One of the best of the new breed of retro modern shooters, DUSK combines pitch-perfect aesthetics with brilliant gameplay - and now it's on Nintendo Switch, delivered via a brilliant port. John has all of the details.
Dusk on Switch: a beautifully nightmarish modern retro shooter
Dusk is a dark, pixelated, nightmarish boomer shooter - and it left a strong impact when it first shipped on PC back in…
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- running in Unity, which has caused some issues with ports in the past
- the early dev version barely hit 20fps
- 720p/1080p
- has a pixel-size adjustement to mimic low resolutions
- retro palette limits amount of colors
- fov slider
- lower particle density
- fewer dynamic lights, no particle lighting on enemies gunfire
- runs on a new version of Unity (2020.2.0)
- every level was went over, better occlusion, mesh combining to reduce drawcalls, overdraw prevention for alpha effects
- changed to Unity's job system to rework coding for lots of elements
- changed the menu to be better
- loading is quick
- 99% stable 60fps for the first three episodes
- can dip as low as 50fps when there are a lot of enemies on screen
- might be better in portable mode
- audio quality is high
- an example of the work that goes into an exceptional switch port
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