Megafan96
Born to be Wild~
- Pronouns
- They/Her
https://www.eventhubs.com/news/2024/may/25/masahiro-sakurai-tiers-ssbu-balance/
"The internet can tend to be an echo chamber of sorts, so if people start saying something is strong or weak, that assessment will gain momentum and make people think it's truer than it is," stated Sakurai. "Still, those differences in values lead to different choices and a richer experience. If people want to prove their point, they're best off settling it in an actual match, I'd say."
I'm going to start off saying I have slightly better than average FGC experience. With smash specifically, and speaking only of my personal highlights, I was placed 7th of my local scene back in brawl, 3rd with Smash 4, and though I don't play ultimate with anyone beside my inner circle, I've been able to meet with people who have taken 1st at local tournaments and consistently win. I'm not trying to insist I'm the best in any capacity, and I'm thoroughly certain there's more than a few in Fami Alone who can Def run me for my quarters, but I'm no slouch. I've taken time to seriously analyze frame data, REALLY familiarize myself with tier lists, and learn the ins and outs of any viable stage within reason. Fuck Lylat Cruise.
I'm really not expecting Sakurai to ever, EVER make a balanced smash. He wants to make a wacky woohoo party game. I get that. I really do. I picked up ultimate knowing, even with his apparent retooling of the balance system that clearly didn't work in brawl or in smash 4, it would be like that.
Now, what I won't really accept, is his Smash Ultimatum.
Tier upsets happen all the time. Even in games with a stricter sense of Game Balance, like Tekken 7, low tier characters rise up enough to take consistent wins against better characters. Jack-7 is a great example of a character with a comparatively low skill ceiling and execution that saw a lot of play towards the end of the games lifespan- My own take is that with all of the fancy mixups and pressure options of high tier tekken, someone straight forward and honest simply looking to find an in on their opponent is still going to see results since most of the tools in the game are identical in frame data. Especially with someone who's whole game plan is poke and punish.
I say all this because What the fuck is Little Mac supposed to do?
Sakurai himself seems pleased enough in interviews with the balance. I'll get into how specifically I disagree with some of them, but the general recurring one is here:
https://nintendoeverything.com/saku...line-mode-victory-rates-character-usage-more/
"These records are unique in that they’re completely free of bias; from time to time you may see a player-created estimation of each character’s strength, but in reality, those differ pretty greatly from our records."
"According to Sakurai, the character with the highest win rate in Super Smash Bros. Ultimate has a win rate of 51.43%. On the other hand, the supposed weakest fighter has a win rate of 47.18%."
First of all, we have no genuine metrics into the data. We don't know if it's for actual 1v1s, the smash ult online tournaments, nothing. Second, and this is a major one, the net code does not work. This is a vague comment, but the characters strong online are not representative of the ones strong offline. Characters with more advantage with 0 Latency are going to struggle against those that have more consistent results, or have moves that allow them to sit still and remain safe while charging up any sort of guard crushing move. This is universal in any fighting game. Some characters just have an advantage with Lag.
Third, and this is the huge one, Player Created Estimations are better than the data you collect, Sakurai.
I agree with him on not specifically using the collected digital data of smash ultimate to impact decisions to balance, most of it is taken from matches with, make no mistake here, Unforgivable amounts of frame delay, and where the vast majority of the people playing are children. I was a child playing smash, once. I thought mewtwo was broken and Pikachu was the worst. Even if my data and the data of smash bros on the whole reflected that, I don't think actions should be taken because of how isolated the data is.
However, PEOPLE WHO PLAY YOUR GAME FOR MONEY ARE NOT THE BIAS I AM WORRIED ABOUT.
I do not get this supposed gotcha moment from Sakurai. Yes, there will be a bias- A bias of people who play the game as an occupation, and who's job it is to figure out what is good and what is not. And, if he ignored this group too, and didn't touch the numbers of anything at all, id be fine.
However, the problem is, that wasn't the case.
I have conflicting reports in the interviews I'm reading, probably a situation of things getting translated wrong. From what I can gather, Sakurai isn't in direct balance. He can't wake up and decide pichu should be trash. There's an entire separate internal group that plays each other a lot to form ideas of where the balance should be.
So, you'll have professionals who's job it is to play and understand video games to the frame, who get paid for understanding smash ultimate-
Yeah obviously you're not gonna hire smash players. Don't get me wrong, I'm not expecting Hungrybox or Armada to suddenly move and be a part of smash balance team. But what the actual fuck are they balancing? Sakurai himself stated "I don’t want to shake things up by trying to balance things – so I think I’d like to take a careful look at things as they are."
But he/his team didn't.
I'm sure I don't have to tell people, characters DID get changed, presumably based on this internal data he keeps mentioning he won't share. He's big on that. I get it. You don't want me to know how bad pichu actually is after you nerfed him in 3.1 and his model is occasionally LARGER AND EASIER TO PUNISH THAN PIKACHU'S.
There's just too many moving pieces for me to genuinely think Sakurai believes it's as balanced as he says it is. From the ambiguous "hard data" that conveniently contradicts popular meta whenever he wants to vaguely allude to it, to the "I don't want to tune down power and tune down weaknesses" to "No you don't get it though, the overpowered characters lose to Mac sometimes", I'm sick of it.
Any time this absolute fraud opens up his liars maw to discuss how the game isn't actually a haha wacky party game and the numbers he will only vaguely allude to back him up, I'm gonna go honk a clowns nose so I can at least have some fun, too.
