PeachyLaCox
Cappy
- Pronouns
- She/Her
My god, the framerate. The framerate dives, HARD. Especially on loading screens where it seems to dip into single digits, to the point it seems like one of those 3D Mark testing programs and you have an underwhelming PC.
Even after completing each level and there's this animation of a thread of light that gets broken, and it dips hard again.
Everything else remains alright regarding framerate (could be higher, but it's not unplayable). In fact I'm relieved that the framerate is pretty playable where it counts.
I usually associate Nintendo games with quality, but it's like they just didn't care. Perhaps it was made with a Switch 2 version in mind that could handle the loading screens?
But you could easily have cheated the loading screens with still images of Peach in various costumes, and I'm sure with optimisations you could get the rest running fine. I just don't understand why Nintendo released it in the state it was compared to most of their other titles.
I get it, Nintendo aren't perfect when it comes to maintaining smooth frame rates, I found Link's Awakening fine, I found Hyrule Warriors fine. But for some reason Princess Peach Showtime is the first time my wife and I just sat together dumbfounded by the lack of care this game got.
Despite the criticism. I love the game, I cannot wait for Peach in the Next Smash Bros with all her alternative costumes and moves. I love that we got a a Princess Peach game, and hope they make more. But I just think a thread is warranted to discuss what went on for Nintendo's QA to approve this?
Even after completing each level and there's this animation of a thread of light that gets broken, and it dips hard again.
Everything else remains alright regarding framerate (could be higher, but it's not unplayable). In fact I'm relieved that the framerate is pretty playable where it counts.
I usually associate Nintendo games with quality, but it's like they just didn't care. Perhaps it was made with a Switch 2 version in mind that could handle the loading screens?
But you could easily have cheated the loading screens with still images of Peach in various costumes, and I'm sure with optimisations you could get the rest running fine. I just don't understand why Nintendo released it in the state it was compared to most of their other titles.
I get it, Nintendo aren't perfect when it comes to maintaining smooth frame rates, I found Link's Awakening fine, I found Hyrule Warriors fine. But for some reason Princess Peach Showtime is the first time my wife and I just sat together dumbfounded by the lack of care this game got.
Despite the criticism. I love the game, I cannot wait for Peach in the Next Smash Bros with all her alternative costumes and moves. I love that we got a a Princess Peach game, and hope they make more. But I just think a thread is warranted to discuss what went on for Nintendo's QA to approve this?