This reads like a bot account lol
Why? Because I personally like the Zelda: Link's Awakening Remake?
Looks like you're from ResetEra
This reads like a bot account lol
Yes.
Tried to replay on the Switch Online but couldn’t pass the second boss due to the controls.
Dread controls are great, and while Super doesn’t need to be the same as Dread, I prefer if it had more modern controls, or at least if Nintendo let us map the buttons on the online games.
Game is almost perfect as is. I would take a Plus version. Meaning, the map shows you already when an item is in the room but make it appear when it is collected or not. That aspect always annoyed me because then it became backtracking for the sake of it.
Show me what I got!
So maybe offer classic map or a modern map (with flashes of where a hidden item may be plus confirmation if picked up item)
And for those that prefer it, add under control options to switch between classic controls and Zero Mission controls.
The game does actually tell you where you have to go next, so the only way to get lost is looking for items you may or may have not gotten. But the game does push you forward.
But I like the original spritework lol it’s so moody and colorful at the same time!These useful Improvements could be all added to a Super Metroid Remake
But I like the original spritework lol it’s so moody and colorful at the same time!
This. Super Metroid is timeless, and MS have proven they can make a fantastic new 2D Metroid, so let them go nuts with a new one.No, make new Metroid games instead
I'm going to start off with the acknowledgement that books and movies to get adaptations, remakes, reimaginings.At least a few of those are literally rewrites of the Wizard of Oz, from different perspectives occasionally, but they are still the same story retold.
There's no debate to be had here; book rewrites exist and it's absurd and patently false to claim otherwise.
Incidentally, your example of "The Great Gatsby" will be wrong too soon enough, because that's literally being rewritten right now. Because the copyright on the book only expired this year. It's already happening. Those students won't be the last to adapt that novel either.
Most people don't like playing old games that they didn't grow up with.
In Super Metroid’s case, the controls are essentially the same thing you have in Dread (and Fusion and Zero Mission). 2D gameplay hasn’t changed much at all since Super Metroid. If people don’t like the control layout, they probably didn’t play around with the in-game button mapping features. I agree the default layout is bad, but that’s no reason to remake a game. If the layout isn’t your issue, but rather the feel, I’d tell people to stick with it beyond first blush. Samus’ controls are 100% built for the game. It may not come natural because it is unique, but the way it is designed ultimately invites mastery and greater freedom of expression in a way the following games don’t. Fusion and Zero Mission despite feeling immediately snappier and pleasing are not inherently better.
As for the graphics, I really don’t think age is the issue, some people just don’t connect with pixel art. That’s their issue, not the game’s, and again not worth 3-4 years of hard work that would be better spent elsewhere to please them.
I understand this as a phenomenon. Much like many people have reasons they don't like older literature -- the vocabulary is too archaic, the sentence formation is too different, the (legitimately good!) writing doesn't match modern sensibilities, the reader simply doesn't want to like it or doesn't think they should --, there are reasons people might not get into older games. But, just as I see no reason (legitimately good!) older literature needs to be "remade," I'm not convinced this is a reason (legitimately good!) older games should be either.
I'm curious what it is, though, that puts you off these games specifically.
I could maybe understand needing an adjustment period if you’re used to newer games, but the idea that the controls render Super Metroid unplayable for a newcomer is a real head scratcher to me.My thing is, the biggest complaint I hear are the controls. Like they’re clunky. Which is weird? Cause Samus is not stiff at all. She is suero fast and nimble in it. Her Juno’s are floatier but faster.
The biggest issues with the controls:My thing is, the biggest complaint I hear are the controls. Like they’re clunky. Which is weird? Cause Samus is not stiff at all. She is suero fast and nimble in it. Her Juno’s are floatier but faster.
I don't think he said that because he's from ResetEra, lol.Why? Because I personally like the Zelda: Link's Awakening Remake?
Looks like you're from ResetEra
Just taking this post as an example, you don't need to say Nintendo Switch each time, you can just say Switch, and people will know what you mean. Additionally, reading "Super Metroid" that many times in a single post makes the head spin a bit!Thanks for the Write-Up
I absolutely agree that Super Metroid is Perfect!!! But a Super Metroid Remake with new Visuals and a reimagined Soundtrack for the Nintendo Switch would be a Dream
Why are we not allowed to have a Super Metroid and a Super Metroid Remake? You would be still able to experience Super Metroid for the Super Nintendo when Nintendo would release a Super Metroid Remake for the Nintendo Switch
Definitely ain't trying to rag on your typing style, since we all have our own personalities that tend to shine through in the way we post, but a little less redundancy would definitely improve ease of reading!Thanks for the write-up
I absolutely agree that Super Metroid is perfect!!! But a remake with new visuals and a reimagined soundtrack for the Switch would be a dream
Why are we not allowed to have the original game coexist alongside its remake? You would be still able to go back and experience the original.
You don't like to play The Legend of Zelda: Link's Awakening™ on your Nintendo Switch™ family of Systems?This reads like a bot account lol
See widescreen I am firmly against. These older games were designed for a non widescreen perspective. Not sure why so many people want old games to be widescreen. It's like watching older movies with zoom on or widescreen movies with pan and scan.The biggest issues with the controls:
-Using two buttons for aiming
-Separate run button
-The way you select weapons
Super could really benefit from QoL upgrade with widescreen and reworked controls. You could remap it to Dread-style controls pretty easily, and the run button should just trigger shinesparking, with Samus running automatically like in the later games. It's not a huge barrier or anything but the weapon switching especially has always felt clunky.
You can do that with the in game button mapping. It works pretty well.It’s a shame you can’t button map retro games individually on Switch like you could on Wii U. You could map Run to a shoulder button which was awesome.
You can, but then you lose one of the aim buttons :/ You can’t map those to anything but L and R.You can do that with the in game button mapping. It works pretty well.
