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Spoiler The Legend of Zelda series timeline and lore discussion thread, post-TotK (full series open spoilers)

Based on what? Are you referring to the new placement of the Temple of Time in Twilight Princess? Because to me it makes way more sense to just assume the ToT was moved before OOT to sit alongside the new castle, and then after Ganondorf tried and fail to take over the Sacred Realm in the Child Timeline moved back or at least moved to a similar location to where it was before being moved to Castle Town. That to me makes more narrative sense and works better than having to explain the radically different geography between the two games if we assume the ToT never moved.

Based in the locations that we know of, either Hyrule castle was moved or Death mountain moved.

I'm going to put my money on the castle moved rather than the mountain, myself.

On top of everything else, the place where you go to find the master sword in TP is clearly the ruins of somewhere that's long since been abandoned and was originally some kind of castle town.
 
I think Skyward Sword is pretty clear on the “Zelda is a Jesus Christ figure” thing, with her being the mortal incarnation of Hylia who sacrifices herself (albeit not as fatally) for the good of the world, and can be seen as the same and a separate entity to Hylia like the Father and the Son. After the death of the mortal Zelda, it’s likely Hylia’s soul just resumed its place among the divine.

I think we can assume Hylia is the patron Goddess of Hyrule, and her worship has either been around but not focused on in prior games, or it has just made a resurgence by the time of BotW.
 
Based in the locations that we know of, either Hyrule castle was moved or Death mountain moved.

I'm going to put my money on the castle moved rather than the mountain, myself.

On top of everything else, the place where you go to find the master sword in TP is clearly the ruins of somewhere that's long since been abandoned and was originally some kind of castle town.
The only place I think can't be explained is Zoras domain. Death Mountain is a bit lower than most instances, but it's also just further away and the nature of the map in TP doesn't allow the player to get a good grasp on where exactly it is relative to the castle. As for the ruins around the Master Sword, trying to place that area as the castle twin from OOT creates way more issues.
 
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I think Skyward Sword is pretty clear on the “Zelda is a Jesus Christ figure” thing, with her being the mortal incarnation of Hylia who sacrifices herself (albeit not as fatally) for the good of the world, and can be seen as the same and a separate entity to Hylia like the Father and the Son. After the death of the mortal Zelda, it’s likely Hylia’s soul just resumed its place among the divine.

I think we can assume Hylia is the patron Goddess of Hyrule, and her worship has either been around but not focused on in prior games, or it has just made a resurgence by the time of BotW.
No…Skyward Sword is pretty clear that Hylia gave up her divine powers and immortal form completely. The whole point of doing this was because it was necessary for her to do so in order to use the Triforce, even indirectly through Link, as the Triforce cannot be used by a god at all. There’s nothing in the game that points towards her somehow retaining some form of godhood as a separate entity.
Zelda said:
...She made this sacrifice, as you have likely guessed, so that the supreme power created by the old gods could one day be used. For while the supreme power of the Triforce was created by gods, all of its power can never be wielded by one. Knowing this power was her last and only hope, the goddess gave up her divine powers and her immortal form.
 
No…Skyward Sword is pretty clear that Hylia gave up her divine powers and immortal form completely. The whole point of doing this was because it was necessary for her to do so in order to use the Triforce, even indirectly through Link, as the Triforce cannot be used by a god at all. There’s nothing in the game that points towards her somehow retaining some form of godhood as a separate entity.
Hylia is mentioned several times in game to be guiding you from her place at the edge of time. She has this knowledge because she has already lived through it as Zelda and exists outside of mortal understanding of time. There’s nothing either to suggest she lost her divinity as Zelda, and it’s the entire point of the ending that her Goddess soul is what is needed to revive Demise.
 
Quoted by: Tye
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Hylia is mentioned several times in game to be guiding you from her place at the edge of time. She has this knowledge because she has already lived through it as Zelda and exists outside of mortal understanding of time. There’s nothing either to suggest she lost her divinity as Zelda, and it’s the entire point of the ending that her Goddess soul is what is needed to revive Demise.
That’s because she had set up her elaborate plan across time as a goddess, but couldn’t carry it out through completion without giving up her godhood. Link is said to be guided by Hylia in SS because everything he’s doing was planned by her outside the mortal understanding of time before she became mortal herself, save for Ghirahim’s disruption (as noted by Impa). And that quote I provided in my previous post from Zelda, awoken with Hylia’s memories, outright says that she gave up her divinity and immortality. You can’t get much clearer than Hylia herself confirming it. She still had the soul of a goddess which was powerful enough to revive Demise, yes, but it was bound to a mortal body and no longer possessed its true divine abilities or immortality. It essentially acted as the Light Force (and potentially was the Light Force, depending on interpretation and if The Legend of Zelda: Encyclopedia is to be believed, though there would seem to be inconsistencies between that and TMC, lol).
 
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Hylia being a goddess at the edge of time probably allows her to do seemingly paradoxical things like grant blessing as a goddess while long having died as a mortal, just saying.
 
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That’s because she had set up her elaborate plan across time as a goddess, but couldn’t carry it out through completion without giving up her godhood. Link is said to be guided by Hylia in SS because everything he’s doing was planned by her outside the mortal understanding of time before she became mortal herself, save for Ghirahim’s disruption (as noted by Impa). And that quote I provided in my previous post from Zelda, awoken with Hylia’s memories, outright says that she gave up her divinity and immortality. You can’t get much clearer than Hylia herself confirming it. She still had the soul of a goddess which was powerful enough to revive Demise, yes, but it was bound to a mortal body and no longer possessed its true divine abilities or immortality. It essentially acted as the Light Force (and potentially was the Light Force, depending on interpretation and if The Legend of Zelda: Encyclopedia is to be believed, though there would seem to be inconsistencies between that and TMC, lol).
I suppose this is just a difference if interpretation then, because yes, she says she gave up her status as a goddess to be reborn, that doesn’t to me mean that it extended past her life as a mortal, and her divine soul and presence in BotW/TotK only reinforce she continued to exist post-SS.
 
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Now that I'm actually playing it I'm even more puzzled by the notion that this game is a reboot. There's nothing about this or Breath of the Wild that requires a totally new continuity.

It could've been neat if the design of the Secret Stones called back to the Sages' Medallions from OoT, implying their power was always linked to the Zonai - especially since Nintendo seems to be insisting the Zonai predate Hyrule and were critical to its founding. Done right, the implications with the Sages' symbols appearing in Hylia's Temple in SS could've been interesting, too.

But instead they're this weird other thing that have supposedly been there the entire time and are seemingly stronger than most things in the Zelda universe? It's definitely strange.

It's pretty explicit about why we haven't seen them before, though. Rauru and Ganondorf's were buried miles under Hyrule with them, and the others were hidden away to be used in fulfilling the vow made by Rauru's sages.
 
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Now that I'm actually playing it I'm even more puzzled by the notion that this game is a reboot. There's nothing about this or Breath of the Wild that requires a totally new continuity.
I'm in the "It's way after everything anyway so a reboot would be redundant" camp. I know some people really are against the idea, but the simplest explanation seems the most likely to me, and it's the easiest way to get a clean slate while keeping the old games in continuity.
 
I'm in the "It's way after everything anyway so a reboot would be redundant" camp. I know some people really are against the idea, but the simplest explanation seems the most likely to me, and it's the easiest way to get a clean slate while keeping the old games in continuity.
Yeah, but even without that there's no contradictions. Rulers often have repeating names and the OoT Ganondorf's mothers were lieutenants of TotK Ganondorf, the Zonai match up really well with the creators of Hyrule mentioned in Twilight Princess and it was never said HyliaZelda immediately founded a kingdom, and Ocarina of Time's events have never even been called the "Imprisoning War" in an actual game, only in the manual for ALttP from 1992 and some Nintendo Dream-penned art books.
 
