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StarTopic Dragon Quest |ST|

jirou

Joy Boy
Pronouns
he/him
Dragon_quest_logo.png


29321.png

An ST draws near!
Command?



Welcome to the Famiboards StarTopic of the Dragon Quest series! This thread is a hub for any Dragon Quest discussion, about the history, the future, the developers, the games, the manga, merchandise or anything else related.

Debuting on May 27th 1986 in Japan, Dragon Quest changed gaming history by largely defining what we now fit under the Japanese RPG umbrella. The beautiful art by the great Akira Toriyama combined with witty writing and meaningful progression created a unique style of game unlike any other. To this day, Dragon Quest manages to stand out, despite many RPGs following it leaning on this father of the genre. What's more, the series is not afraid to branch out and create new paths, while still being rooted in its traditions. Each of the installments have their own story and characters, monsters to befriend or slay, and Jackpots to win in the casino!
I welcome everybody to discuss this great franchise that has since spawned 11 mainline titles and 38 spin-offs!

DQ-Cover-mit-Titel.png

"Scion of the bloodline of Erdrick! Long have I awaited thy coming!"

The Dragon Lord has befallen the Kingdom of Alefgard. As the descendant of the hero Erdrick, it is on you to return the Sphere of Light and make all monsters disappear! What's more, the princess has been captured!
This simple setup of Light vs. Darkness is a cornerstone of the franchise, though later games expand upon the narrative in many ways. Here, we already have different towns with NPCs who feel like people living their lives, not just as window dressing for the hero to meet on his journey. This first entry is also the first appearance of iconic monsters like Slime, Dracky, Golem, and of course the Dragonlord himself.

DQ2-Cover-mit-Titel.png

"Thy destiny lies on that difficult road, just as it did for Erdrick the Great, for thou art of the line of Erdrick, and his doom is thine."

As the Prince of Midenhaal you have to venture forth, accompanied by the Prince of Cannock and the Princess of Moonbrooke, to defeat the High Priest Hargon and his cult. The three heroes, all descendants of the legendary hero and together called the Scions of Erdrick, are all part of battles! No more one on ones with the monsters also means multiple foes will jump you at the same time. The world map is also much bigger, thankfully you have a ship now, which will become a series staple.

DQ3-Cover-mit-Titel.png

"Brave Hero, you must free us from the Archfiend's ever-encroaching tyranny! But alone, you will only meet the same fate as your father."

The legendary third entry has the hero build a party of comrades - none of them are real characters with a place in the world, but the upside is that you can choose from a number of different vocations, a system that comes back in multiple Dragon Quest games after III. This game is much bigger than the first two and is the first Dragon Quest game that truly feels like a journey around the world. It also introduces Mini Medals and a day and night cycle. Reaching the the Archfiend is an odyssey, but the different options of the vocation system make it attractive to replay the game many times. Maybe they'll remake this one someday...

DQ4-Cover-mit-Titel.png



"Rose, have you been good? I have something to tell you. I've decided to destroy all humankind."

To this day, this game's chapter structure is very unique! After the prologue which shows a bit of a day in the Hero/Heroine's life, it jumps to Chapter 1 following Ragnar, one of the party members. From then on every party member gets their own chapter including some changes of pace in gameplay like running the shop as Torneko. This really makes you feel connected to all party members and adds to the feeling that this is a group of people who all have their own lives and purposes, coming together to save the world. In most other games you never get to see what your party members were like before they met the protagonist unless it's in a flashback. Add to that the coolest Dragon Quest villain Psaro and you have one of the most impressive Famicom/NES games out there.

DQ5-Cover-mit-Titel.png

"Your father looks strong and powerful. You're a bit weedy compared to him. Maybe you'll get more like him as you grow up, though, eh?"

