You're gonna have to add some context instead of dropping raw links to pages few folks here can understand案件 No.101843
株式会社モノリスソフト ゲームUIデザイナー 派遣社員 の求人 | 職種、年収、勤務地、雇用形態、こだわりなど、あなたの希望条件に合った求人を探すことができるページです。ゲーム業界の求人が豊富な業界専門の転職エージェント、IMAGICA GEEQ / イマジカジーク。web.archive.org
Yes, that's a job for a UI designer at the Tokyo office. But Tokyo is also the main Monolith Soft office, IIRC, so it could just as easily be for the next Xenoblade or a new Monolith Soft IP as it could be for Zelda, couldn't it?案件 No.101843
株式会社モノリスソフト ゲームUIデザイナー 派遣社員 の求人 | 職種、年収、勤務地、雇用形態、こだわりなど、あなたの希望条件に合った求人を探すことができるページです。ゲーム業界の求人が豊富な業界専門の転職エージェント、IMAGICA GEEQ / イマジカジーク。web.archive.org
案件 No.101843
株式会社モノリスソフト ゲームUIデザイナー 派遣社員 の求人 | 職種、年収、勤務地、雇用形態、こだわりなど、あなたの希望条件に合った求人を探すことができるページです。ゲーム業界の求人が豊富な業界専門の転職エージェント、IMAGICA GEEQ / イマジカジーク。web.archive.org
it's for an action game, and there's no Zelda DLC. they wouldn't hire a UI designer at the very beginning of BotW3 developmentYes, that's a job for a UI designer at the Tokyo office. But Tokyo is also the main Monolith Soft office, IIRC, so it could just as easily be for the next Xenoblade or a new Monolith Soft IP as it could be for Zelda, couldn't it?
it's for an action game, and there's no Zelda DLC. they wouldn't hire a UI designer at the very beginning of BotW3 development
in concepting phase, nah, not really. they don't even have all the gameplay gimmicks or art direction down so they can't start on UI until they actually know what they're gonna make.... Yeah they might?
...Then why did you post it in this thread instead of the Monolith Soft Development thread?it's for an action game, and there's no Zelda DLC. they wouldn't hire a UI designer at the very beginning of BotW3 development
Good. That means the next game won't take 6 years to make
Good. That means the next game won't take 6 years to make
Here's hoping. EPD's rapid expansion and Nintendo's general technological excellence these past years bode well. Rising asset creation costs and the Zelda Team Always Has Delays Curse might throw a wrench into that notion though. If we get it before 2029 I'd consider it a miracle.Good. That means the next game won't take 6 years to make
Penn is the single biggest improvement TotK makes over BotW. LOVE HIM.Don't really understand the love for Kass. I mean he was ok, I enjoyed running into him and solving his shrine quests, but he was pretty bland, personality wise. Penn on the other hand... Penn is the man.
Hated the sword trials, will never do those but enjoyed the ballad a lot!I’m okay with no DLC, BOTW's DLC sucked, although if it was more expansive like the Xenoblade DLCs I would've been down for another try. But honestly I'm ready to move on from TOTK and didn’t really need DLC, rather them begin work on the next Zelda right away.
ML testing has been making strides in recent years, especially with how prevalent automated test has beenUntil (unless?) machine learning assisted gameplay testing and asset generation get really good, you should be expecting huge games like this to take 5-8 years.
ML testing has been making strides in recent years, especially with how prevalent automated test has been
asset generation is a toss up. maybe if they created their own algorithm and training material? it's not that great if you have a very specific art style in mind
Ballad was actually pretty solid, but if they were to do DLC again I would've wanted a much more expansive experience rather than a couple new shrines.It's big enough already, I'm only surprised they didn't add a master mode, unless they plan to give it free.
Hated the sword trials, will never do those but enjoyed the ballad a lot!
If you ask me, I'd rather they focus on the next project anyway.Ballad was actually pretty solid, but if they were to do DLC again I would've wanted a much more expansive experience rather than a couple new shrines.
It was posted there, I thought this was pertinent here...Then why did you post it in this thread instead of the Monolith Soft Development thread?
He's just there throughout your adventure, even in the DLC, and has the singlest cutest moment in the game with his daughters. He really embodies the spirit of BotW I feel, which in a way makes sense that he would stay in that game only.Don't really understand the love for Kass. I mean he was ok, I enjoyed running into him and solving his shrine quests, but he was pretty bland, personality wise. Penn on the other hand... Penn is the man.
were you born this annoying or did you have to practice?Makes sense, TOTK is already DLC
Makes sense, TOTK is already DLC
i stand by what i said, but will word it differently, totk is the peak of their ambition with what they wanted to originally do with botw, ofc they will make bigger and more ambitious games than totk in the future, but totks situation is likely unique as it set out to do what they couldn't do in botw, rather than make a full zelda game from scratch.This is an incredibly long and amazing interview.
Can we get a full translation?
I think he's saying the exact opposite... they want to surpass it..
also he's left room open that they may revisit the same world again:
Then, if such a reason is newly born, it may return to the same world again. Whether it's a sequel or a new work, I think it will be a completely new way to play, so I'd be happy if you could look forward to it.
――Since the hurdle for the next work that was raised with "Breath of the Wild" has been surpassed again this time with "Tears of the Kingdom", the player's expectations are higher, saying, "He will make something even more amazing." I feel like I'm getting taller...
Fujibayashi Aonuma and the development team don't see it as a hurdle, so please look forward to it!
――Ooh! ! !
Fujibayashi: I think that the staff who have worked on successive generations of The Legend of Zelda series always had that in mind. I am very grateful that many customers have been playing Tears of the Kingdom for a long time and deeply, so I will do my best to make the next game even more enjoyable.
--I'm looking forward to your next work. Of course, I will continue to play Tears of the Kingdom! Thank you for today.