the other Renegade Kid founder, Gregg Hargrove, passed away in 2018. before his new studio (Infitizmo) released any projects.I’m confused, I thought Dementium went to the other Renegade Kid founder, not Jools?
It did, but Jools received the rights this year. As I believe the other founder passed away last year.I’m confused, I thought Dementium went to the other Renegade Kid founder, not Jools?
The environments are a bit repetitive, which was fine on DS cause it still had that wow effect.
Dunno if that still works out on Switch.
Pretty much these. Game was notable on DS for what it accomplished on the tiny handheld, it’s nothing special on Switch which can run Doom, Metro, Crysis, etc.It was a technical marvel on the DS, but I don't remember it being particularly good in any other way.
the other Renegade Kid founder, Gregg Hargrove, passed away in 2018. before his new studio (Infitizmo) released any projects.
it's likely Jools decided to rescue the rights to the 3D titles as a result of that, i don't think there was any employees at Infitizmo aside from Gregg himself.
Oh wow, I had not heard of his passingIt did, but Jools received the rights this year. As I believe the other founder passed away last year.
I’d argue that it still does its own thing by being closer to the original version of DOOM 3 than any of those. It’s a fun horror game.Pretty much these. Game was notable on DS for what it accomplished on the tiny handheld, it’s nothing special on Switch which can run Doom, Metro, Crysis, etc.
I guess so, I wasn’t a huge fan of DOOM 3 to be fairI’d argue that it still does its own thing by being closer to the original version of DOOM 3 than any of those. It’s a fun horror game.
I'd argue it's trying to be more like Resident Evil and Silent Hill, but the older Resident Evils are on Switch also.Pretty much these. Game was notable on DS for what it accomplished on the tiny handheld, it’s nothing special on Switch which can run Doom, Metro, Crysis, etc.
The original was a short, 5/10 horror fps that was the definition of functional and average. What elevated it to a 7/10 for many was bringing that basic, horror fps experience to the Nintendo DS in 2007. The novelty of the game punching well above the weight of the hardware it was on is why it got buzz and sold well enough to fund a sequel and port. Of course if you played the later 3ds port (a console that had Resident Evil Revelaitons), or tried it on an emulator a lot of the novelty is lost, and you're left with a bog standard, unremarkable, horror fps.Been hearing mixed reactions about this announcement. Hearing people say it's great and others saying the game is terrible. I'll check it out.