Not just a journey around the world, but a journey following the protagonist's life. You start as a child, traveling with his father, searching for... someone. One thing leads to another and as time passes on you become a young man, capable of fighting on his own. But what's a fight without comrades? In this game, you can tame the monsters you fight! After defeating a monster, there is a chance it wants to join you. If you agree, it will act as a party member just like any human partner would. Old enough, you will become a father yourself, remembering the time you went traveling with your father as a child. Going around the world, the towns here might be my personal favourite lineup in the whole franchise! It's again a unique new twist added to Dragon Quest and it alongside the game's story make this entry very special and infinitely replayable. Who knows, maybe a metal slime will even join you on your next playthrough?

DQ6-Cover-mit-Titel.png

"The Archfiend gains strength from people's fear and misery.
We gain strength from people's faith and good will."

Where do you go after a journey of a lifetime? Dreams, of course! In this one the vacation system returns after being absent for two installments, the party members suffer from amnesia and they soon realize that they are traveling through two worlds, one the real world, the other the dream world. This concepts includes two world maps with some variations as well as being able to have some unique stories that seem even more fantastical than usual thanks to them being inside of dreams. Some hints from NPCs might be hard to find in the real world, why not look inside a dream? There's also a fashion contest. A real dream game!

DQ7-Cover-mit-Titel.png

"What? All of the villagers disappeared? Don't be silly! The village might be small, but there's no way something like that could happen! Did you take some bad Herb, or something?"

In the whole world, the hero's home island is the only land mass. After finding a shrine and learning about some secrets of the world, the hero and his friends travel through time, collecting fragments of stone plates to make islands appear. Once they helped the people out in the past, the island exists in the present where you will see the aftermath of whatever happened in the past. The game leans more heavily into telling segmented stories per town you visit, it is less so about the overarching story. Outside of this concept and the vocation system being back once again, the game is best known for being over 100 hours long for a normal playthrough. Saving the world in the past and present takes its time!

DQ8-Cover-mit-Titel.png

"It's hard to believe the lord of darkness, this single being, is threatening the entire world. What gives him the right?! Just thinking about it makes my blood boil!!!"

The first installment to release in Europe, Dragon Quest VIII was a passion project for many of the developers at Level-5. It is the first Dragon Quest game with a third person perspective in 3D and brought many contemporary elements with it. One of the major changes is discarding the vocation system and opting for a party of only four who are always your battle party. Instead of different classes, characters have different weapon types they can choose which have different abilities unlocked through skill points that are gained after level ups. You can also do alchemy to craft material into items, weapons, armour, and accessories for the first time. The party follows on the footsteps of the evil Dhoulmagus who turned the King into a monster and the princess into a horse. As a guardsman and the only person in town not affected by the curse, the hero starts the chase to catch the evil jester Dhoulmagus.


DQ9-Cover-mit-Titel.png

"Hello? Is there anybody there? If you're there, say something. Show yourself. Thus do the voices of the mortals plead, ever hopeful of proof of our existence..."

The first handheld mainline Dragon Quest installment that wasn't a rerelease and another ambitious game developed by Level-5. It takes the vocation system idea of III to new heights as you not only make your party based on vocations rather than characters - the main draw for this game is multiplayer! Playing with up to three other real players you can do the whole story like that. What's more, the game includes the precursor to the 3DS's StreetPass feature. You can swap treasure maps that serve as bonus quests between each other. Partly because of this, the game is notoriously tough to complete if you want to do absolutely everything. It is also the first game without random encounters. The story starts with the hero, an angel, falling from heaven and becoming a mortal because of a mysterious attack, just as the Starflight Express was ready to take off to God's Land, Heavens, no!

DQ-10-Cover-mit-Titel.png


This is the part where Dragon Quest fans start crying. X is an MMO that never made it out of Asia. Thus, I honestly don't know much about it. There is an Offline version! Which also seemingly won't make it out of Asia... If you're willing to put the effort in there is a way to play the game outside of Japan and part of it has been translated into English by fans.


DQ11-Cover-mit-Titel.png

"Rejoice, dear subjects! The day is upon us at last! The Luminary walks among us once more!"