In truth, I believe Harada-San put the path to healing this deep, bloodied wound down a few years ago.
https://www.eventhubs.com/news/2022/dec/10/evo-smash-bros-sakurai-harada/
"The internet can tend to be an echo chamber of sorts, so if people start saying something is strong or weak, that assessment will gain momentum and make people think it's truer than it is," stated Sakurai. "Still, those differences in values lead to different choices and a richer experience. If people want to prove their point, they're best off settling it in an actual match, I'd say."
I'm going to start off saying I have slightly better than average FGC experience. With smash specifically, and speaking only of my personal highlights, I was placed 7th of my local scene back in brawl, 3rd with Smash 4, and though I don't play ultimate with anyone beside my inner circle, I've been able to meet with people who have taken 1st at local tournaments and consistently win. I'm not trying to insist I'm the best in any capacity, and I'm thoroughly certain there's more than a few in Fami Alone who can Def run me for my quarters, but I'm no slouch. I've taken time to seriously analyze frame data, REALLY familiarize myself with tier lists, and learn the ins and outs of any viable stage within reason. Fuck Lylat Cruise.
I'm really not expecting Sakurai to ever, EVER make a balanced smash. He wants to make a wacky woohoo party game. I get that. I really do. I picked up ultimate knowing, even with his apparent retooling of the balance system that clearly didn't work in brawl or in smash 4, it would be like that.
Now, what I won't really accept, is his Smash Ultimatum.
Tier upsets happen all the time. Even in games with a stricter sense of Game Balance, like Tekken 7, low tier characters rise up enough to take consistent wins against better characters. Jack-7 is a great example of a character with a comparatively low skill ceiling and execution that saw a lot of play towards the end of the games lifespan- My own take is that with all of the fancy mixups and pressure options of high tier tekken, someone straight forward and honest simply looking to find an in on their opponent is still going to see results since most of the tools in the game are identical in frame data. Especially with someone who's whole game plan is poke and punish.
I say all this because What the fuck is Little Mac supposed to do?
Sakurai himself seems pleased enough in interviews with the balance. I'll get into how specifically I disagree with some of them, but the general recurring one is here:
https://nintendoeverything.com/saku...line-mode-victory-rates-character-usage-more/
"These records are unique in that they’re completely free of bias; from time to time you may see a player-created estimation of each character’s strength, but in reality, those differ pretty greatly from our records."
"According to Sakurai, the character with the highest win rate in Super Smash Bros. Ultimate has a win rate of 51.43%. On the other hand, the supposed weakest fighter has a win rate of 47.18%."
First of all, we have no genuine metrics into the data. We don't know if it's for actual 1v1s, the smash ult online tournaments, nothing. Second, and this is a major one, the net code does not work. This is a vague comment, but the characters strong online are not representative of the ones strong offline. Characters with more advantage with 0 Latency are going to struggle against those that have more consistent results, or have moves that allow them to sit still and remain safe while charging up any sort of guard crushing move. This is universal in any fighting game. Some characters just have an advantage with Lag.
Third, and this is the huge one, Player Created Estimations are better than the data you collect, Sakurai.
I agree with him on not specifically using the collected digital data of smash ultimate to impact decisions to balance, most of it is taken from matches with, make no mistake here, Unforgivable amounts of frame delay, and where the vast majority of the people playing are children. I was a child playing smash, once. I thought mewtwo was broken and Pikachu was the worst. Even if my data and the data of smash bros on the whole reflected that, I don't think actions should be taken because of how isolated the data is.
However, PEOPLE WHO PLAY YOUR GAME FOR MONEY ARE NOT THE BIAS I AM WORRIED ABOUT.
I do not get this supposed gotcha moment from Sakurai. Yes, there will be a bias- A bias of people who play the game as an occupation, and who's job it is to figure out what is good and what is not. And, if he ignored this group too, and didn't touch the numbers of anything at all, id be fine.
However, the problem is, that wasn't the case.
I have conflicting reports in the interviews I'm reading, probably a situation of things getting translated wrong. From what I can gather, Sakurai isn't in direct balance. He can't wake up and decide pichu should be trash. There's an entire separate internal group that plays each other a lot to form ideas of where the balance should be.
So, you'll have professionals who's job it is to play and understand video games to the frame, who get paid for understanding smash ultimate-
Yeah obviously you're not gonna hire smash players. Don't get me wrong, I'm not expecting Hungrybox or Armada to suddenly move and be a part of smash balance team. But what the actual fuck are they balancing? Sakurai himself stated "I don’t want to shake things up by trying to balance things – so I think I’d like to take a careful look at things as they are."
But he/his team didn't.
I'm sure I don't have to tell people, characters DID get changed, presumably based on this internal data he keeps mentioning he won't share. He's big on that. I get it. You don't want me to know how bad pichu actually is after you nerfed him in 3.1 and his model is occasionally LARGER AND EASIER TO PUNISH THAN PIKACHU'S.
There's just too many moving pieces for me to genuinely think Sakurai believes it's as balanced as he says it is. From the ambiguous "hard data" that conveniently contradicts popular meta whenever he wants to vaguely allude to it, to the "I don't want to tune down power and tune down weaknesses" to "No you don't get it though, the overpowered characters lose to Mac sometimes", I'm sick of it.
Any time this absolute fraud opens up his liars maw to discuss how the game isn't actually a haha wacky party game and the numbers he will only vaguely allude to back him up, I'm gonna go honk a clowns nose so I can at least have some fun, too.
In truth, I believe Harada-San put the path to healing this deep, bloodied wound down a few years ago.
https://www.eventhubs.com/news/2022/dec/10/evo-smash-bros-sakurai-harada/