i don't think the team as it is now is capable of tackling those kinds of projects for nintendo/SE. making a handheld RPG for DS/GBA is a way smaller project than making something for pc / modern consoles.Anything but Picross. I just want TWEWY/COM/Pokemon Pinball Jupiter back.
I see someone wasn't a fan of Metroid Dread!My favorite developer named after a planet strikes again!
The creation of "Mega Mode" wasn't solely attributed to the power of Jupiter. Therefore, we cannot solely decide to include "Mega Mode" in the Steam version application.
As such, there are no plans for its implementation.
Please understand.
Thank you for your interest!
However, I cannot discuss "Mega Mode" as there are confidentiality obligations.
Please understand!
i think maybe they were banking on the steam early access being more successful. maybe they're using the kickstarter to get some funds to port the game to switch or maybe other platforms.
maybe. i assume the S games keep selling well but you can't really expand your audience by just doing the same thing over and over.I do wonder if they've perhaps hit a wall of what picross can sell on Switch and they're finding themselves in trouble; I suppose you can only push so many games before people get tired, and between the 3DS and Switch, they're almost at 30 different picross games in a bit over a decade, which... yeah, is filling the market.
This is my gut feeling as well. If that's what we end up getting from the Kickstarter, consider me a backer.i think maybe they were banking on the steam early access being more successful. maybe they're using the kickstarter to get some funds to port the game to switch or maybe other platforms.
the kickstarter is live
stretch goals:
no, i don't think so. the switch version is coming, but the kickstarter seems to be going well enough and will be funded anyway.so the Switch version is not 100% sure/confirmed but will depend on the Kickstarter campaign?
i don't think there's anything exclusive to the backers in the digital steam or eshop versions. some backers get to have their own puzzles in the game (plus their name in the credits) but those are available for everyone.Is there anything exclusive to backers, or would waiting until the Switch version releases to buy it still get me the complete package?
Hello backers, this is the “Logiart Grimoire” development team.
Thanks to your generous support, the campaign for “Logiart Grimoire” has successfully concluded! We received support from 301 backers!
In addition, we were able to achieve 314% of our goal, and we were able to reach all stretch goals.
Thanks to you, more users will be able to enjoy our game! Thank you very much!
it's also weird that they didn't offer switch keys for people who want them. they probably would have been able to raise quite a bit more money if they did that, since most of their fans play their games on switch.This wait is extra painful as a KS backer, I wish I could just have the early access version to play around with right now, I could buy it at any time! But I don't want to buy it twice, I already payed extra for rewards. I even asked and they confirmed they're not sending out keys until the full release.
that's good to know. yeah i was worried after the first trailer made it seem like crafting is part of the game but it's just some silly riddles to unlock more picross puzzles, it doesn't seem like a big part of the game.Beaten the game at some point of its early access and removing my yeah from the first reply to this thread.
If you're worried about crafting, it's definitely a low point of the game, but it helps break up the monotony of constant puzzles and is more of a puzzle itself, basically asking you to find a right Doodle God combination. Even if you're not into it, it's got a lot of hints, doesn't have any penalties for wrong answers (in fact, there are some hidden rewards for those who suck at it) and takes like 3 minutes to craft all the puzzles of the batch.
It's a great time and I recommend it. Very charming game.
There are a ton of puzzles and I believe at least half if not more go from 15x15 to 30x40 at max (if I recall right?)that's good to know. yeah i was worried after the first trailer made it seem like crafting is part of the game but it's just some silly riddles to unlock more picross puzzles, it doesn't seem like a big part of the game.
a question, of the original 280 puzzles, how many are large (as in larger than 15x15), would you say?