• Hey everyone, staff have documented a list of banned content and subject matter that we feel are not consistent with site values, and don't make sense to host discussion of on Famiboards. This list (and the relevant reasoning per item) is viewable here.

Reviews Digital Foundry || Starfield - Xbox Series X/ Xbox Series S - Performance & Graphics Breakdown

PC Testing and Optimized Setting

  • Starfield on PC delivers the best way to play the game, assuming your hardware is capable enough - but it's clear that there's a lot of issues that Bethesda needs to address. In this PC tech review, Alex delivers optimised settings and console-equivalent settings, and also takes a look at the DLSS mod quality vs AMD's bespoke FSR 2 integration. Graphics and CPU optimisation is also under the microscope, where it's clear there's still a lot of work to be done.

    • not much shader compilation stutter
    • menu experience is a mixed bag. lots of basic options are missing and has to be modded in
    • DLSS is better than FSR and TAA by a good deal
    • loading is faster than on Xbox
    • optimized settings (using a 2070 super at 1440p 59% scale)
      • foliage - medium
      • volumetrics - medium
      • reflections - medium
      • contact shadows - medium
      • shadows - medium or high if using a higher end gpu
      • variable rate shading - on
      • GTAO - medium
      • particle quality - high
      • motion blur - low
      • indirect lighting - any setting, no real difference
      • crowds - low setting, no real visual or performance difference
      • DLSS runs better than FSR at times
    • dynamic resolution only works when you're below 30fps
      • causes improper frame pacing
      • use Special K
    • game is gpu limited
    • unusual delta between AMD and Nvidia
      • 6800XT 46% faster than 3080
      • AMD has a smoother frame time at ultra
        • using optimized settings smooths out frame times
      • ultra shadows causing frame time issues on Nvidia
      • Nvidia users will just have to wait for patches and drivers
      • Intel users are even more fucked
    • the game is cpu heavy
      • has traversal stutter, better cpus reduce the size of stutter
      • the game doesn't scale between core counts all that much
      • Intel hyperthreading on performs worse than with HT off
      • AMD SMT on performs better than SMT off
     
    Last edited:


    Back
    Top Bottom