The latest game in the franchise and an absolute celebration of what came before it. A huge adventure with enough party members to fill two party battles, skill fields for every character, forging items out of materials, and many, many enchanting scenarios over dozens of hours. This game debuted not only on PS4 but also on 3DS. The special thing about that version is that they remade the entire game in a 16 bit style akin to SNES games which is always playing on the touch screen, while a 3D version is on the top screen. That 16 Bit mode in addition to visiting scenarios of all of the previous titles were also added in the XI S Definitive Edition when the game came out on Switch. The hero of this game learns that he is the legendary luminary after going through a coming of age ceremony that turns out to be more dangerous than anticipated. After finding his destiny out, he makes his way to the King, only to be surprised by the King's reaction to the news...

Now, without further ado, let's talk about - and play! - Dragon Quest!
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If you find any names I used are wrong, please correct them. The different English translations are a little confusing, especially since I haven't played any of the games after III in English. Same goes for any grammatical or spelling mistakes of course.

Important notice regarding the music and composer Koichi Sugiyama: While I and many other fans of the franchise are fans of the music you might have noticed that the iconic soundtracks have not been mentioned once here. As many of you know, the composer for the Dragon Quest franchise was a horrible man. This thread is a celebration of Dragon Quest and he is not to be celebrated in any way, even if like me you still paradoxically enjoy his work. I hope people understand that while, in my eyes, discussions of the soundtracks can be allowed in here, Sugiyama does not deserve to be remembered fondly, which is why I opted to leave him and mention of the soundtracks out of the OP. If you have feedback on how to handle this situation better, please let me know.
 
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Reserving this first post. Took me way too long to do this but I wanted it out by Dragon Quest Day, which started 53 minutes ago in my timezone!
I'll add spin off, personell, and multimedia info here. There will also be a section on future games of course.
 
My favorite game series of all time. Happy Dragon Quest Day! 🥳

Great thread, the quotes you chose are terrific.
 
I'm a baby Dragon Quest fan, but I'm excited for 12 and the 3 remake. Though if it takes any longer, I may end up getting to 3 classic after I play 1 and 2.
 
I plan to play Dragon Quest 11 off ps plus at some point soon. I got rpg fever and this will be my first DQ game. Can’t wait.
 
Excellent thread. May I have my first post by showing my favorite DQ monster?
Catula.webp

Catula! Look at this guy!
 
Wish we could have access to the majority of Dragon Quest games on modern day consoles. I played DQXI: S a couple years back which was my first Dragon Quest games and was desperate for more only to find out none of them are on any modern consoles (except for the NES games). A damn shame. No idea what Square Enix is thinking with this one.
 
Dragon Quest fans, unite!

I wonder if something happened to DQ development teams or something because...we are starving. Haven't liked the spinoffs since DQB2.
 
Wish we could have access to the majority of Dragon Quest games on modern day consoles. I played DQXI: S a couple years back which was my first Dragon Quest games and was desperate for more only to find out none of them are on any modern consoles (except for the NES games). A damn shame. No idea what Square Enix is thinking with this one.
Yep, I just want good versions of them.. The ones on Switch are just bad. I’d even take ports of the DS and 3DS games
 
Best jrpg series here.

As mentioned, it's a shame that Squenix hasn't made a real effort to bring the rest of the games to modern consoles. At least 1 through 6 are easy to play via ports (which surprisingly 4 to 6 have decent in mobile but locked to portrait mode) but 7 to 9 are another different story (the mobile version of 8 has cuts).

But yeah give me DQ3 2DHD or give me death squenix!

Dragon Quest Day is tomorrow. Do we know how many hours away this is? Doesn't look like there will be a stream.
It's already in japan and we got an awesome tweet



But really I wasn't expecting anymore, if there was an stream or something they usually put their mkt machine to work, not going to shadow drop something important just like that

Granted is 10 am in Japan so maybe some they drop something in the afternoon but don't keep expectations high
 
I have so much to say about how important DQ is to me, but I'll save that for another time.

