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News Among Us developers Innersloth announces Outersloth, an indie game funding initiative

Irene

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Funding games in the range between $50k-$2m. Probably the coolest stuff to come out of SGF for me personally. This is so nice.

Games announced related to this is Project Dosa from the Thirsty Suitors devs, Rogue Eclipse from Huskrafts and a game called One Btn Bosses.

 
I love that they are using their success with Among Us to do this! So wholesome and wonderful.
 
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Awesome initiative, equally awesome name :D

Edit:
They'll "most likely fund things between $50k-$2m", and they won't accept pitches for blockchain or web3 games, VR games or games that are already out in early access.
Incredibly based.
 
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Strange Scaffold (the dev team behind El Paso Elsewhere) is listed on the site as one of the studios they're working with, no info about the actual game beyond a vague description though.
They pitched such an unhinged and unsettling story it made an entire room erupt and somehow that ended up with them getting funding. Anyways project to be announced soon.
 
the Strange Scaffold game has been formally revealed.

This dark, first-person incremental narrative game revolves around thumbing a tally counter to satisfy the distressing masked man sitting in the corner of your hotel room. With the self-contained mystery of titles like Inscryption, and an emphasis on thoughtfully bringing an uncomfortable and shifting atmosphere to life, CLICKOLDING players will unravel a peculiar story one click at a time. Clicking, solving simple environmental puzzles, and managing a tenuous and uncertain relationship with an uncanny host are the subtle ingredients that make CLICKOLDING more than a suggestive pun.


“We exist in a time where it’s hard for a game to be allowed to exist if it doesn’t fit into a clear genre or audience demographic,” says Strange Scaffold studio head Xalavier Nelson Jr. “With the support of Outersloth, and a track record for delivering games that don’t take the easy joke but instead use any topic as an opportunity to deliver a deeper experience, I want to make another project that challenges this environment. Another project that says video games should still step into new, uncomfortable, and undeniably compelling spaces.”
that's certainly a title. 🤨
 
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