Ninjadom
Piranha Plant
Hi guys,
Here we have a whole series of Mario Kart games that many people never played or even know about, Mario Kart Arcade GP.
The Mario Kart Arcade GP games are a series of Mario Kart games released by Namco (later Bandai-Namco) in the arcades. The first game was announced in 2004 and released into arcades in 2005 and ran on the TRIFORCE ARCADE BOARD, which was an arcade board developed by Nintendo, Sega & Namco that was based on the Nintendo Gamecube hardware.
2005: Mario Kart Arcade GP
2007: Mario Kart Arcade GP 2
2013: Mario Kart Arcade GP DX
2017: Mario Kart Arcade GP VR
Nice!! So what's everyones experience with the Mario Kart Arcade GP series been? I've played the first three but not the VR one. And even then I've only played a few games of each.
It's interesting that the arcade team behind these games helped with Mario Kart 8 & 8DX. I think they helped with 7 as well. And Mario Kart Arcade GP VR gives hints at how we managed to get ourselves Mario Kart Home Circuit on the Switch.
Here we have a whole series of Mario Kart games that many people never played or even know about, Mario Kart Arcade GP.
The Mario Kart Arcade GP games are a series of Mario Kart games released by Namco (later Bandai-Namco) in the arcades. The first game was announced in 2004 and released into arcades in 2005 and ran on the TRIFORCE ARCADE BOARD, which was an arcade board developed by Nintendo, Sega & Namco that was based on the Nintendo Gamecube hardware.
2005: Mario Kart Arcade GP
Wikipedia:
There are a total of six cups, with four tracks in each, totalling twenty-four. The cups are Mario Cup, Wario Cup, Pac-Man Cup, DK Cup, Bowser Cup, and the unlockable Rainbow Cup. After a track is completed, the player must insert additional credits to continue the game, even if first place is achieved. After finishing all four races from each stage, a "challenge game" comes up, in which the player is required to complete a certain task; each of them requires the player to drive to a goal under a certain amount of time while under a certain condition, such as driving backwards through a field of banana peels.
When a player hits one of the item boxes scattered throughout the tracks, the player is given one of the three selected items chosen at the start of a race. Mario Kart Arcade GP features items new and old. Unique to this game is a lock-on feature for the items.
Also unique to this game is a temporary shield that is produced while powersliding which protects players from items thrown at them by the other racers.
The game features all eight playable characters from Mario Kart 64, as well as guest characters Pac-Man, Ms. Pac-Man, and Blinky for a total of eleven. Most of the game's sound effects came from Mario Kart: Double Dash!! including the pre-race countdown timer to commence racing.
2007: Mario Kart Arcade GP 2
Wikipedia:
Mario Kart Arcade GP 2 is the second game in the Mario Kart Arcade GP arcade game series released in 2007.The game was the first in the series to be developed and published by Bandai Namco Games. The game used the Triforce arcade system board.
The game features the "Nam Cam" camera features of its predecessor, and 50cc, 100cc, and 150cc difficulty modes, as well as new items. During the races, there is color commentary, which can be toggled on or off at any time prior to starting the race. In the Japanese version of the game, this is done by the prominent Japanese voice actor and on-screen personality Kōichi Yamadera. In the English version, this is done by Justin Berti. All eleven characters from Mario Kart Arcade GP return, alongside new characters Waluigi from the Mario series and Mametchi from the Tamagotchi series. All cups from the first game also appear, with the addition of two new cups, Yoshi Cup and Waluigi Cup.
2013: Mario Kart Arcade GP DX
Wikipedia:
Mario Kart Arcade GP DX is the third Mario Kart Arcade GP title, which was released in Japanese arcades on July 25, 2013, and in North American and European arcades in 2014 (previously announced for end of 2013, but the game was available in all Dave & Buster's restaurants from February 16, 2014 until April 2014.
The game features ten redesigned courses, as well as features introduced in Mario Kart 7 such as gliders and underwater racing. Along with Grand Prix and Battle mode, the game introduces two new modes; Alter-Ego and Team. Alter-Ego mode uses online functionality to allow players to race against ghosts records previously set by other players. Team mode allows two players to face against two computer-controlled opponents. The two players can combine their karts to form a more powerful kart, with one player driving and the other serving as the gunner, similar to Mario Kart Double Dash!!.
The racing commentary returns in this game and this time, it is voiced in Japanese by Rica Matsumoto, who also voices Ash Ketchum in the Japanese version of the Pokémon anime, and in English by Jack Merluzzi, who played in the in-game announcer in Fast Racing Neo.
2017: Mario Kart Arcade GP VR
Wikipedia: Mario Kart Arcade GP VR is the fourth Mario Kart Arcade GP title, which was released in Japanese arcades on July 14, 2017. Unlike the previous games, Mario Kart Arcade GP VR was only released in VR Zone arcades in Japan, Korea, the UK, the Philippines, the US, and France. Unlike prior Mario Kart games, Mario Kart Arcade GP VR is played through use of a virtual reality headset and in first person. The game was developed on a HTC Vive Microsoft Windowsarcade system. Similar to the prior arcade Mario Kart games, the game is controlled via a steering wheel and acceleration and brake pedals. In addition, items are thrown by making hand movements, which the game registers by an attachment to the player's wrist. For example, to throw a Green Shell, one must make a throwing motion with their open palm. Also, instead of using Item Boxes, the game uses red, yellow, and green balloons to store items. Gliders are also present, and are used similarly to Mario Kart Arcade GP DX.
Nice!! So what's everyones experience with the Mario Kart Arcade GP series been? I've played the first three but not the VR one. And even then I've only played a few games of each.
It's interesting that the arcade team behind these games helped with Mario Kart 8 & 8DX. I think they helped with 7 as well. And Mario Kart Arcade GP VR gives hints at how we managed to get ourselves Mario Kart Home Circuit on the Switch.