You can only ever release a bad quality product for so long. In the long run, releasing another S/V could seriously detriment the brand value of Pokemon and its goodwillwhat do you guys think is more likely: TPC not enjoying the bad press about the mess S/V was or TPC really enjoying the record sales of S/V?
putting on my capitalist hat - i'm sure they recognized the problems, but i don't really think management is going to change anything unless the sales start to look much different. what's the point?
also, who is andy robinson? i see his twitter handle says VGC, but why would he know specifics about internal mumblings at TPC?
I agree with you that it should result in a meaningful saving of resources. The huge disparity been Pokemon games and other Switch first party games indicates to me that GameFreak isn't using the resources available and is artificially placing time constraints.They can ignore them as much as they want, the engine core, the big part everything rests on, would still be maintained and developed by Epic.
Not having to take care of that is a massive time and resources saving.
Beyond that, GF would be free to "Frankenstein" the engine as much as they want to their needs. I doubt Epic would care.
If they're going to do it, now would actually be the best time since 2026 is the 30th Anniversary of the franchise. They could use that as a primary excuse to release Gen 10 in 2026 instead of 2025, giving them an extra year of dev time than they had with SV.I'll believe it when i see that they're giving themselves more time between new mainline games.
Option 2, although I don't think it's necessarilly needed your capitalist hat. More like a conservative/traditional japanese company not changing anything unless it's extremely necessary.what do you guys think is more likely: TPC not enjoying the bad press about the mess S/V was or TPC really enjoying the record sales of S/V?
putting on my capitalist hat - i'm sure they recognized the problems, but i don't really think management is going to change anything unless the sales start to look much different. what's the point?
also, who is andy robinson? i see his twitter handle says VGC, but why would he know specifics about internal mumblings at TPC?
Honestly I think Mesagoza was way too SMALL. Lumiose City is STILL the largest Pokémon city and absolute FELT huge. I could get lost in Lumiose, not so much Mesagoza.Yeah they obviously need to change something. Even with the great initial sales of Scarlet and Violet the perception of those games had a major impact on how Pokémon is perceived, even outside the usual fan / gaming circles. If the graphical performance and the overall quality keeps to be this bad I am very certain this would also be reflected in sales numbers at some point and they know that.
Personally I hope that they will add some of the new ideas of Arceus to the next game, but try a different approach with how the open world looks like. I think it should be designed more compact in scale and more like Routes again.
The Idea of Scarlet of Violet that you go around that vulcano wasn‘t bad, though certain places where just too big. Like some of the smaller villages and towns were fine, but the empty space between, the main city and even the beginning area were just way too big and very ugly and made the game appearing even worse than it could have been.
They did. They made the open world Pokemon game the fans always wantedI believe it when I see it, I remember similar sentiments were said after Sword/Shield.
That said, I really enjoyed Scarlet as a first true open world Pokemon game but there is much to be done to make it a more balanced package.
After all they're just games, they can't appeal to every single audience out there.
The only thing I can really call them out for is the lack of polish these last 2 generations.
I‘m not so sure either though looking at past titles Gamefreak has much more experience in designing more dense linear levels. Maybe it’s personal preference, but I enjoyed Sword/Shield much more when it wasn’t in the wild area, simply because it had actual level design.Honestly I think Mesagoza was way too SMALL. Lumiose City is STILL the largest Pokémon city and absolute FELT huge. I could get lost in Lumiose, not so much Mesagoza.
I think Scarlet and Violet's scale was definitely a bit weird, I'm not sure if they should stick with that size and try and gussy it up, or focus on a compact but much more reactive, detailed world (even moreso than Legends).
Honestly I think I'll buy and enjoy it anyway.
Unless they do a HD2D game, remake or otherwise, in which case, I'm off the train.
They really, really should let GameFreak and co. put that stuff in the oven for far longer, and let the spinoffs carry the burden for longer, too.
For example, I would hope that if a sequel to Pokken gets made, it would be both a) supported by TPC longer (and encouraged to have tournament events outside of their jurisdiction) and b) that it would be another vehicle for a game that could carry itself with updates/expansions for another 5 years.
definitely. i'm not convinced they think it's necessary yet, though. they managed to put out S/S, BDSP, and S/V all of which had pretty obvious issues and were rushed and all of which still did amazing sales-wise. i'm more inclined to think they'll do it again and expect the same reward rather than course correct before it's too late. we'll see come pokemon day, though!You can only ever release a bad quality product for so long. In the long run, releasing another S/V could seriously detriment the brand value of Pokemon and its goodwill
that's GF's decision to makeThey really, really should let GameFreak and co. put that stuff in the oven for far longer, and let the spinoffs carry the burden for longer, too.
