D
Is this all there is to this game? Does it open up more later on or does it stay the same?
tbh , I liked Arceus much more.I’d like to add that Pokemon Legends Arceus is the BOTW of Pokemon and Scarlet/Violet are TOTK. I say this because:
• Legends Arceus makes you feel like you’re playing a Pokemon game for the first time. It just gives you that feeling.
• S/V, even though were developee at the same time with Legends, feels like a proper step in the right direction. It just feels so magical to be in an open world that has areas full of diverse Pokemon!
Like a fellow member said: I think it’s a design problem. Games like Zelda are technically “future proofed” for open world because of how they’ve always been.tbh , I liked Arceus much more.
THe problem with Pokemon is that recent games are just far too undercooked and Arceus felt less so because it concentrated on doing fewer things while anormal mainline games tries to be a jack of all trades, which the new games just fail to achieve properly ever since they switched to full 3D and then HD.
I think the answer comes down to this: what does "The BotW of X" mean?
Breath of the Wild was all about rethinking the conventions of the Zelda franchise. It threads the needle between going in bold new directions (totally open world, complex physics for world interaction, a deemphasis on dungeons in favor of shrines) while also honing in on the initial core appeal of the franchise (exploration, discovery, puzzles, and combat). It was a critically acclaimed title that resonated with audiences new and old and has become influential both in and out of its series.
Pokémon Legends Arceus does go in a new direction for the franchise. Multiple open areas to explore, a greater emphasis on action gameplay, a more direct capture system and a greater focus on catching. But I don't think I'd argue it captures the core appeal of Pokémon to me. Pokémon was always about the mix of catching and battling, and while battles are present in Legends Arceus, they often feel like a step down from prior entries. Many mechanics and moves were removed, and while the FFX style speed mechanics were a neat idea, it disproportionately hurts slower Pokémon and the style shifting never came off as that impact full. Battling felt like something to do as a last resort or when forced to, and it never was as engaging as it is in the other core games. And while it remains to be seen, currently the latest games only take light inspiration from LA and instead feel more like an evolution of the Wild Area and other open areas from Pokémon Sword and Shield. So it lacks the influence and extremely strong reception of BotW.
Now, the way you put it, the "BotW of Pokémon" was meant more in terms of open exploration, and...well, Legends Arceus isn't quite an open world game. It's more like early Monster Hunter with specific open areas to explore and a home base to return to. It doesn't quite hit those same beats as BotW. If anything, if open exploration in a Pokémon game is primarily what you want, you may want to consider Scarlet and Violet (with some caveats). Their reputation as janky, buggy games is unfortunately earned, and I do wish they did more with level scaling the bosses to make the progression truly be approached in any order, but after a slow first few hours, the game is much more open. BotW is definitely more of that genre defining game of the generation than either of these Pokémon games would ever be, so keep that in mind.
It does open up more, the tutorial is pretty long.Hello,
I'm sort of new here, so I hope I'm doing it right, if not, I apologize
I just started Pokémon Legends: Arceus a few days ago, it's my first ever Pokémon game.
I did hear about the series a lot beforehand and was watching a few videos, but never actually played it myself
I specifically started with this game, as I read online this is the BOTW of the Pokémon series, meaning you can explore more than usual and I love BOTW
I have to admit, so far it's a little underwhelming. I am bombarded with information, I don't feel like I'm really free to do what I want
and doing missions in the Pokedex requires catching the same Pokemon multiple times or defeating them a few times
Is this all there is to this game? Does it open up more later on or does it stay the same?
Thank you
Scarlet and Vioelt just revolve all around that open world but it really is just hollow.Like a fellow member said: I think it’s a design problem. Games like Zelda are technically “future proofed” for open world because of how they’ve always been.
Pokemon, on the other hand, is a turn based RPG that hasn’t really scaled itself to open world. It’s just an expansion of the existing formula, sprinkled into open world.
Do I love Violet?
Yes.
Was it perfect?
No.
GameFreak should really invest in redesigning the Pokemon formula to fit into open world. Because it’s honestly a series that’s PERFECT for open world.
FINAL FANTASY XV was criticized for its empty open world. Unlike FF15, Pokemon has stuff you can do:
• Find Pokemon
• Wander around for rare encounters
• Find Items
• Find TMs
• Find TM ingredients
I sure hope so, since so far it just feels like going through a check list. Maybe Pokémon isn't my cup of tea. I'll keep going for a while, but so far I am a little underwhelmed
I was never really interested in the series until I saw this game, which from what I gathered was more open-world, but so far, I'm not very impressed.
I know this isn't the question the OP wanted answers for, but it's what the thread title led us towards haha.what does "The BotW of X" mean?
Now actually answering the OP's question... if you didn't like what you played so far, I doubt your opinion will improve as you go on.Does Pokemon Arecus gets any better?
The game 100% gets better after the first few hours. The longer it goes on, the more open, less linear, and more free it becomes. It's pretty wonderful.That's probably my bad. I didn't want to open up a thread literally saying Does Pokemon Arecus gets any better? or something along the lines, since I didn't want it to sound negative, also, I'm new here, and didn't want to break any rules, since I don't know if threads with those kinds of titles are even allowed.
I guess I was trying to start a discussion about the nature of the game in general, while wondering if the game does open up and becomes less linear
That’s how it usually works in other Pokemon games. Legends Arceus changed the gameplay loop and made it revolve catching a lot of duplicates, which was a design decision I also wasn’t fond of.Why can't I just catch one of each kind and move on?
Legends Arceus is structured fairly linearly. If you're looking for a nonlinear take on Pokémon, Scarlet or Violet would be a better option.That's probably my bad. I didn't want to open up a thread literally saying Does Pokemon Arecus gets any better? or something along the lines, since I didn't want it to sound negative, also, I'm new here, and didn't want to break any rules, since I don't know if threads with those kinds of titles are even allowed.
I guess I was trying to start a discussion about the nature of the game in general, while wondering if the game does open up and becomes less linear