I'm nursing the idea that TOTK's past takes place before the backstory of Skyward Sword, in the old kingdom that's hinted at in Spirit Tracks—the original Hyrule

Haven't beaten TOTK yet, but there's a few things that I think make this work, like a complete lack of the Hero during the game's Imprisoning War
 
Personally I'm leaning towards Nintendo retconning the cause of the Downfall timeline to something other than "The Hero Defeated", since the cause of the split has only ever been in supplemental material and never officially in a game or manual, unlike the Child and Adult timeline. I'm biased though cause I'm a fervent believer in the idea that BotW takes place in the Downfall timeline, and nothing in TotK has made me rethink that position.

EDIT:
Had a thought, and it's interesting to note, that (ignoring Breath of the Wild for a moment), all of the games that feature an Impa trace a line through the Downfall Timeline. No Impas have appeared in the Child and Adult timelines except for the events of OoT or previous, apparently, though there is an "Impaz", and OoT Impa appears in the stained glass in Wind Waker.
 
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The reason people believe it may be a full reboot are:

  • This is a origin story for Ganondorf, and it doesn't match Ganondorfs known origin Story from OOT 1:1 but does draw elements from it, i.e. being the once a hundred years male King of the Gerudo who gained the trust of Hyrule by swearing a fake fealty and then gained a magical mcgruffin that turned him into the Demon King.
  • The game drawing a direct line from this Ganondorf to Calamity Ganon. BOTW introduced us to a monstrous form of Ganon that seemingly was a reoccurring ancient threat that came from deep below Hyrule Castle. ToTK builds on this and shows us why he comes from below the castle leaving no room for other games in-between.
  • A ton of remixed plot elements borrowed from OOT/SS that simply wouldn't fit with OOT or SS. Ganondorf bowing to the king, the Secret Stones obviously being a new take on the Sage Medallions, even letting us use them this time around which was originally gonna be a part of OOT, Rauru himself being named Rauru and presumably building or having some connection to the Temple of Time, but said Temple not looking at all like the OOT ToT or even serving the same purpose, the Kotake and Konume cameos, and Rauru and "god-like" Zonai starting the Royal family, not Hylia, maybe she's an ancestor of Sonia, the game stubbornly leaves that unclear.
  • Any explicit reference to a past game is treated as being ambiguously canon. BOTW did this already but TotK one ups it. Moreover with the Amiibo costumes now being able to be found in the overworld, they're now "more canon" and thus the nature of this Hyrule is all the weirder.
I don't personally want it to be a reboot and I want it to be canon to the traditional timeline, and simply just fit where the game says it's supposed to take place, the founding of Hyrule, but I'd be lying if I said it fits well. Actually reconciling TotKs backstory with the timeline proper requires a lot of speculation and I honestly just wish they'd have avoided the Era of Myth altogether. Just make Rauru a king of Hyrule, not the first. Either that or for once actually put effort into making it fit. Is it really too much to ask that they care about the lore just a bit?
 
I think it fits very well that Demise's horde rose up out of the depths of the earth, actually, and that many other demonic hordes were said to

The Calamity is basically a really big version of this game's Phantom Ganon, which creates a possibility space that pretty much all the other demon kings were, too—Demise, Malladus, Bellum, etc

Demise's description by Fi in Skyward Sword basically said that he's been around for eons and wasn't always called Demise, hinting at the infinite antiquity that pretty much all Zelda games have, and it's hinted at in this game, too

We're not necessarily in the earliest era of Hyrule, yet, because we know Hyrule has been founded at least three separate times (TOTK, OOT, Spirit Tracks) and possibly more than that
 
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The reason people believe it may be a full reboot are:

  • This is a origin story for Ganondorf, and it doesn't match Ganondorfs known origin Story from OOT 1:1 but does draw elements from it, i.e. being the once a hundred years male King of the Gerudo who gained the trust of Hyrule by swearing a fake fealty and then gained a magical mcgruffin that turned him into the Demon King.
  • The game drawing a direct line from this Ganondorf to Calamity Ganon. BOTW introduced us to a monstrous form of Ganon that seemingly was a reoccurring ancient threat that came from deep below Hyrule Castle. ToTK builds on this and shows us why he comes from below the castle leaving no room for other games in-between.
  • A ton of remixed plot elements borrowed from OOT/SS that simply wouldn't fit with OOT or SS. Ganondorf bowing to the king, the Secret Stones obviously being a new take on the Sage Medallions, even letting us use them this time around which was originally gonna be a part of OOT, Rauru himself being named Rauru and presumably building or having some connection to the Temple of Time, but said Temple not looking at all like the OOT ToT or even serving the same purpose, the Kotake and Konume cameos, and Rauru and "god-like" Zonai starting the Royal family, not Hylia, maybe she's an ancestor of Sonia, the game stubbornly leaves that unclear.
  • Any explicit reference to a past game is treated as being ambiguously canon. BOTW did this already but TotK one ups it. Moreover with the Amiibo costumes now being able to be found in the overworld, they're now "more canon" and thus the nature of this Hyrule is all the weirder.
I don't personally want it to be a reboot and I want it to be canon to the traditional timeline, and simply just fit where the game says it's supposed to take place, the founding of Hyrule, but I'd be lying if I said it fits well. Actually reconciling TotKs backstory with the timeline proper requires a lot of speculation and I honestly just wish they'd have avoided the Era of Myth altogether. Just make Rauru a king of Hyrule, not the first. Either that or for once actually put effort into making it fit. Is it really too much to ask that they care about the lore just a bit?

These games have had repeated plot elements before, and this again is something that mirrors real-world history in that countries which seem to be at peace will resume conflict again at various times. The game still says the Calamity has happened repeatedly through history, so it definitely doesn't indicate nothing has happened in between the founding of Hyrule and the present. Koume and Kotake appearing as young women during the founding of Hyrule and being old women who raised another Ganondorf hundreds of years later isn't a reused plot element that doesn't fit with Ocarina of Time or Skyward Sword. Twilight Princess said a highly advanced civilization of sky people who were closer to the Gods than the Hylians built the Temple of Time and founded Hyrule, which seemed potentially to contradict Ocarina of Time saying the Sages built it which this game now reconciles by having both be true. Hylia was never the founder of Hyrule, even the Hyrule Historia said Hyrule Kingdom was founded many years later by her descendants, and it came out the same year Skyward Sword did so whoever wrote it clearly didn't interpret the ending of that game as the founding of the kingdom of Hyrule. So I disagree that it doesn't fit well. This still seems to me more like fan assumptions being contradicted. Some of the alleged contradictions in particular seem entirely invented. They never said Hylia founded Hyrule, never said there could only be one guy named Ganondorf who fought Hyrule in the history of the kingdom, etc. While I admit I don't really like the idea of a reboot, if it had more evidence I'd admit that. But the things people use as evidence just ring false to me, and many of the so-called contradictions aren't.
 
Some days ago, someone on Zelda Universe posted this direct translation from the Japanese version. It rules out that Hyrule was re-founded by Rauru and Sonia, unless you assume that neither of them had any idea a "Hyrule" ever existed.

これは異な事をハイラルは我らが興した国 私以外に王はおらぬ筈だが?

