushes and maybe a fort if you’re lucky. Nothing too interesting that really shakes the boat.
And, of course, it’s not like you’re straight into the action after each battle. First you have to fuck around petting animals and shit, and The Somniel still takes a substantial amount of your time before battle, but without being able to hang out with genuinely good characters.
Overall it feels like the gameplay is marginally improved in some aspects, worse in others, all accompanied by the absolutely catastrophic setback in story.