For now, I think it's good for all lovers of DQ and history to check out this amazing video:
 
I just discovered DQXI has furigana and I’m very tempted to play through it again for Japanese practice. But considering the last playthrough took 150 hours, uh, it’s making me double guess.

Clearly the solution to this would be ports of the zenithian trilogy to Switch but Square sucks.
 
I got 3 the week before hd was announced(on my switch) then put it in the backlog. Maybe I’ll finally start it, tips?
 
Nice to see a Dragon Quest ST! I got into the series with XI on PS4, and then again when it came out on switch. I dabbled with VII on 3DS until I got stuck on one boss, and played all the way through VIII a bit later. I also really enjoyed The Dark Prince as my first Monsters experience a few months ago.

I hope to see some games like 4-6 come out on switch. I've heard good things about them, but I don't really want to play full-length RPGs on my phone.
 
In the middle of a playthrough of DQ9 and once I have finished it I will have played through every mainline game aside from DQ10. It’s such a great series and I am excited for what the future holds.
 
In the middle of a playthrough of DQ9 and once I have finished it I will have played through every mainline game aside from DQ10. It’s such a great series and I am excited for what the future holds.
Ooh, how would you order them?
 
Ooh, how would you order them?
1. DQ5
2. DQ11
3. DQ3
4. DQ8
5. DQ9
6. DQ6
7. DQ4
8. DQ7
9. DQ1
10. DQ2

Edit: This is just how I am feeling right now but honestly it could easily change if you were to ask me tomorrow, the series is just so strong.
 
1. DQ5
2. DQ11
3. DQ3
4. DQ8
5. DQ9
6. DQ6
7. DQ4
8. DQ7
9. DQ1
10. DQ2

Edit: This is just how I am feeling right now but honestly it could easily change if you were to ask me tomorrow, the series is just so strong.
I totally get it, it's just that type of series.
 
Lovely ST!

Been a fan since I borrowed VIII on the PS2 from my cousin when I was younger... It's always been my go-to JRPG, nothing else scratches that itch like DQ to me.
 
I'm actually a big fan of DQ 1. It's so simple but it's completely playable and hasn't aged at all. Very impressive for a first entry
 
I'm currently on my journey of working through this series! I grew up with FF and have looked down on DQ for most my life, but only very recently came around to give it an honest go, mostly motivated by XI looking so good and wanting to get on in time for the XII hype train.
  1. The first was short and sweet, a surprisingly satisfying package that totally holds up. Love how respawning at the central kingdom now feels like a "bonfire" system through a modern lens, down to just losing resources instead of getting unceremoniously kicked to the title screen, how are there still so many RPGs that do that??
  2. II had its moments but wore out its welcome around the time I had to boat everywhere, and I even played with a fast-forward button. Definitely ran out of steam at its overly difficult ending and lackluster epilogue, wish they kept that "victory lap" tradition going.
  3. III I'm fine just waiting however long it takes for the HD remaster to come out.
  4. Skipped to IV and loved it, so many fun characters and gripping little plot lines, but felt like they all kinda petered out near the end as it eventually boils down to "just go kill the devil man" and a plain happy ever after epilogue. As excited as I was to get that post-game bonus character on my team, once I saw the extra boss is an even more painful punishing version of the previous one I said nah I'm good, I put it down there. I'm excited to revisit that world in DQM:TDP.
  5. V is like everything that impressed me and let me down about about IV and pulled further to the extremes. A shockingly captivating, tragic, heart warming story that has you feeling like you were truly along for the wide for this person's whole life story, it rivals the sort of games it clearly had an influence on (Mother 3), but man does ANY Dragon Quest actually have a good interesting ending? It kinda undermines all the serious stuff that happened throughout the plot when it suddenly snaps back to a retro hard dungeon and boss with no real depth, and then it turns out I gotta grind out about 10 more levels to have any chance. Currently I've only made it to Nimzo's second form and at first I literally thought it was a scripted unwinnable fight sequence. I'm considering looking up the ending and moving on.
I'm somewhat conflicted, I've been looking forward to getting to XI, and it felt like I hit where the series really starts to get good, but it still seems to hit some stumbling blocks, and I hear mixed things about VI? I thought I had a healthy tolerance for RPG grinding, but it gets repeatetive in this series more than most. And if I may say, there's not been a single music track I've heard so far I'd call so much as enjoyable, it's been mundane at best, an adequate replacement for silence, when not just outright obnoxious, meandering, devoid of beauty. This is the JRPG genre, I'm used to the audio design being a feast for the sense at baseline.
 