This is strange, for Hyrule is the land we founded, and I am the only king it has ever had.

@Tye
Another mention of previous Links and Zeldas from BotW. Zelda is also said to have the blood of Hylia.
The history of the royal family of Hyrule is also the history of Calamity Ganon. A primal evil that has endured over the ages. This evil has been turned back time and time again by a warrior wielding the soul of a hero, and a princess who carries the blood of the Goddess. With the passage of time, each conflict with Ganon faded into legend.

(This also implies that Hyrule fought some version(s) of Ganon(dorf) multiple times between the Imprisoning War in TotK and the Calamity 10,000 years ago)

Besides, while I think that your theory is self-consistent and explains the statue plot hole (I said "minor" because neither BotW nor TotK revolves around the statues), I think it's too far from the developers' intentions and the evidence we have. Skyward Sword never suggests another timeline, not even as a throwaway line, whereas in OoT we see two endings in two different timeframes. Yeah, Downfall is not seen either, but "this is what happens if Link dies" is a straightforward explanation. Skyward Sword, on the other hand, sells itself as a stable time loop, and that's it. If you look too close, it probably doesn't work, so its plot is a bit of a mess (to be fair, it happens a lot with time-travel stories), but IMHO, the intentions are clear.

And do we really need another timeline? If another explanation is more or less equally believable, we are violating Occam's razor by literally multiplying the timelines. Something similar can be said for Nabooru and, especially, Ruto. The developer's intent at the time of BotW was clearly to reference OoT. CaC only solidifies this. Can the sage from the past be Ruto? Sure, intentions can have been changed, but we need some evidence. The helm design is an (interesting) allusion. On the other hand, the Zora tables referencing "the Hero of Legend" are solid evidence. Your explanation that this "Hero of Legend" is TotK!Link could theoretically work (though we need a very liberal use of "fighting alongside"), but it also needs some evidence, and AFAIK, nowhere in-game is it hinted that a present-day swordsman would defeat the ancient evil from the foundation of Hyrule, not even in other Zora monument, nor by the Sheikahs (who are usually pretty good at this kind of stuff). The only exceptions are the stone tables in the sky, but no one had access to them before TotK, and there is no evidence that the Zora were aware of them.

So, basically, to make the explanation works, we are multiplying the timelines, multiplying the Rutos, and assuming that at least among the Zora there was at least a vague notion of the events of TotK would have happened in the future, despite no direct evidence. It's far more intuitive to fit the games into the existing timeline.

I think Skyward Sword is pretty clear on the “Zelda is a Jesus Christ figure” thing, with her being the mortal incarnation of Hylia who sacrifices herself (albeit not as fatally) for the good of the world, and can be seen as the same and a separate entity to Hylia like the Father and the Son. After the death of the mortal Zelda, it’s likely Hylia’s soul just resumed its place among the divine.

I think we can assume Hylia is the patron Goddess of Hyrule, and her worship has either been around but not focused on in prior games, or it has just made a resurgence by the time of BotW.
I think the developers wanted us to believe Hylia has always been worshipped "off-screen", hence the name of Lake Hylia and the Hylians.

The reason people believe it may be a full reboot are:

  • This is a origin story for Ganondorf, and it doesn't match Ganondorfs known origin Story from OOT 1:1 but does draw elements from it, i.e. being the once a hundred years male King of the Gerudo who gained the trust of Hyrule by swearing a fake fealty and then gained a magical mcgruffin that turned him into the Demon King.
  • The game drawing a direct line from this Ganondorf to Calamity Ganon. BOTW introduced us to a monstrous form of Ganon that seemingly was a reoccurring ancient threat that came from deep below Hyrule Castle. ToTK builds on this and shows us why he comes from below the castle leaving no room for other games in-between.
  • A ton of remixed plot elements borrowed from OOT/SS that simply wouldn't fit with OOT or SS. Ganondorf bowing to the king, the Secret Stones obviously being a new take on the Sage Medallions, even letting us use them this time around which was originally gonna be a part of OOT, Rauru himself being named Rauru and presumably building or having some connection to the Temple of Time, but said Temple not looking at all like the OOT ToT or even serving the same purpose, the Kotake and Konume cameos, and Rauru and "god-like" Zonai starting the Royal family, not Hylia, maybe she's an ancestor of Sonia, the game stubbornly leaves that unclear.
  • Any explicit reference to a past game is treated as being ambiguously canon. BOTW did this already but TotK one ups it. Moreover with the Amiibo costumes now being able to be found in the overworld, they're now "more canon" and thus the nature of this Hyrule is all the weirder.
I don't personally want it to be a reboot and I want it to be canon to the traditional timeline, and simply just fit where the game says it's supposed to take place, the founding of Hyrule, but I'd be lying if I said it fits well. Actually reconciling TotKs backstory with the timeline proper requires a lot of speculation and I honestly just wish they'd have avoided the Era of Myth altogether. Just make Rauru a king of Hyrule, not the first. Either that or for once actually put effort into making it fit. Is it really too much to ask that they care about the lore just a bit?
The fact that the story is very close to a condensed version of SS, Oot and ALTTP, without fully being one, points towards the other direction, IMHO. They could have featured the Triforce, Sonia's name could have been "Hylia" (or the name of Sonia's and Rauru's daughter), and they could have avoided yet against directly referencing SS and the origin of the Master Sword. Koume and Kotake's cameo is as younger Gerudo (the first time we see them in this form), suggesting the game takes place before OoT, where they are 400 years old. Everything else is just an allusion or re-used plot element (or name), which are all very common in Zelda. With the two Raurus, they are being deliberately vague, especially considering the strange owl mask and motif surrounding him and Mineru.
 
Quoted by: Tye
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@LegendHero

The series has repeated plot elements all the time, but the parallels to OOT feels much more implicit here. It genuinely feels like it's supposed to be a retelling of or at least a story VERY similar to OOT. Like having the king named "Rauru" for example , as that isn't a name the series has ever used outside of OOT, and before that AoL. This is only made weirder by having him be a Sage of Light, in the era of Hyrules founding, sitting in a recently founded Hyrule alongside a Temple of Time, which is just a little too close to OOTs Sage of Light Rauru existing during the founding of Hyrule and creating the Temple of Time, to just be a repeated event in Hyrules history. But like they drive it home further than that, as again we have the Twinrova cameo, we have Ganondorf swearing fealty, we even have TotK Zelda be the one to doubt Ganondorfs intentions and have her worries be overlooked by the King, which is almost verbatim to what happens in OOT. It's just too similar, to not feel like a reboot or a retelling, especially when the whole set up and premise of the game is wrapped up neatly in Zelda and Link discovering ancient ruins at the start of the game that "tells the real History of Hyrule."

As for Twinrova tho, we know nothing about them here, other than they exist and have a connection to Ganondorf, so it's speculative to assume they're simply young here and then go on to raise nextdorf down the line.

As for the Temple of Time, I forget what TP say specifically about it's creation, but the design always wore the nature of its creation on its sleeve, as the place is literally plaster from floor to wall in the light medallion from OOT and wall engravings of a group of seven (or six, can't remember) prominent individuals.

As for Hylia, I never said she founded Hyrule, I said she started the royal family. Skyward Sword, Hyrule Historia, Hyrule Encyclopedia, and BOTW/creating a champion, all heavily back this up. Hylia reincarnated into SS Zelda and then every other Zelda is directly related to her. ToTK on the other hand, more or less never directly mentions Hylia, in it's main narrative. It's possible, perhaps even potentially implied Sonia is related to Hylia, as including Zelda's name, all three names end in the syllable and are five letters long, but it's never confirmed, it's in fact left up to speculation. Thus all we have is what TotK tells us, which is

Zonai descended > Rauru falls in love with the Priestess Sonia and they marry > they start the royal family and this why Zelda has both time and light powers.

