Recently, I decided to track my sleep with my phone, since I have a history of having issues with non-restorative sleep. I decided "what the heck, why not Pokemon Sleep?"
I'm pretty sure that this game was the result of some kind of bet.
The game, or 'game' is an unrepentantly pure "hurry up and wait!' skinner box "game." You're tasked to do some menial, pointless, task, and you're treated to the usual timers. All of the usual traits are there: Mutiple currencies and shops for no good reason. Timers. Pointless busy work. Overly celebratory music. Real world money in exchange for currency, the works.
There is exactly one difference between this game and the other predatory games out there: Instead of having everything obey real world timers, you yourself are the timer.
Basically, the game wants you to sleep 8.5 hours a day, in no more than two sleep sessions. Therefore, in order to "recharge" and "reset" everything, you need to go to sleep. Sleeping less than the full 8.5 hours only partially resets the games timers. Sleeping more than 8.5 does nothing special.
Thus, the game is a skinner box game that uses predatory mobile tactics in order to trick the player into...getting a full night's sleep.
I swear it was a bet of some sort. "I don't think there's any reason for timer games to exist." "Oh yeah, I bet I could make one that's totally moral and not arbitrary!"
Thus, Pokemon Sleep.
I'm pretty sure that this game was the result of some kind of bet.
The game, or 'game' is an unrepentantly pure "hurry up and wait!' skinner box "game." You're tasked to do some menial, pointless, task, and you're treated to the usual timers. All of the usual traits are there: Mutiple currencies and shops for no good reason. Timers. Pointless busy work. Overly celebratory music. Real world money in exchange for currency, the works.
There is exactly one difference between this game and the other predatory games out there: Instead of having everything obey real world timers, you yourself are the timer.
Basically, the game wants you to sleep 8.5 hours a day, in no more than two sleep sessions. Therefore, in order to "recharge" and "reset" everything, you need to go to sleep. Sleeping less than the full 8.5 hours only partially resets the games timers. Sleeping more than 8.5 does nothing special.
Thus, the game is a skinner box game that uses predatory mobile tactics in order to trick the player into...getting a full night's sleep.
I swear it was a bet of some sort. "I don't think there's any reason for timer games to exist." "Oh yeah, I bet I could make one that's totally moral and not arbitrary!"
Thus, Pokemon Sleep.