This series is one of those that I despite lovin JRPG's never really played.
I played a few hours of DQXIS a few years ago but didnt feel it at the time, but plan to return.

I plan to redeem this at some point, if it's going to be DQXIS or DQIII HD2D first - that's the question.
 
I'm currently on my journey of working through this series! I grew up with FF and have looked down on DQ for most my life, but only very recently came around to give it an honest go, mostly motivated by XI looking so good and wanting to get on in time for the XII hype train.
  1. The first was short and sweet, a surprisingly satisfying package that totally holds up. Love how respawning at the central kingdom now feels like a "bonfire" system through a modern lens, down to just losing resources instead of getting unceremoniously kicked to the title screen, how are there still so many RPGs that do that??
  2. II had its moments but wore out its welcome around the time I had to boat everywhere, and I even played with a fast-forward button. Definitely ran out of steam at its overly difficult ending and lackluster epilogue, wish they kept that "victory lap" tradition going.
  3. III I'm fine just waiting however long it takes for the HD remaster to come out.
  4. Skipped to IV and loved it, so many fun characters and gripping little plot lines, but felt like they all kinda petered out near the end as it eventually boils down to "just go kill the devil man" and a plain happy ever after epilogue. As excited as I was to get that post-game bonus character on my team, once I saw the extra boss is an even more painful punishing version of the previous one I said nah I'm good, I put it down there. I'm excited to revisit that world in DQM:TDP.
  5. V is like everything that impressed me and let me down about about IV and pulled further to the extremes. A shockingly captivating, tragic, heart warming story that has you feeling like you were truly along for the wide for this person's whole life story, it rivals the sort of games it clearly had an influence on (Mother 3), but man does ANY Dragon Quest actually have a good interesting ending? It kinda undermines all the serious stuff that happened throughout the plot when it suddenly snaps back to a retro hard dungeon and boss with no real depth, and then it turns out I gotta grind out about 10 more levels to have any chance. Currently I've only made it to Nimzo's second form and at first I literally thought it was a scripted unwinnable fight sequence. I'm considering looking up the ending and moving on.
I'm somewhat conflicted, I've been looking forward to getting to XI, and it felt like I hit where the series really starts to get good, but it still seems to hit some stumbling blocks, and I hear mixed things about VI? I thought I had a healthy tolerance for RPG grinding, but it gets repeatetive in this series more than most. And if I may say, there's not been a single music track I've heard so far I'd call so much as enjoyable, it's been mundane at best, an adequate replacement for silence, when not just outright obnoxious, meandering, devoid of beauty. This is the JRPG genre, I'm used to the audio design being a feast for the sense at baseline.
You can skip the Heartbeat games, at least for now. They're the worst in the series.
 
Awesome OP! My favorite Dragon Quest games are Rocket Slime, Fortune Street (if you want to count it), and Dragon Quest XI. Definitely need to play and actually beat more of them. Realistically, that’s probably a few years away with my backlog so big, but once I start diving in I should be tackling a good handful one after the other. Looking forward to the Dragon Quest III remake and Dragon Quest XII. Hopefully we see DQ3 next month!
 
And if I may say, there's not been a single music track I've heard so far I'd call so much as enjoyable, it's been mundane at best, an adequate replacement for silence, when not just outright obnoxious, meandering, devoid of beauty. This is the JRPG genre, I'm used to the audio design being a feast for the sense at baseline.
VIII's overworld theme is alright, that one stuck in my head while I was playing it. I think at best you can hope for a nice wistful vibe from the overworld or dungeon music, and for the rest of it to be more gentle than it is trite. There's a catchy melody here or there, mostly in the recurring stuff, but it's always been extremely generic old-school classical without much merit imo, and as you get further into the series it really fails to evolve with the times at all in terms of the diversity and quantity of tracks you'd expect from an RPG. It's especially bad in XI where the quality of the music hits an all-time low while the rest of the presentation takes huge leaps forward.