Also the taller, pointed eared look for the Gerudo is a new look intended for the BOTW era, the intention was that OOT + an absurd amount of time = BOTW Gerudo, if the game is implying that's always how the Gerudo looked that's undoubtedly s retcon, at least for that specific race.

EDIT: also the Two Raurus basically have to be the same, either that or OOT Rauru must come before Zonai Rauru. The creation of the Temple of Time and the Sealing of the Sacred Realm is the founding of Hyrule, according to the timeline. Obviously there is some wiggle room to space the the two events some amount of time apart but OOT Rauru creates the ToT to end the Era of Chaos and kick off the Era of Prosperity which is the founding of Hyrule. This for the most part works with Zonai Rauru if it wasn't for the Temple of Time of the Zonai era being raised into the sky after the past events and staying there for the whole timeline till TotK Link needs it.

@Gingerbread Man

Skyward Sword seems to still be canon regardless of whether it's a reboot or not, as Fi is still very much around, and the Deku Tree mentions the sword being created by a Goddess, but that doesn't mean much for the rest of the games. I will give you that Konume and Kotake looking younger (from what we can see of them at least, they could be old hard to tell) does seem to imply it's before OOT, but it's just weird how they tried to condense so much and some parallels TotK Zelda doubting Ganondorf being an obvious parallel to OOT Zelda doubting Ganondorf for example, are just too hard to ignore.
 
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I think the authorial intent of Tears of the Kingdom—which is different from its timeline placement, which is innately a piece of interpretive fanwork—is that it doesn't care much about the timeline and just like playing around with the themes and motifs of the series. Continuity in Zelda games is very soft, and the authors were a lot more interested in playing with the themes and motifs of the past than concretely carving out a place for the games to relate to each other. That's been the case since 1991, though; continuity is an afterthought, except in rare cases like Wind Waker where it serves the themes and mood of the game itself

In some ways, this is the third (or even fourth) time we've covered the events of the Imprisoning War that served as the backstory of Link to the Past. The events of Ocarina of Time, the backstory of Twilight Princess, arguably and loosely the destruction of Hyrule in Wind Waker's backstory, and now TOTK—Ganondorf is batting a thousand for being in Imprisoning Wars. It's just kind of his thing

That doesn't mean we can't make a timeline out of it. That's a big part of the fun! But I think we need to go into this with clear eyes: continuity is fake, the Hyrule Historia and Zelda Encyclopedia are bupkis, and we're doing this for our own entertainment more than anything else
 
@Mango

These all strike me as arbitrary rules about what events couldn't have parallels at other times in "history". Ganondorf swearing fealty in TotK is very different than OoT, Zelda is not Rauru's daughter and Rauru doesn't actually trust Ganondorf, they're mutually plotting against each other and Rauru simply underestimates Ganondorf. Twinrova appearing as young contemporaries of this Ganondorf is hardly a direct retelling of them appearing as ancient mothers of Ganondorf, etc. We've been told over and over that there was a lot of conflict in Hyrule's early and pre- history, so it's totally easy to believe the Gerudo and Hyrule had periods of peace and of war. I do think it's possible there are some retcons of specific things from Hyrule Historia since I think that's a lower canon "level" than the games, but I don't see anything to suggest this is a reboot of everything, quite the opposite.

I would definitely re-familiarize yourself with Twilight Princess's lore, we're told there were sky beings in Hyrule's early history who founded the kingdom and the Temple of Time is one of the places where signs of their civilization is present. They're said to have been closer to the gods than even the Hylians. The dungeon item is a tool that allows one to give life to automata which is represented by a green light which also turns the statues green when they're animate.

Speaking of the Temple of Time, the fact that the Zonai Temple of Time has a Goddess Statue, which Rauru specifically recommends Link offer his Lights of Blessing to, hardly suggests to me that Hylia had no place in ancient Hyrule, she just wasn't the direct founder of the kingdom. Settling a place and actually founding a kingdom aren't synonymous. From Japanese history to the story of the Israelites in the Bible, there are many examples in history and myth of religious leaders eventually becoming more formal kings and queens. Ganondorf even says the Zonai descended "long, long ago" and would've been seen as gods at the time, so clearly there were people living in Hyrule before it became the kingdom that we know.
 
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Tbh talking about the Zelda timeline has stopped being fun for me. But I did just find something that's a nice confirmation for BotW/TotK lore:

If you wear a certain outfit and talk to Impa, she will confirm that Calamity Ganon was the hatred/Malice of the sealed Demon King taking physical form over the years. It seems obvious that's what the game was implying to me, but nice to have the link confirmed.
 
Isn't the light power due to the triforce she has? It seems that at some point Zelda lineage became the only triforce bearers. Maybe happened in the same event that rebooted the world and unified the timelines.
 
Tbh talking about the Zelda timeline has stopped being fun for me. But I did just find something that's a nice confirmation for BotW/TotK lore:

If you wear a certain outfit and talk to Impa, she will confirm that Calamity Ganon was the hatred/Malice of the sealed Demon King taking physical form over the years. It seems obvious that's what the game was implying to me, but nice to have the link confirmed.
That's so cool! Which outfit?

....Also where the Hell is Impa? I haven't been able to find her ever since talking to her in the Forgotten Temple. She said she was going to Kakariko to examine some ancient texts, but I can't find her at all
 
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Tbh talking about the Zelda timeline has stopped being fun for me. But I did just find something that's a nice confirmation for BotW/TotK lore:

If you wear a certain outfit and talk to Impa, she will confirm that Calamity Ganon was the hatred/Malice of the sealed Demon King taking physical form over the years. It seems obvious that's what the game was implying to me, but nice to have the link confirmed.
I'm pretty sure that's a translation error unless we get more information, because it really doesn't make sense with the rest of the game or Botw.
 
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Isn't the light power due to the triforce she has? It seems that at some point Zelda lineage became the only triforce bearers. Maybe happened in the same event that rebooted the world and unified the timelines.
Eh, some games just reference a vague "light force" instead of a Triforce. We can assume it is but games like the Minish Cap just decide to use this "light force" over actually depecting the triforce.
 
Zelda uses the Triforce to obliterate the Calamity at the end of BOTW, doesn't she? It manifests and everything
Yes but the Triforce is never mentioned -at all- in BotW & TotK. It's just a symbol that appeared on her hand.

The Triforce isn't just a symbol that appears on people's hands, it's also the creation of Din, Nayru and Farore when they created the world.
 
Eh, some games just reference a vague "light force" instead of a Triforce. We can assume it is but games like the Minish Cap just decide to use this "light force" over actually depecting the triforce.
I mean, in BOTW Zelda explicity uses the triforce during Ganon fight. She might not know about the origin of her power it but she has it somehow.

Yes but the Triforce is never mentioned -at all- in BotW & TotK. It's just a symbol that appeared on her hand.

The Triforce isn't just a symbol that appears on people's hands, it's also the creation of Din, Nayru and Farore when they created the world.
The symbol appears in the hand of the triforce bearers. Like in Oot, TP, SS and BOTW. For reference, Link collecting the triforce parts in SS.
FPCCX5uWYAcmw_P.jpg:large


Btw, looked for a random image and it has this totk image together for some reason...XD
 
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Yes but the Triforce is never mentioned -at all- in BotW & TotK. It's just a symbol that appeared on her hand.

