Exclusive: Picross developer Jupiter on nearly 30 years of puzzling prowess
In a rare interview, the studio’s president and managing director explain why it’s still hip to be square…
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Even in its native Japan, interviews with the Picross studio are few and far between, despite its long-running series being considered one of the greatest video game puzzle franchises ever made.
While it has worked on numerous other games over the years – including both Pokémon Pinball games, Spectrobes, the Pokémon Mini handheld and co-development duties on Kingdom Hearts: Chain of Memories and The World Ends With You – Picross remains the series it’s most closely associated with.
In recent years, the studio has been focusing on digital-only Picross games, with the Picross e series on the 3DS eShop and the Picross S series on Switch. It’s an impressive run for any franchise, let alone a puzzle series.
And yet, despite its continued success, Jupiter remains something of an enigma to some, given how rarely it speaks publicly.
That’s why, as we sit across from managing director Norichika Meguro and president Hirofumi Murakami, we’re keen to take this rare opportunity to get more information on how Picross is doing, how the series’ regular collaborations work, and what’s in store for the future.