HockeyBird
Villager
- Pronouns
- He/Him
The most beloved 90s platformer mascot has returned. Remember to practice safe Gex.
I'd be happy if it wasn't for Limited Run Games..
But it's weird that Square owns Gex still! After selling Crystal Dynamics/Eidos to Embracer..
They saw more value in keeping Gex than Tomb Raider!
Yeah, seeing Square Enix at the end threw me for a loop lol.I'd be happy if it wasn't for Limited Run Games..
But it's weird that Square owns Gex still! After selling Crystal Dynamics/Eidos to Embracer..
They saw more value in keeping Gex than Tomb Raider!
I was thinking the same thing, it looks really similarIsn't that the animator who did that Gex parody? I love that video!
My understanding is "Carbon Engine" is essentially just their in-house launcher or front-end for emulated games. The Shantae GBC rerelease and River City Girls Zero both used it. IIRC Modern Vintage Gamer worked on it.I'm out of the loop. Does "surfs onto Carbon Engine" mean they're ground-up remakes? And is there a date or a release window?
It's not that weird, actually. They trademarked Gex just few months before the sale of CD and Eidos Montreal. They had intentions to use the franchise, wouldn't be surprised if they have bigger things planned if the Trilogy performs well enough.the weirdest thing is the Square Enix still owns Gex. it's like they couldn't get rid of him for $300M
these mfs greenlit Balan when they could have spent that money on a new Gex. I can't ping them for good ideas at the momentsIt's not that weird, actually. They trademarked Gex just few months before the sale of CD and Eidos Montreal. They had intentions to use the franchise, wouldn't be surprised if they have bigger things planned if the Trilogy performs well enough.
It’s so wild to me that Crystal Dynamics/Eidos cast Playboy Playmate Mariliece Andrada in the damsel in distress role and never acknowledged what clownfuck lunacy pairing a CG gecko and a regular human is. The ending strongly implied that Gex and Agent Xtra ignore a global threat so they can fuck. Like no one during development said, “Maybe we shouldn’t.” The 90s were truly a different time.
I kept expecting a twist where Agent Xtra was the true villain or even not real/a trap set to trick Gex. Nope. I guess I shouldn’t have been surprised. Half the “humor” is Gex making weird, gross passes at her.
With Arzette: The Jewel of Faramore revisiting the 90s in an interesting way, I’d love for someone to try the concept of Gex 3 again (i.e real human dropped into a digital world), but you know, not make it so embarrassing. At least we have the aforementioned Gex parody/animation from FlippinDingDong:
Probably PS1. The page on Limited Run's website about their "carbon engine" doesn't say anything about N64 support but does list PS1 as "coming soon"Wonder if they are using the N64 or PS1 versions?
these mfs greenlit Balan when they could have spent that money on a new Gex. I can't ping them for good ideas at the moments
nah, it was totally thisThe thought of SquareEnix selling all their highly acclaimed western franchises for some pocket change but shortly before that looking at that weird green lizard thing sitting in a broom closet and saying "nah, you stay with us!" is deeply amusing to me.
it was actually Fighting Force and Fear Effect. the latter is a particularly big deal considering the planned remake was canned.I'm guessing Pandemonium 1-2 will be the next collection after Gex.
Yeah good picks, those were never available on PC. Consoles only. I kinda hoped Square would drop Fighting Force on NSO but I don't think Square is interested in dropping anything there.it was actually Fighting Force and Fear Effect. the latter is a particularly big deal considering the planned remake was canned.
and the former was originally pitched as a Streets of Rage game to SEGA.
is the N64 and PS1 version that different? because they could just do one that has all the contentStill not sure how they're gonna deal with the N64 exclusive content of Gex 2 and 3
are they retroactively add them all in the PS1 versions to make definitive versions? or will both consoles be represented in the package?
The N64 version of Gex 2 had an exclusive level (while cutting a lot of content present in the PS1 version); basically the devs made an exclusive piece of content as an apology;is the N64 and PS1 version that different? because they could just do one that has all the content