The Triforce isn't just a symbol that appears on people's hands, it's also the creation of Din, Nayru and Farore when they created the world.
It's not just a symbol even in BotW. It manifests itself in front of her when she finishes off Calamity Ganon. Relatedly, Wind Waker shows us that when the symbol appears on someone's hand, that symbol is that crest of the Triforce, somehow existing within the body of that person. Seems to me that it's entirely possible for someone to bear all pieces of the Triforce at once and have it appear as a full Triforce on the back of their hand as it does with Zelda. (See Skyward Sword Link above, I guess!)

Admittedly, for the record, I think OoT introducing the whole "Triforce gets split up into 3 pieces when someone unbalanced touches it," deal is a little silly. The Ganon of ALttP's backstory didn't have to deal with that sort of thing, nor did King Daphnes at the end of Wind Waker, so I'm all for the complete Triforce being objects that are both spiritual and physical being passed down through the Hyrule Royal Family (as was done previous to the backstory of Zelda 2).

What I read from BotW is that the Triforce has been passed through the royal family for so long that people have mistaken its sealing power (a thing the Triforce is used for many times) with a power from a thousand generations of diluted goddess blood. Ultimately, we don't really know how Zelda ended up awakening this power within her, but folks have theorized that she was missing one aspect of the Triforce (courage) until the moment Link fell.
 
Zelda uses the Triforce to obliterate the Calamity at the end of BOTW, doesn't she? It manifests and everything
Breath of the Wild is pretty ambiguous on the nature of Zelda’s sealing magic and accompanying Triforce iconography. It could be that Zelda has the full Triforce, but it would involve some pretty substantial departures from established Zelda lore for a few reasons:
  • Zelda’s mother had the same sealing power, and it’s unlikely both could possess the Triforce simultaneously while she was living.
  • While the Triforce had been seen to live in people and grant abilities while divided, it has so far only been seen to be used in its complete form as a physical object.
  • The Triforce is essentially omnipotent, so Zelda should not have struggled to contain the Calamity the way she did with the full Triforce.
My interpretation is that Zelda either simply has the Triforce of Wisdom like in prior games, which would be more consistent with how it is typically shown to work, limitations included, or that the Triforce is not present in the game at all, and her sealing magic is Hylia’s power, who is associated with Triforce iconography.
 
Breath of the Wild is pretty ambiguous on the nature of Zelda’s sealing magic and accompanying Triforce iconography. It could be that Zelda has the full Triforce, but it would involve some pretty substantial departures from established Zelda lore for a few reasons:
  • Zelda’s mother had the same sealing power, and it’s unlikely both could possess the Triforce simultaneously while she was living.
  • While the Triforce had been seen to live in people and grant abilities while divided, it has so far only been seen to be used in its complete form as a physical object.
  • The Triforce is essentially omnipotent, so Zelda should not have struggled to contain the Calamity the way she did with the full Triforce.
My interpretation is that Zelda either simply has the Triforce of Wisdom like in prior games, which would be more consistent with how it is typically shown to work, limitations included, or that the Triforce is not present in the game at all, and her sealing magic is Hylia’s power, who is associated with Triforce iconography.
Zelda-Breath-of-the-Wild-Screenshot-Wallpaper-Triforce.jpg


I simply do not buy it, our girl has the whole Triforce here

In LttP the Triforce says that the expression of the wish is commensurate with the intensity of the wish—the Triforce can do anything, but that doesn't mean everyone who holds it can do anything

I mean it's right there. She whips it out and blows a man up real good. Maybe most of her sealing power—her personal strength—is the power of Hylia but she definitely pulls out the Triforce to end things, there. Maybe hse only has access to it in that moment! Who knows. But it's deifnitely there

Gotta side with the evidence of my eyes
 
Zelda-Breath-of-the-Wild-Screenshot-Wallpaper-Triforce.jpg


I simply do not buy it, our girl has the whole Triforce here

In LttP the Triforce says that the expression of the wish is commensurate with the intensity of the wish—the Triforce can do anything, but that doesn't mean everyone who holds it can do anything

I mean it's right there. She whips it out and blows a man up real good. Maybe most of her sealing power—her personal strength—is the power of Hylia but she definitely pulls out the Triforce to end things, there. Maybe hse only has access to it in that moment! Who knows. But it's deifnitely there

Gotta side with the evidence of my eyes
Yeah, I was always of the opinion that in both BOTW (and AoC, too, for that matter), Zelda couldn't materialize the power of the full Triforce within her until she was able to effectively embody all aspects of what the Triforce represents. She had the Wisdom, clearly, but lacked the resolve that comes with Courage and thus, couldn't manifest Power. It was seeing Link's selfless willingness to lay his life down for her, ever the embodiment of Courage itself, that gave her that push.

Admittedly, for the record, I think OoT introducing the whole "Triforce gets split up into 3 pieces when someone unbalanced touches it," deal is a little silly. The Ganon of ALttP's backstory didn't have to deal with that sort of thing, nor did King Daphnes at the end of Wind Waker, so I'm all for the complete Triforce being objects that are both spiritual and physical being passed down through the Hyrule Royal Family (as was done previous to the backstory of Zelda 2).
But that same backstory also introduced the snarl itself, just in a different way. The King of the Golden Age already knew his successor wasn't fit to inherit the full Triforce, and it could be taken either way that perhaps the King already suspected such, and/or the Triforce itself informed him. In either case, Courage being separated and sealed away from its other parts would just flow along with how it was presented in OoT and later.
 
Just for clarification, I don't think it's actually stated that Zelda's mother had the sealing power. Looking at the Japanese version of the scene where it's at all implied, what Zelda says is: "The spiritual power that fills (my) body that my mother would talk about, and the way grandmother could overhear the voices of the spirits... I can't feel either one."

The "body" mentioned doesn't have an owner attached to it in the Japanese version. So it could be talking about Zelda's mother, but I think it's more likely to be talking about Zelda's.

Here's the full set of lines in JP if someone wants to correct my interpretation:

母が言っていた身体を満たす霊力も (haha ga itteita karada* wo mitasu reiryoku mo)
祖母が耳にしたという政令の声も (sobo ga mimi ni shita to iu seirei no koe mo)
何一つ....... 私には感じられない....... (nani hitotsu... watashi ni wa kanjirarenai....)

note: "karada" in the subtitles is written as "身体 (shintai)" rather than "体 (karada)", but with the furigana "からだ". Apparently this is common for this word, which probably has more specific connotations for "body".

The English version has this as:
"Grandmother heard them—the voices from the spirit realm. And Mother said her own power would develop within me. But I don't hear... or feel anything!"

But that same backstory also introduced the snarl itself, just in a different way. The King of the Golden Age already knew his successor wasn't fit to inherit the full Triforce, and it could be taken either way that perhaps the King already suspected such, and/or the Triforce itself informed him. In either case, Courage being separated and sealed away from its other parts would just flow along with how it was presented in OoT and later.
True but this way it's mortals doing the splitting themselves rather than the Triforce judging someone and splitting because of that. The Triforce pieces being separable, I think, is a key part of the Triforce's nature since the very first game. I just think that the Triforce separating itself arbitrarily by judging someone's heart was an inconsistent piece of the lore.
 
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@Tye
Another mention of previous Links and Zeldas from BotW. Zelda is also said to have the blood of Hylia.


