Skipped the wii version, may pick this up.
Skipped the wii version, may pick this up.
Trailers weren't the ones that was dark, it was the leaked concept art. But Spector said couple of times those artwork were never a part of the game in dev any way. They were just... artworks. And they hyped people to the wrong way.But mostly let never turned out nearly as "dark" as the original trailers made it out to be back in the days.
My issue with Epic Mickey 2 is that is obviously made for co-op gameplay.. and playing alone, depending of the AI to do certain tasks can be very annoying. On top of playing the game through the Wii U, which ran terribly.. terrible port job they did there! And the game was on Wii and on the Vita!I remember liking the time I spent with this game when I bought it back in ~2012. Interested to see where the remaster will take the idea.
EM2 is the one I felt was half-baked and rushed.
True. I barely even remember the second game's story tbf, just that it ended abruptly and really quickly.My issue with Epic Mickey 2 is that is obviously made for co-op gameplay.. and playing alone, depending of the AI to do certain tasks can be very annoying. On top of playing the game through the Wii U, which ran terribly.. terrible port job they did there! And the game was on Wii and on the Vita!
the themes are also a bit underwhelming, since Wasteland is no longer all destroyed and gloomy due the end of the first game; But I'd be interested if Purple Lamp purposed an Epic Mickey 3, after the cliffhanger ending of 2... though, I'd absolute need Warren Spector back as the director though.
I'm glad I'm not the only one who might have checked their phone for queue times watching it.It looks really boring to me. I scrubbed through the trailer looking for fun bits and saw nothing. Maybe it's because the music sounds like that music they pipe in at the Disney parks, reminds me of waiting in long queues.
It had awful camera controls thanks to Wiimote+nunchuck combo lacking a second analog stick. That was the biggest problem with the game, platforming was fine. Could be a solid platformer if they somehow implement classic right stick camera to the game.So, um, what's the deal with this game and its mixed reception? Was it just janky, or were the immersive sim elements not good enough? (never played it, just watched someone else playing when it came out and I remember the art direction being surprisingly good)
I've been really pleased with the few impressions I've read, GameSpot had some today, combined with an interview:It had awful camera controls thanks to Wiimote+nunchuck combo lacking a second analog stick. That was the biggest problem with the game, platforming was fine. Could be a solid platformer if they somehow implement classic right stick camera to the game.
Purple Lamp is trying to amend many of the game's initial flaws in this new iteration. Oh, and of course, the motion controls.
"We had to change the controls, we had to enhance the camera, and we needed to translate motion controls to analog sticks, while needing to keep the heart of the game intact," Schröder said.
Epic Mickey Rebrushed controlled well, and gave a much needed jolt in the arm for the rather bygone 3D platformers I miss. Playing on Nintendo Switch, controls were responsive, the world was as welcomingly dreary as I remembered in the original (albeit with a fresh coat of paint), and platforming while switching between paint and thinner to unlock new areas and solve puzzles performed with modern gaming expectations. Everything felt right in place with the original--so much so that I had nearly forgotten the game was originally only playable with motion controls (which is still a control option for those purists out there).
I actually never heard that the Japanese version published by Nintendo had changes; that's interesting!One never elaborated on detail was Nintendo themselves apparently tweaking the camera in their Japanese release of the original. NO ONE played it I guess so we never got impressions of it, only the knowledge that it did get tweaked.
Never found out if EM2 used said fixes or so far if they're being used here.