And now that you mention it, ending strong is definitely an issue for the series. Of the ones I've played, VII might be the best there? It did more with its villain than any of the others. I think part of the problem is that DQ has a bad habit of inevitably dropping whatever villain they've built up and then hitting you last minute with this episode's generic incarnation of ultimate evil, who at best has a cool design but probably doesn't get to do much. Off the top of my head, I think more than half of them pull this. VII not doing this and going for a different twist is probably to its benefit, though I can't say I remember the ending super well either.
 
Only played Dragon Quest 9 and 11S before. But enough to consider myself a fan of the franchise.
The Dragon Quest Slime has to be one of the most iconic game monster. Such a simple design too. There has been some amazing Slime merchandises out there that I consider my white whale for my collection of stuff.

DS Slime Speaker

41b0yKHWC+L.jpg


I had this before. It's probably still somewhere in my room within one of the many many boxes. I sure hope it's still in there somewhere. I think about it once in a while. The slime speaker has a felt surface and has a nice squish to it. Not a plushie for sure but still amazing.

Switch Slime controller

51B52SCC3KL._SX466_.jpg
61ZYmOri+XL._SX466_.jpg


For all its impracticality, this is still an amazing device to own. Just for how novel it is. Whenever I happen to be in Japan and digging through their secondhand shops, this is the grail that I'm looking for. Fully expecting this to be at least a couple of hundreds by now.
 
I think part of the problem is that DQ has a bad habit of inevitably dropping whatever villain they've built up and then hitting you last minute with this episode's generic incarnation of ultimate evil, who at best has a cool design but probably doesn't get to do much. Off the top of my head, I think more than half of them pull this
It's a staple of the series, with exception of 1 and 7, all of them do this
 

We got something, people! I'm sure a new acutal trailer will come in the next Direct!
 
Awesome OP!

DQXI is just amazing, I love that game. It’s so full of fun and adventure, every sad moment balanced by one of hope and joy, even in the face of tragedy. It’s a bit weird that you have free movement in combat that doesn’t mean anything when you can select attacks from a menu as normal (and ultimately just wastes time in a game with thousands of battles) but it’s optional, and I’m just struggling to come up with minor quibbles I don’t like about it at that point. I found that act 3 dragged on a bit and required a little grinding as the raw damage the final, final boss does is very high.

If I were to rank the ones I’ve played-
XI
V
IV
VI
VII
VIII
IX?

As such XI was a huge return to form for me, while the DS one was just disappointing. I enjoyed all the others though.
 
Wish we could have access to the majority of Dragon Quest games on modern day consoles. I played DQXI: S a couple years back which was my first Dragon Quest games and was desperate for more only to find out none of them are on any modern consoles (except for the NES games). A damn shame. No idea what Square Enix is thinking with this one.
I feel the same way! I played IX on the DS back in the day too, and XIS a couple of years ago. I would like to become a Dragon Quest fan, but unfortunately there's just no easy way to play most of these games today.

Pretty much all of final fantasy is on steam and every system, but Dragon Quest needs you to spend a fortune on retro consoles
 
Wish we could have access to the majority of Dragon Quest games on modern day consoles. I played DQXI: S a couple years back which was my first Dragon Quest games and was desperate for more only to find out none of them are on any modern consoles (except for the NES games). A damn shame. No idea what Square Enix is thinking with this one.
I feel the same way! I played IX on the DS back in the day too, and XIS a couple of years ago. I would like to become a Dragon Quest fan, but unfortunately there's just no easy way to play most of these games today.