I mean how can they not care about the bad press. How can they not care about how the Pokemon IP from a gaming standpoint is viewed. The 20M+ units does not ease the negativity over the IP and even for Nintendo. I am in gaming circles well outside the Nintendo focused ones like this site. We here separate Pokemon from Nintendo and more just criticize Game Freak or the TPC. Everyone else says Nintendo. From how I see other gamers talk, Pokemon is hurting the Nintendo brand (just not financially).what do you guys think is more likely: TPC not enjoying the bad press about the mess S/V was or TPC really enjoying the record sales of S/V?
putting on my capitalist hat - i'm sure they recognized the problems, but i don't really think management is going to change anything unless the sales start to look much different. what's the point?
also, who is andy robinson? i see his twitter handle says VGC, but why would he know specifics about internal mumblings at TPC?
I can't get this ScaVio concept art from Game Freak out of my head.-Better visuals a bit closer to what Xenoblade 3 or Zelda achieve. They don't need to be breathtaking either
S/V is my favorite mainline Pokemon game in decades. If they can keep the core from that game while providing technical improvements, that would be fantastic.
I mean, Switch 2 Pokemon games are totally gonna look like this. I'm 100% sure of that. This concept is not technically crazy, but it's beautiful, simple and it works. With better optimization eased by more powerful hardware and more development time, they can do this.I can't get this ScaVio concept art out of my head.
yo don't even need a switch 2 for this. Zelda already achieved this on the Wii U. I suspect this image was made on the unrefined code that shipped with SV, so it ran fine on PC but couldn't run on SwitchI mean, Switch 2 Pokemon games are totally gonna look like this. I'm 100% sure of that. This concept is not technically crazy, but it's beautiful, simple and it works. With better optimization eased by more powerful hardware and more development time, they can do this.
It will take until Switch 4 for GF to reach these graphics lolI can't get this ScaVio concept art from Game Freak out of my head.
Yeah, that's what I meant when I said better optimization. Devs are known to brute force their code with the PS5 and Xbox because they can. The Switch needs much better optimization, which Game Freak's hasn't done yet with its engine. So I hope the power of the Switch 2, that should be able to pull off much much better graphics than that image, at least allows them to do what we see here with their shitty engine. I don't expect them to do something at the level of a Switch 2 Zelda.yo don't even need a switch 2 for this. Zelda already achieved this on the Wii U. I suspect this image was made on the unrefined code that shipped with SV, so it ran fine on PC but couldn't run on Switch
The first area of the game looks like this. Then you follow the hill down after the first lighthouse and it's just nothingness.I can't get this ScaVio concept art from Game Freak out of my head.
I think there's no chance that's what they are doing, and yeah, I wouldn't want it either. Their Switch history from LGPE to SV shows the exact opposite, and now that COVID isn't impacting development and that they have way more open world design experience under their belt the studio is in a better place than ever. No doubt about it.I'm just hoping that their response isn't to cut down on ambition just to make the games run better
Who's even saying it should be... 4k?Unpopular opinion:
• Gen 10 should not try to be 4k
• Gen 11? Yes
That's about where my expectations lie.I can believe there are voices within TPC/Game Freak that are saying this.
I'm not sure those voices are the people actually making the decisions, the ones who can't hear the backlash over the sound of the money printers going brrrrr
it was discussed in that bait thread. They never said that all problems would be fixed. There were several patches that slightly fixed performance in specific areas or parts of the game but not collectively, obviously.I will believe it when I see it, Scarlet/Violet didn't even patch it's performance even after Nintendo had to make a public statement about how that would be fixed.
I said it once (more like 20 times)and I'll say it again, the Let's Go games are underrated and I would not be pressed if we got more of em. Sword and shield were fine but I don't think the games had as many Pokemon in the overworld. Legends was also smaller in scope. It wasn't exactly open world with the whole map at your disposal.I believe it. Scarlet/Violet is an outlier in the grand scheme of things. Legends Arceus, the game released in the same year, by all accounts looks much better and runs at a stable 30fps. Let’s Go and Sword/Shield ran pretty good too.
It’s clear that SV was too ambitious for it’s own good and that the engine they’ve developed for Sun/Moon on 3DS just couldn’t handle an open world console game.
Why would a game that plagiarized their games be an eye opener for them?Who knows if Palworld success can be an eye opener for them. From what i've seen on twitter much of the hype about Palworld seems to come from hatred of Gamefreak and the quality of their Pokemon games, so if they continue on current trajectory it seems a chunk of traditional Pokemon buyers could switch to Palworld permanently.
At Game Freak: Palworld has shown us the way. Let's use Unreal assets and tweak some Digimon. Greymon, forget about him, he's now Silvermon.Why would a game that plagiarized their games be an eye opener for them?