Heron
Koopa
I think it's pretty amazing that a Metroid game had multiple great plot beats halfway through so I'm not actually sure which one you're talking about, lol.I don't know, I think where Dread definitely lacks the kind of immediately strong soundtrack Super did, it has more overt storytelling moments to compensate
amazingly hype, and elicited a hell of a reaction (again, you can see journos buzzing about it on Twitter), and I think that will stick out and resonate with people, compensating for the lack of the music creating that kind of resonance.such as the exposition dump around there halfway mark, and the scene where that happens,
For me, the one that blew my mind was
The X escaping into the game world and changing almost every enemy in the game. Absolutely incredible development and such a treat for a huge Fusion fan. I reckon you might be talking about meeting Quiet Robe and Samus talking though.