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Money. But also playing the odds that at least one of these live service projects will turn into a cash cow and justify the tactic even if most bomb out.
Yeah this shit is dire. Aside from Apex Legends, Genshin Impact, and I think Valorant, there hasn't really been many big live service games coming out that actually feel "earned". If Sony wants to break into this, they need to be targeting a niche no one else is providing, just like what Genshin did. But even with that, I expect almost all of these ventures to just flatline quickly after the initial hype.
Some of these are surely gonna be FPSs but I think it'll be key to play around with different genres for something like this.
We're almost certainly getting a new Twisted Metal at some point with the show sort of rebirthing the IP so I wonder if that is gonna have a GaaS model. I think Rocket League has been the only one to get huge in that category.
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