I thought a lot about getting Sakuna: Of Rice and Ruin, because I love action-heavy DMC-like games, but I have no interest at all in farming sims. But when I got it, I ended up enjoying the sim part a lot and spending much more time in it than the game really required me to. It was really well done and gently taught you the inns and outs so it felt very easy to learn the basics and try things on my own.
Something similar happened with Yoku's Island Express: A game that relies a lot on pinball mechanics to move around, solve puzzles and get resources...and I have never liked pinball games. But what do you know, I also ended up putting much more time into the pinball sections than required to try to hit every shiny thing in the "board". It worked so well and ws so well interlinked with the rest of the world that it never felt like this secondary activity I had to go through, but a main, enjoyable part of the game.
What about you Fami?
Something similar happened with Yoku's Island Express: A game that relies a lot on pinball mechanics to move around, solve puzzles and get resources...and I have never liked pinball games. But what do you know, I also ended up putting much more time into the pinball sections than required to try to hit every shiny thing in the "board". It worked so well and ws so well interlinked with the rest of the world that it never felt like this secondary activity I had to go through, but a main, enjoyable part of the game.
What about you Fami?