At least this one has the additional heart like 3DS. Wii original had only 2 per character.What!? TF was fairly hard to 100%, and Returns is harder? Oh boy.
oops sega should have done more than just IP sharing lolreminder:
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Nintendo To Give Forever Entertainment "Significant Financial Support" In New Publishing Deal
"Several" Switch games are comingwww.nintendolife.com
Yes.I thought Tropical Freeze was one of the best 2D platformers ever made. Would I like this too?
I think probably yeahI thought Tropical Freeze was one of the best 2D platformers ever made. Would I like this too?
I guess unsurprisingly it is based off the 3DS version. Most of this seems like it’d be unnoticeable in regular play but I am pretty bummed that the beautiful Rambi-starting-running animation is just straight up gone.
I guess unsurprisingly it is based off the 3DS version. Most of this seems like it’d be unnoticeable in regular play but I am pretty bummed that the beautiful Rambi-starting-running animation is just straight up gone.
Donkey Kong Country Returns Returns ReturnsDemanding everyone refer to this game as DKCR3DSHD
This. Also, it's 6 months away from release. It will improve.i expend some time comparing footage and didnt notice most of those things,what i noticed looked like an improvement or change, if you have to zoom in and put something in slow motion to people notice something, your nitpicking hard, no wonder most responses on twiiter are mocking the guy
some stages are brighter some are lighter seems like a change to the lighting system
the water is redone from scratch
posting the boss cutscene wheres dk model has an 10x higher polycount and real fur and then complaining about something in the background instead of talking about the the fucking protagonist.like the bat who also has an improved model and a new laser effect and the octopuss who had a very fake looking light and know is more realistic
It's true that those things are not noticeable but still why would they remove some nice effects like smoke or sand etc..? I'm hoping it's only because the game isn't finished.i expend some time comparing footage and didnt notice most of those things,what i noticed looked like an improvement or change, if you have to zoom in and put something in slow motion to people notice something, your nitpicking hard, no wonder most responses on twiiter are mocking the guy
some stages are brighter some are lighter seems like a change to the lighting system
the water is redone from scratch
posting the boss cutscene wheres dk model has an 10x higher polycount and real fur and then complaining about something in the background instead of talking about the the fucking protagonist.like the bat who also has an improved model and a new laser effect and the octopuss who had a very fake looking light and know is more realistic
It's... less washed out than before. Washed out is the opposite of oversaturated.Outside of some off-coloring to maybe accommodate for a tiny 240p screen, Returns 3D has all of the visual and lighting effects of the Wii version, so being the 3DS version wouldn't be the reason for those issues in Returns HD.
I won't debate about the color, because some seem to prefer the the oversaturated washed out look for some reason. But considering that this is supposed to be just an HD port and not something like a remaster or remake, saying the colors are incorrect is just true.
Washed out is not the opposite of saturation, you're thinking of muteness. Textures can absolutely be oversaturated and also washed out. Like the examples circled in this image that are more apparent:It's... less washed out than before. Washed out is the opposite of oversaturated.
I forgot about the rainbow, but I also had already checked that everything different or missing that was gone over in that thread IS in the 3DS version before making that statement.Also Returns 3D is indeed missing visual effects, such as the rainbow at the end of Wonky Waterway.
And this is very blatantly a remaster, given that they are deliberately updating many elements of the graphics, like textures, character models, and water effects. They didn't "accidentally" do any of this, and you approaching it as if they're making mistakes in replicating the Wii Returns instead of showing an unfinished build of a new version of the game that's clearly in the process of updating and replacing many graphical elements is frankly bizarre.
forever entertainment
at 47:15
the portWhat did DF say about them or the port in question?
It could be a warm-up title or a "yiu can get this lesser dk game kn the Switch but the swatch has DK 3D Ape Rool Fools lr whatever".This is honestly the least interesting DK announcement they could've made. TF is already on Switch and just a better game overall, and Returns has gotten plenty of limelight being on 3DS. I wouldve taken even a remake of DK64 over this just to have something unexpected for the brand.
I do think it's nice at least a definitive edition of this game now exists by combining better visuals and performance with the exclusive 3DS content.
I can't help but feel Donkey Kong deserves better though than Nintendo's promotion around the theme park being a remaster of DKCR and a remake of Mario vs. Donkey Kong. We know they can do more when Mario RPG fans over there get 2 remakes and a brand new game. Losing hope that DK could be a Switch 2 launch year game with this in January though...
Washed out is not the opposite of saturation, you're thinking of muteness. Textures can absolutely be oversaturated and also washed out. Like the examples circled in this image that are more apparent:
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