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PlayStation It's amazing how insanely good the PlayStation 3 got at the end of its generation compared to the beginning

Probably because the PS3 was a direct competitor to the 360 as a next gen HD system, whereas the Wii served a completey different audience with it's less powerful hardware.
This is just playing into the marketing. They were all next gen direct competitors. Wii smashed both for 3-4 years.

People forget, the Wii actually had pretty good third party support for it's first half for what it was as a console
Complete nonsense. Despite being the crushing runaway market leader for 3-4 years, Wii largely got test games, PS2 co-productions, cheap experiments, lightgun spinoffs, and insulting low budget 'casual' junk. EA completely rebranded their sports games as 'All star for babiez editions' even after 'PS2 port with motion' Tiger Woods was a breakout sale success on Wii. Some of these games were well made, but they were still not 'good support'.

Not a single game with the effort of say Resident Evil 5. Its biggest third party effort was likely Monster Hunter 3, which was clearly much lower budget than even your average third party PS360 game.

And you have famous examples of a quick port of Resident Evil 4 selling more than Light gun Umbrella Chronicles, showing the Wii Audience preferred even a port of a third person shooter to a light gun spinoff, but which got a follow up?


It only faltered after sales for non-Nintendo games became too volatile.
Huh? Third party sales started and ended pretty badly on Wii because third parties shat the bed. Early on Guitar Hero and later Just Dance were probably the only 'breakout' successes on the console.


Meanwhile, it was pretty rare to see the PS3 in its early years get a game day and date with the 360
No it wasn't. It got some late very early on due to the actual console releasing a year later, eg Oblivion, Rainbox Six. But all the big games came at the same time very quickly, COD4/5, GTA4, Fifa, Madden, Assassin's Creed, Simpsons Game, WWE games etc.

and if it did, it was often a gimped, under supported version thanks to Cell.
That's not the third parties fault. They gave it their all.

Kinect may have been more successful in the short term, but most agree it was a fad with very little substance. Move and it's tech however, were repurposed for the DualShock 4 and PSVR. Plus, conceptually, it was just better than Kinect because of its versatility.

So no, you don't have any data that it 'lured a lot of Wii fans over to the system'.

And Kinect's 'short term' boost lasted multiple years. There isn't any data that Move was any sort of sales booster at all, it was simply not a big sales success at all, short or long term. It being repurposed for VR on a completely different console is immaterial to the discussion here.

Move had far superior tech to the original Wiimote, and many who used it saw the potential. The only real problem was it's constant need for calibration.
It had marginally superior tech for motion (Wii Remote plus equalled that) but equal or worse for pointing, and was more expensive and more awkward so overall a worse product.

Whatever your opinion on that is, Sony's first party generally was leagues ahead of what Microsoft was doing by that point, which was mostly Kinect shit and Halo/Gears.
Sure, but they were still not as good as third party equivalents.
 
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This is just playing into the marketing. They were all next gen direct competitors. Wii smashed both for 3-4 years.
Major consoles can exist without being direct competitors to each other. Nintendo was very clear when it first laid out it's Blue-Ocean plan that they wanted to cater to underserved segments of the market, rather than the biggest.

Complete nonsense. Wii largely got test games, PS2 co-productions, and lightgun spinoffs, and insulting low budget 'casual' junk
Well that was kind of the point with the Wii. It had a lot of shovelware yeah, but it also had plenty of unique and innovative exclusives and games shared with PS2. The PS2 was still incredibly popular during the PS3s first few years, so that fed the Wii quite a bit. And HD development was an incredibly expensive affair at the time, only being affordable by the largest of studios. Nintendo strategically pitched the Wii as a low-cost, low-risk outfit to third parties. And for awhile, it was just that.

What killed it's third party support was a combination of factors such as HD development coming down in costs for mid-range/smaller teams, Nintendo's incompetence with marketing a lot of its best games later on, which led to third party sales drying up.

No it wasn't. It got some late very early on due to the actual console releasing a year later, eg Oblivion, Rainbox Six. But all the big games came at the same time very quickly, COD4/5, GTA4, Fifa, Madden, Assassin's Creed, Simpsons Game, WWE games etc
Most of the annual stuff that's on everything, yeah, but the 360 still often got games first, Sometimes exclusively like with BioShock and a lot of times with more content and superior online (like with GTA). And that's not even talking about Japanese games like Dead Rising, Last Remnant, Ninja Garden 2, Tales of Vesperia, Dead or Alive 4, etc. That were all originally exclusive to the 360 for most of its life. Third parties put the bare minimum into PS3 versions early on, often outsourcing them so that they don't have to deal with it in-house, and all the good DLC and features were often on 360 only.

It's not that the PS3 had no third party support, it wasn't Wii U levels of non-existent, but for it's initial few years, it was often crappy, token support, with more effort put into the 360 and PC versions.

It really wouldn't get better until Sony started actually supplying better development tools and working with third parties directly to make PS3 development easier, which led to games releasing and being supported more comparably to the 360 versions.
So no, you don't have any data that it 'lured a lot of Wii fans over to the system
Move was pretty popular with Wii fans for a while, but Sony of course, never gave it a real killer app, so it was kind of in an awkward spot until PSVR came around.
Sure, but they were still not as good as third party equivalents.
At the end of the day, exclusives are what drive console sales, and PS3 by the end of its life just had more and better exclusives than 360, which is why it eventually outsold the 360.
 
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PS3 is my second favourite Playstation, but its comeback is overstated.
People talk about it as if it came back and won, but it still finished well behind the Wii and billions of dollars in the red.
 
PS3 is my second favourite Playstation, but its comeback is overstated.
People talk about it as if it came back and won, but it still finished well behind the Wii and billions of dollars in the red.
It was a nice recover, but I still consider MS effort with 360 more valid, and even more the Wii
 


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