Pretty much all of final fantasy is on steam and every system, but Dragon Quest needs you to spend a fortune on retro consoles
I agree, the phone versions are good, but having the games on console is a must. Years ago Horii was talking about a potentiol IX Remake and how Level-5 would have to do it probably because of the scope. He was open for it though, I hope the higher ups at Square just wake up one day and realize they should get some studio to do the relatively easier ports...
1. DQ5
2. DQ11
3. DQ3
4. DQ8
5. DQ9
6. DQ6
7. DQ4
8. DQ7
9. DQ1
10. DQ2

Edit: This is just how I am feeling right now but honestly it could easily change if you were to ask me tomorrow, the series is just so strong.
Very similar to my list! Just put IV a couple of playes higher and that might be my exact order, but it will also depend on the day for me lol
 
Hugely enjoyed XI S when I played it in 2020, having previously got into the series on DS and 3DS. It took me a long, long time, and while I love Dragon Quest, I'm never able to play multiple games in quick succession, so when they announced Dragon Quest 3 remake in 2021 I was like "oh perfect! I'll wait for that!"

What a fool I was. Hopefully it's due soon. I've always been tempted to go back to XI and play it with 2D visuals.
 

We got something, people! I'm sure a new acutal trailer will come in the next Direct!


HYPE!

I believe it's the entire trilogy being remade now. Only question is, is everything one package, or separate releases with different dates, like IV-V-VI.
 
Great ST, thanks for making this!

Slight correction: Dragon Quest I released in 1986, not 1987.

As for my favourite games:
  1. DQV
  2. DQIV
  3. DQIII
  4. DQVIII
  5. DQVI
  6. DQVII
  7. DQIX
  8. DQII
  9. DQI
I'm still not far in DQXI, that's why I can't really rank it. But it would be top 5 so far.
On certain days, I might rank DQVII higher than it is.

Fun fact: even DQI is a 8/10 for me, so all of the games are masterpieces in my opinion.

Shout out to Dragon Quest Builders 2, the best DQ spin-off of all time.
 
Dragon Quest XI S was my first entry and I loved it.

Even I've never played DQ 3, I knew its cultural impact.

I loved in DQ 11 the moment where the legendary "Adventure" theme from DQ 3 starts (basically at the final act). It motivated the hell out of me to get to the end. After finishing it, I bought DQ 1 to 3 on Switch and finished 1 & 2, but still have to grind quite a lot in 3 to finish it.

 
Great ST, thanks for making this!

Slight correction: Dragon Quest I released in 1986, not 1987.

As for my favourite games:
  1. DQV
  2. DQIV
  3. DQIII
  4. DQVIII
  5. DQVI
  6. DQVII
  7. DQIX
  8. DQII
  9. DQI
I'm still not far in DQXI, that's why I can't really rank it. But it would be top 5 so far.
On certain days, I might rank DQVII higher than it is.

Fun fact: even DQI is a 8/10 for me, so all of the games are masterpieces in my opinion.

Shout out to Dragon Quest Builders 2, the best DQ spin-off of all time.
Wow I read through this multiple times and missed the simplest of typos, embarassing! Thank you for pointing this out!

Another V lover, great to see.
 
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Dragon Quest XI S was my first entry and I loved it.

Even I've never played DQ 3, I knew its cultural impact.

I loved in DQ 11 the moment where the legendary "Adventure" theme from DQ 3 starts (basically at the final act). It motivated the hell out of me to get to the end. After finishing it, I bought DQ 1 to 3 on Switch and finished 1 & 2, but still have to grind quite a lot in 3 to finish it.



You NEED to play the games after 3. 4, 5 and 6 are among the top of the series.
 
I've only played Dragon Quest XI S - but I really enjoyed it.

I do think the third act in that game made for a weak finale though. Wasn't massively keen on it.

Looking forward to future stuff. The upcoming remakes and XII intrigue me.
 
This HD-2D remake is so boring to me. I don't love the look and the games are already available everywhere. Should've been 4 onwards. But we all know they just want to milk III's Japanese success

The current modern versions of I-III look like crap though
 


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