(This also implies that Hyrule fought some version(s) of Ganon(dorf) multiple times between the Imprisoning War in TotK and the Calamity 10,000 years ago)

Besides, while I think that your theory is self-consistent and explains the statue plot hole (I said "minor" because neither BotW nor TotK revolves around the statues), I think it's too far from the developers' intentions and the evidence we have. Skyward Sword never suggests another timeline, not even as a throwaway line, whereas in OoT we see two endings in two different timeframes. Yeah, Downfall is not seen either, but "this is what happens if Link dies" is a straightforward explanation. Skyward Sword, on the other hand, sells itself as a stable time loop, and that's it. If you look too close, it probably doesn't work, so its plot is a bit of a mess (to be fair, it happens a lot with time-travel stories), but IMHO, the intentions are clear.

And do we really need another timeline? If another explanation is more or less equally believable, we are violating Occam's razor by literally multiplying the timelines. Something similar can be said for Nabooru and, especially, Ruto. The developer's intent at the time of BotW was clearly to reference OoT. CaC only solidifies this. Can the sage from the past be Ruto? Sure, intentions can have been changed, but we need some evidence. The helm design is an (interesting) allusion. On the other hand, the Zora tables referencing "the Hero of Legend" are solid evidence. Your explanation that this "Hero of Legend" is TotK!Link could theoretically work (though we need a very liberal use of "fighting alongside"), but it also needs some evidence, and AFAIK, nowhere in-game is it hinted that a present-day swordsman would defeat the ancient evil from the foundation of Hyrule, not even in other Zora monument, nor by the Sheikahs (who are usually pretty good at this kind of stuff). The only exceptions are the stone tables in the sky, but no one had access to them before TotK, and there is no evidence that the Zora were aware of them.

So, basically, to make the explanation works, we are multiplying the timelines, multiplying the Rutos, and assuming that at least among the Zora there was at least a vague notion of the events of TotK would have happened in the future, despite no direct evidence. It's far more intuitive to fit the games into the existing timeline.
There absolutely is evidence for BotW/TotK being on a different timeline, though, which I’ve already explained, but I’ll try to make that more clear here. The thing is, we can’t take BotW and CaC at face value anymore, because TotK contradicts them. The developers’ intentions have seemingly changed between BotW and TotK, or potentially weren’t even fully decided prior to TotK in the first place. BotW leads us to believe that Calamity Ganon arose from OoT Ganondorf, with Ruto and Nabooru assisting in the fight against him, and CaC further cements this. (It also states that another male Gerudo hasn’t been born since then, which I only recently learned.) But TotK goes against this, because we find that the source of Calamity Ganon is in fact not OoT Ganondorf at all, but an entirely different Ganondorf. And that also means that the Ruto and Nabooru that we thought were the ones from OoT must be different sages entirely, too, because they were directly tied to the same events that we had assumed were supposed to be OoT. But TotK changed that, making those events instead be this other Imprisoning War, complete with a number of very obvious OoT parallels such as the name of the Imprisoning War itself, the Sage of Light being Rauru, the framing of the scene with Ganondorf kneeling before the king mirroring OoT exactly, etc. Yes, names and concepts are commonly reused in the Zelda series, but never quite to this extent. It immediately read to me as “this is a parallel of OoT’s events in another timeline,” which is really the only sensible conclusion you can come to given TotK’s contradictions of what we previously thought was supposed to be OoT’s events. Honestly, rather than it going against the developers’ intentions, I’d say it very likely aligns with what the developers were trying to convey to us in the game.

It can’t be that TotK Ganondorf was a different Ganondorf that came before OoT Ganondorf, because we know from CaC that another male Gerudo hasn’t been born since the one that became Calamity Ganon, and even if we’re to assume that’s not canon now there’s no way the Gerudo would let another Ganondorf essentially repeat the events of TotK’s Imprisoning War in OoT. CaC touches on the great shame the Gerudo felt over giving birth to the source of Calamity Ganon, and Urbosa talks about it in BotW as well, so if this shame was great enough to persist well over 10,000 years into the future, it surely would have still existed a mere few hundred years after TotK’s Imprisoning War. (And it has to be less than 400 years if you believe that Kotake and Koume are the same ones from OoT—which is another issue itself, because that may not even fit within the established timeline, given that there had to have been around 400 years between Hyrule’s founding and OoT at the very least since there are 100 years between TMC and its backstory, plus at least 100 years between TMC and FS and another 100 years at least between FS and OoT since 100 years seems to be the earliest known and most common amount of time between incarnations of Link and/or Zelda, plus there’s probably at least 100 years or so between Hyrule’s founding in the Era of Prosperity and TMC’s backstory of the Hero of Men in the Force Era as well, and that’s all if you assume the very least amount of time possible happened between these events with absolutely no breathing room beyond that.) After all, FSA Ganondorf was expelled by the Gerudo and forced to become a desert nomad rather than being automatically accepted as king from birth as OoT Ganondorf and TotK Ganondorf were, so if TotK and OoT are supposed to exist on the same timeline then OoT Ganondorf should have never been made king in the first place.

Either you have to ignore TotK’s inconsistencies with BotW/CaC and OoT entirely, or you have to assume that BotW/CaC’s description of the “OoT” events must either have been retconned or are supposed to be interpreted differently. And really, it’s only the mention of the hero of legend that appears to cause issue, which I’ve already provided a possible explanation for, and it’s not like inconsistencies with a presence or lack of a hero haven’t been a thing before in the history of the Zelda series. Everything else fits perfectly if you assume what we thought was referring to OoT is instead referring to TotK’s Imprisoning War somewhat mirroring it on another timeline. The only tiny bit of info that’s contradictory to this is the mention of a hero of legend in that time, but again, that doesn’t even make sense within the context of TotK anyway for the same reasons I already explained above; we know those events mentioned in BotW and again in TotK with Ruto and such are supposed to be that of the origin of Calamity Ganon, formerly believed to be OoT, but now known to be an entirely different event with entirely different characters. There was no hero of legend present in TotK’s Imprisoning War (aside from the sage’s knowledge of Link in the far future), so clearly the legends aren’t exact with the details (an idea the developers have brought up multiple times, along with Fi highlighting this in SS when she says that the oral tradition “is one of the least reliable methods of information retention and transmission”), which is the simplest explanation for this discrepancy. After all, while not physically present in that time, the hero of legend who wielded the Master Sword from the far future was known about, and the Master Sword itself was sent back in time to that point, too. Over time, it’s entirely possible that these details were conflated and it was thought that the hero of legend existed in that time, too. No matter how you try to explain it, there are inconsistencies somewhere, and I feel like the spoken legend being slightly misinterpreted over time is a far more likely and elegant solution than ignoring the fact that BotW’s “OoT” simply can’t be the OoT that we know based on what TotK reveals to us.

