Rychu_Supadude
Cappy
- Pronouns
- they/he
The games themselves have an undeniable charm that's being left behind. But what I don't miss is the years of built up cultural attitude that treated handheld gaming as second-rate, minor-league, "casual" - fueled in large part by these attempts to recreate existing games in an environment that couldn't measure up on a technical level. But with the GBA being able to produce experiences that played almost the same as their 3D counterparts, and the DS outright having 3D graphics, the attitude really should have died out or lessened, but it just didn't.I miss hand held games actually feeling like a separate thing from console games
To be specific, I'm thinking of some articles I came across the other day from the time of Fire Emblem: Three Houses' release - but you could find examples across any series - about how FE was "finally back on a home device" and it just kinda makes me go "huh?" Sure, it's technically correct that it's cool to have shiny graphics again, but it's not like the Radiance games (great as they are in a bubble) were the true peak of the series and all the other Western releases were spinoffs. Gameplay-wise, going from GBA to Wii to 3DS to Switch is mostly unchanged, you just get a different presentation.
To put it another way... the Wii U version of Smash 4 is much prettier than the 3DS one, but it's eclipsed in terms of the number of people who actually played it, so which is the "true, core" experience?
Merging the product lines wasn't just a win for Nintendo's profits, it was a win for the health of the community in general.