True, true. I usually sacrifice aim down.You can, but then you lose one of the aim buttons :/ You can’t map those to anything but L and R.
You're conflating run and speedboost. In Super Metroid run and speedboost are two different things, you have to press the run button to go at your full non-speedboost speed, leading to stuff like the "noob bridge." I'm saying they should just let you run all the time without pressing a button, like in all the later games, and the button should only be for speedboost.See widescreen I am firmly against. These older games were designed for a non widescreen perspective. Not sure why so many people want old games to be widescreen. It's like watching older movies with zoom on or widescreen movies with pan and scan.
I do agree with you about the aiming and weapon select however. Although, I do prefer a button for run. As much as I love Dread's controls, pressing on the stick to run I did not like. I wish I could just hold down the shoulder button or press and hold A.
Ah okay my bad. Thought you were talking about spin boost. I see what you mean. I always thought she was pretty fast as is but I woudn't be against faster by default.You're conflating run and speedboost. In Super Metroid run and speedboost are two different things, you have to press the run button to go at your full non-speedboost speed, leading to stuff like the "noob bridge." I'm saying they should just let you run all the time without pressing a button, like in all the later games, and the button should only be for speedboost.
I don't think he said that because he's from ResetEra, lol.
I know you're not a bot, SlightlyMad, and I legit dig your enthusiasm! If I can provide some honest feedback, however, to improve legibility and make things come across more naturally...
Just taking this post as an example, you don't need to say Nintendo Switch each time, you can just say Switch, and people will know what you mean. Additionally, reading "Super Metroid" that many times in a single post makes the head spin a bit!
Small edit I made:
Definitely ain't trying to rag on your typing style, since we all have our own personalities that tend to shine through in the way we post, but a little less redundancy would definitely improve ease of reading!
Thanks, though I'd hesitate to call any of that book analysis. I haven't read any of those near recently enough to hazard doing any such thing.Excellent post @Supreme Overlord , loved the book analysis especially. I agree people would be happier if they met media on its own terms. No game exists in a vacuum, but they did each come out at a specific time and place. New and old media are both cool! So much awesome stuff to enjoy!
I could maybe understand needing an adjustment period if you’re used to newer games, but the idea that the controls render Super Metroid unplayable for a newcomer is a real head scratcher to me.
Hell no!God yes
I disagreeHell no!
Oh, thanks. I'll lead here with my obligatory disclaimer that I do not particularly care for the Nintendo Kart concept that gets bandied about, but if there were to be playable representation from Metroid, this really does seem like a way to go. We know these critters can drive, right?Aww! These are great! I'd love some Metroid-themed racing buddies in the next Mario Kart, lol. The Etecoons and Dachoras are quite lovable, and would be a perfect fit. I just hope mama Dachora and her baby don't cheat by Shinesparking their way to the finish line...
Is this meant to be some sort of sick burn? Because it would be, at most, a mild irritant, but probably not even that. Seriously, though, this isn't the only time I've seen this general take around these parts, and it doesn't make sense in any occurrence.Looks like you're from ResetEra
Anyhow, this presupposes that a remake is an absolute gain that we should all want, but the request was primarily for QOL improvements to the original. Adding them into a remake doesn't really act on the desire for them to be added to the game as it exists (again, this remake would create a whole new game). Dopply earlier pointed to the Super Metroid Redux ROM hack as an example of what QOL additions could be, all within the confines of the already-existing game.These useful Improvements could be all added to a Super Metroid Remake
I'll preface this with a statement that no one here is or can make you change your manner of writing, but I'd like to note that writing styles, while they can be a conduit for our personalities, change and evolve over time as we learn and grow and practice. The repetition and lack of pronoun usage might be disorienting to people, might draw attention primarily to the repeated words and thus detract from different aspects of your text, and that's up to you to decide whether you want to act upon, but you can train yourself into a different style if you so choose.It would be great if People would accept my writing Style because that's how I am and I really didn't thought that my writing Style is hard to read or could make others upset. It would be really great if you'll would accept my writing Style even if it is maybe a little confusing or weird and I really don't want to hurt anyone with my writing Style! Thanks
Most people don't like playing old games that they didn't grow up with.
This honestly probably says a lot more about GAMERS ™ then it does about old video games themselvesI really hate this kind of thinking. Remakes/remasters introduce new gamers to beloved classics that they might not get into otherwise. Most people don't like playing old games that they didn't grow up with.
Incidentally, I've noticed you tend to capitalize all your nouns. Bist du vielleicht Deutscher?
A 2D Metroid collection in a couple of years would be nice.
What would REALLY be cool is a third person 3D reimagining of super.
- It could try and address the issues with other M’s gameplay and refine it
- It’s its own thing, simply using the setting and story. So it’s less for the fans to get mad and draw comparisons about
- It’s new enough to where we don’t get remake fatigue, and they don’t have to stress about making a new story
- it allows them to bring back Metroid iconography such as Ridley and Mother Brain, while Metroid 6 will push the series forward.
You're projecting. Plenty of people from newer generations play old games all the time. Look at the popularity of NSO's retro apps, PC emulation, and retro-style indie games if you want proof. You don't need remakes when the original games are perfectly serviceable, that's just a waste of resources creatively when we could have gotten something new instead.I really hate this kind of thinking. Remakes/remasters introduce new gamers to beloved classics that they might not get into otherwise. Most people don't like playing old games that they didn't grow up with. I love Links Awakening for Switch, but I'd never want to play the old version. I can't imagine ever playing the PS2 GTA games when the remasters look so much better. I can't get into Super because the controls, movement, and shooting are super bad and I've seen more than a few other people say the same. We just got a new Metroid game with another on the way. Wouldn't a remake be a good thing?