So, given this context, Occam’s razor would actually suggest that it must be either an alternate timeline or a separate continuity altogether, because anything else just doesn’t fit without much more convoluted theories and assumptions. And why settle for it being a completely separate continuity (something I absolutely don’t see Nintendo doing, especially after they claimed the reason for not revealing BotW’s timeline placement is, at least in part, to fuel speculation of where and how the game may fit in, and if the answer is actually “it doesn’t!” then that would be incredibly misleading and disappointing) when there’s already an alternate timeline that works perfectly for it branching off of SS? We could argue endlessly about whether or not SS is truly supposed to create a timeline split, but it absolutely can’t be a perfectly closed loop because the game shows us how it’s not—not only with the Tree of Life and Master Sword, but also with Zelda (awoken with Hylia’s memories) being completely unaware of Ghirahim’s plan to take her back in time and resurrect Demise in the past; Hylia set up her own plan to eradicate Demise with the Triforce in advance in a way that transcended time itself, with every step along the way being known to her since it became predestined. Yet Ghirahim’s disruption of those plans caught Zelda/Hylia unawares, which shouldn’t have been the case if these events were truly unchanged from Hylia’s predetermined history of events. Demise is also given contradictory sealings/revivals/defeats, which only makes sense if there was indeed a timeline split. Yes, it’s messy, inconsistent, and poorly conveyed, unless you consider that the original timeline of events as predestined by Hylia’s plan is the “closed loop” that we perceive, while the unforeseen changes in history due to Ghirahim’s actions creates a split, explaining stuff like why the Master Sword doesn’t follow the same time logic as Impa’s bracelet and Zelda. Additionally, we’ve seen a timeline “fix” itself due to paradoxes before, namely the “divine prank” that inexplicably gave Ganondorf the Triforce of Power (along with OoT Link and Zelda’s descendants having the Triforce of Courage and Wisdom, respectively) when he never touched the Triforce in that timeline; this happened because Link was sent back in time in OoT, creating the Child Timeline, with the Triforce of Courage still in his possession, which created a paradox since the Triforce was still untouched in the Sacred Realm in that timeline, so time “fixed” itself by splitting the Triforce among its destined wielders as it is in the other timeline, unbeknownst to them. You can apply this same logic to stuff like the Master Sword suddenly appearing in its pedestal in SS’s original timeline when it was never there before, explaining how it can exist in the same state in both timelines.

As for the multiple Links and Zeldas, that doesn’t really change my theory at all, and I was only questioning that because TotK seems to throw that into uncertainty in some ways. But it can be assumed that Calamity Ganon attacked Hyrule multiple times throughout this timeline and that’s where these heroes of legend and princesses of Hyrule fought Ganon together (and also at least one of those heroes was Zonai, for some reason), so that all fits. Of course, if Hylia is still a goddess in this timeline and never became mortal, that does beg the question of how Zelda supposedly carries her blood, but in this timeline the history of Skyloft and the lineage of the Royal Family would have likely played out differently anyway, so for all we know some other “Zelda” (it could have even been Sonia!) was eventually gifted with some form of power from Hylia, whether that was a piece of her essence/the Light Force, or something else entirely—like the full Triforce, hidden within the princess of the Royal Family and passed down through their bloodline, which seems to be implied to be the true source of Zelda’s power in BotW/TotK—and the “sharing the blood of the Goddess” thing was just a legend passed down by the Sheikah given SS’s events in the original timeline or extrapolated based on receiving Hylia’s blessing. Regardless, it doesn’t change the fact that it shouldn’t be possible for Hylia to both have become mortal and still be a goddess at the same time, otherwise that undermines the whole plot of SS, as it’s made very clear that gods can’t use the Triforce, even indirectly, so there’s still that inconsistency with BotW/TotK either way.

But regardless of how BotW/TotK may or may not connect to an alternate timeline from SS, the fact is that BotW/TotK simply cannot exist within the same timeline relative to OoT as we were originally lead to believe; TotK makes that clear with its Imprisoning War now being the origin of Calamity Ganon. Which means, aside from even more convoluted theories that ignore more inconsistencies, BotW/TotK have to exist in an alternate timeline, be it one that’s connected to the original timeline in some way or one that’s its own entirely separate continuity. And, as I already explained, I much prefer and expect the former over the latter, and since SS was the last 3D Zelda game before BotW and the first major Zelda game since OoT that could spawn a timeline split, and BotW/TotK would have been the first opportunity for them to utilize said timeline split, I see it as very likely possibility. It explains Nintendo’s vagueness about BotW’s timeline placement, it explains a number of big inconsistencies that you’d otherwise have to just ignore, and, like they did with OoT before it, it strikes me as something that the developers would absolutely do to give themselves more storytelling freedom.
 
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I'm still reading through that, but I feel like you shouldn't be able to invoke Occam's Razor to claim that the simplest answer is a new timeline.

I dunno. Just feels like it's breaking the rules somehow.
 
I'm still reading through that, but I feel like you shouldn't be able to invoke Occam's Razor to claim that the simplest answer is a new timeline.

I dunno. Just feels like it's breaking the rules somehow.
What I meant by that was that it is the simplest answer of the available possibilities that don’t contradict what we know to be true after the context of TotK. As I explained, TotK strongly hints that this is an alternate timeline of some kind anyway. Plus I only brought up Occam’s razor in that context as counter to its use in the post I was replying to.
 
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I'd be wary of invoking Occam's Razor in all cases. We are not seeking truth, we are interpreting a text, and simplicity isn't the same thing as a good, fun interpretation
 
I'm not sure I buy Zelda having the whole Triforce. It's certainly possible and some videos and theories have made a strong case for why/how she possibly has it, but the Triforce itself is a omnipotent object, it's the strongest thing in the universe, and I feel like her having it makes Ganon seem too op in these games. It would also mean she's more courageous than Link and more powerful than Ganon, otherwise it should split, and I just don't buy that in either case.
 
I'm nursing the idea that TOTK's past takes place before the backstory of Skyward Sword, in the old kingdom that's hinted at in Spirit Tracks—the original Hyrule

Haven't beaten TOTK yet, but there's a few things that I think make this work, like a complete lack of the Hero during the game's Imprisoning War
The original Hyrule referenced in Spirit Tracks is the one destroyed in Wind Waker.

And at this point I'm ready to start calling the surface world that existed before Skyward Sword "the land of Hylia" since that was the name used in the Hyrule Historia manga.
 
I'm not sure I buy Zelda having the whole Triforce. It's certainly possible and some videos and theories have made a strong case for why/how she possibly has it, but the Triforce itself is a omnipotent object, it's the strongest thing in the universe, and I feel like her having it makes Ganon seem too op in these games. It would also mean she's more courageous than Link and more powerful than Ganon, otherwise it should split, and I just don't buy that in either case.
I don't think that's a thing—the only requirement for holding the whole Triforce is being self-actualized, or being in balance. Zelda spent a century building her dharma in preparation for this battle, if there's anybody capable of wielding the whole thing in franchise history it's her at that moment

If you want an explanation, that might work: she can't use the Triforce up to that moment because she's not in balance until she's fully actualized, and it takes her a century and a moment of serenity (which she gets after Link defeats Ganon) to use it
 
I'm not sure I buy Zelda having the whole Triforce. It's certainly possible and some videos and theories have made a strong case for why/how she possibly has it, but the Triforce itself is a omnipotent object, it's the strongest thing in the universe, and I feel like her having it makes Ganon seem too op in these games. It would also mean she's more courageous than Link and more powerful than Ganon, otherwise it should split, and I just don't buy that in either case.

That's why I think OoT introducing that mechanic for the Triforce was a bad idea, and honestly I think Zelda team realized it too cause they just don't ever do that again; they just deal with the consequences. Thematically, Zelda tends to have the Triforce of Wisdom, Ganon the Triforce of Power, and Link the Triforce of Courage, but each game handles this differently.
  • LoZ/AoL: Ganon takes the Triforce of Power from the Royal Family, Zelda splits Wisdom to keep it safe. Courage has been hidden away for a thousand years by a previous king until Link recovers it to make a wish on the full Triforce which he has for some reason. Guess Zelda let him keep the other pieces after the first game.
  • ALttP: Triforce is complete and never splits, waiting in the Sacred Realm until Link makes a wish on it
  • OoT: Ganondorf touches the Triforce and it splits up because his heart is unbalanced. He keeps Power, and Link and Zelda get Courage and Wisdom.
  • OoA/OoS: The Triforce is complete, but then splits at the end of the game and the crests become birds??????
  • WW: The Triforce is still split from the events of OoT. Ganondorf has Power, Tetra has one piece of Wisdom, the King has the other, and Courage is split up into pieces at the bottom of the sea for Link to collect
  • TP: The Triforce is still split from the events of OoT. Power appears on Ganondorf's hand while he's being executed. Wisdom and Courage end up with Zelda and Link again similar to OoT
  • Skyward Sword: Link collects the pieces of the Triforce during the game. They appear to be split but belong to no one while in the sacred realm.
  • ALBW: The Triforce starts off split for whatever reason, probably from the events of OoA/OoS. Ganon has Power, the royal family has Wisdom, and Courage is bound to the Hero.
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I don't think that's a thing—the only requirement for holding the whole Triforce is being self-actualized, or being in balance. Zelda spent a century building her dharma in preparation for this battle, if there's anybody capable of wielding the whole thing in franchise history it's her at that moment

If you want an explanation, that might work: she can't use the Triforce up to that moment because she's not in balance until she's fully actualized, and it takes her a century and a moment of serenity (which she gets after Link defeats Ganon) to use it
The full Triforce does appear on her hand when she uses the power to destroy the guardians in the last memory, but yeah I think it's not a full manifestation. since it's tiny and on the back of her hand, and not 2 meters tall in front of her.
 
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The original Hyrule referenced in Spirit Tracks is the one destroyed in Wind Waker.

And at this point I'm ready to start calling the surface world that existed before Skyward Sword "the land of Hylia" since that was the name used in the Hyrule Historia manga.
I don't think that's true, or even possible; these ancient treasures are in New Hyrule, and have been there since long before the kingdom was founded. In the days of the spirits of good, that land venerated the Triforce, had a royal family of Hylians (assumedly), and had a separate royal family of Zoras who were named for Ruto
 
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Spirit Tracks doesn't have the Triforce anywhere except around the Hyrule Royal Family iirc. There is a symbol of Spirits that has a triangle, but it's not a Triforce and is probably a reference to the Light Force which is also triangular. (As a note, apparently Light Force is just "The Force" in Japanese and that term is used for the Light Force, Life Force, and Force Gems.)

I'm not sure where you're getting those details about whoever populated the lands of "New Hyrule" before Tetra and co showed up though.
 
Spirit Tracks doesn't have the Triforce anywhere except around the Hyrule Royal Family iirc. There is a symbol of Spirits that has a triangle, but it's not a Triforce and is probably a reference to the Light Force which is also triangular. (As a note, apparently Light Force is just "The Force" in Japanese and that term is used for the Light Force, Life Force, and Force Gems.)

I'm not sure where you're getting those details about whoever populated the lands of "New Hyrule" before Tetra and co showed up though.
It's item descriptions on treasures that you use for upgrading your train


The Ruto Crown, Palace Dish, Regal Ring, and most especially the Ancient Gold Piece all have Hyrulean history or imagery on them. They're all also in New Hyrule, which suggests very insistently that there was a Triforce-venerating kingdom, one much like Hyrule, that existed before the cataclysm of Malladus
 
Having the whole Triforce doesn't mean you're the most courageous, wise, and powerful person in the world, it just means you have those virtues in balance. The ones who don't only get the one they believe in most, and the other two are chosen by the gods to have them, they're not even necessarily the most "x" in the kingdom. But that only seems to apply to when it originally has no "master"/when it's in the Sacred Realm. If Zelda inherited it from previous Zeldas she doesn't even necessarily need to be balanced with regards to those virtues.
 
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It's item descriptions on treasures that you use for upgrading your train


The Ruto Crown, Palace Dish, Regal Ring, and most especially the Ancient Gold Piece all have Hyrulean history or imagery on them. They're all also in New Hyrule, which suggests very insistently that there was a Triforce-venerating kingdom, one much like Hyrule, that existed before the cataclysm of Malladus
On the one hand that is interesting evidence, but on the other hand, I can't get over the feeling that stuff like the Ruto Crown is on the same level as the random amiibo gear you can get in BotW and TotK, easter egg callbacks rather than strong evidence.
 
On the one hand that is interesting evidence, but on the other hand, I can't get over the feeling that stuff like the Ruto Crown is on the same level as the random amiibo gear you can get in BotW and TotK, easter egg callbacks rather than strong evidence.
That's fine! The important thing is that now you understand where my take is coming from, and why I think the kingdom of Hyrule has been founded 3 or 4 times over the course of the series (OOT backstory, Spirit Tracks backstory, Spirits Tracks DOUBLE backstory, TOTK backstory, etc)
 
That's fine! The important thing is that now you understand where my take is coming from, and why I think the kingdom of Hyrule has been founded 3 or 4 times over the course of the series (OOT backstory, Spirit Tracks backstory, Spirits Tracks DOUBLE backstory, TOTK backstory, etc)
That's an interesting way to misinterpret those game's stories. Ocarina of Time doesn't even deal with the founding of Hyrule. Instead it's about the Golden Goddesses creating the entire world and leaving behind the Triforce.

Spirit Tracks was obviously about a new Hyrule since the old kingdom was washed away at the end of Wind Waker. It doesn't allude to Hyrule being founded multiple times since the game doesn't have the Golden Goddesses, the Triforce, Master Sword, etc. I would also attribute those items that you pointed out as treasures that were found by the multiple treasure hunters that started to pop up in Wind Waker.

And if you remember The Wind Waker then you should know that no one on The Great Sea knows anything about old Hyrule. Treasure hunters literally call the Triforce the "Triumph Forks."

As far as TotK is concerned I don't see any issues with it's backstory taking place between Skyward Sword and Minish Cap.
 
I have a theory on the timeline as well. Idk if someone else already shared something similar but I bet so.
First of all I want to say that English is not my native language, so I hope I’ll be able to explain myself well lol

Imho, BotW and TotK are set after a “reboot” of Hyrule.
At a certain moment after one of the three timeline, a villain wins: they take the Triforce and makes their wish.
This wish causes the three timelines to unify again and the Hyrule kingdom collapses as a result.
After years, the Zonais (I have a theory about them as well, but it’s not that important now) descend from the sky and Raul restore the kingdom with Soniah and totk + botw era begins.

This theory would explain all the inconsistences that we have between botw/totk and the rest of the timeline, without “decanonize” what Aonuma said about botw placement in the timeline.

Also, this would also explain the followings:
1. The Triforce is never mentioned because it’s completely forgotten. But it’s still there and we see it both in botw (Zelda uses it to seal the Calamity) and in totk (Zelda uses it in the cutscene of the master sword). Also I think that the Triforce is what makes Zelda returns to her human form at the end of totk too, but that could also be a “revert max” and that’s it.
2. The presence of Rito and Zora in the same timeline.
3. The presence of myths about every timeline.

And, to finish, this will also give to the Ouroboros another meaning: it doesn’t matter what happens; even if the kingdom is destroyed and the world is rebooted, the circle will continue.


Idc if this theory is real or not, but I really hope that Nintendo will explain how this timeline works in the future. My hopes are on the (almost certain) totk dlc, where they can talk about the Triforce and, from there, connect to the other timelines. But I’m afraid this is only wishfull thinking lmao.
 
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