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I'm really hoping this will be one of the first games on the Switch 2. Would mirror how I got Assassin's Creed III as one of my first games for the Wii U.
Historical Yasuke likely wasn't a samurai. He was under the employment of Oda Nobunaga as his weapon bearer though.IIRC, this game features Yasuke, the African Samurai (who really existed by the way) ?
This comes from the team that did AC Odyssey and Immortals. Immortals was one of the best looking ports I've played on Switch. No doubt these people will deliver with Shadows on the successor too.I'm really hoping this will be one of the first games on the Switch 2. Would mirror how I got Assassin's Creed III as one of my first games for the Wii U.
It's absolutely insane how stark the contrast in quality is between III and IV.Same. I bought that at launch. One of the biggest disappointments I can ever remember.
Story wise, I really preferred the story of III, especially how bitter both present and past stories ends.Currently playing Mirage, and while it's the exact same yank as all the others, I love the setting and this has an equally interesting setting. So, extremely cautiously optimistic.
It's absolutely insane how stark the contrast in quality is between III and IV.
No see that's just what the Templar's want you to thinkHistorical Yasuke likely wasn't a samurai. He was under the employment of Oda Nobunaga as his weapon bearer though.
Oh yep, you're right.Historical Yasuke likely wasn't a samurai. He was under the employment of Oda Nobunaga as his weapon bearer though.
honestly with all the games taking place in Japan that have come out since people were desiring an AC Japan game....I feel the idea has kinda lost it's luster
xbox Series I thinkHey, everyone. Taking the opportunity of this Assassinās Creed thread:
ā¢ Is there any way I can experience the entirety of the series? Like, starting from the first game? Is there a console that has the first AC games?
groaning at that "3-day's early access" shit. Ubisoft just can't help themselves can they?Assassinās Creed Shadows for PC, PlayStation 5, Xbox Series X/S & More! | Ubisoft (US)
Official Site. Experience an epic historical action-adventure story set in Feudal Japan! Pre-order now Xbox Series X|S, PlayStationĀ®5, Amazon Luna, macOS as well as Windows PC through the Ubisoft Store and the Epic Games Store.www.ubisoft.com
no, those are great. I want more of thosegroaning at that "3-day's early access" shit. Ubisoft just can't help themselves can they?
...Which, funny enough, is a role that required too much trust to not be given your own set of armor and be considered a samurai.Historical Yasuke likely wasn't a samurai. He was under the employment of Oda Nobunaga as his weapon bearer though.
That needed modernity has been found in a fully dynamic lighting system, in which the radiance from sunlight, torches, and lanterns can illuminate both the land and you. Escape into the shadows, though, and youāre invisible. And if you canāt escape the light, you can snuff it out ā lamps (or their carriers) can be eliminated to create pools of darkness. If, like me, you were raised on Splinter Cell, this is all very enticing.
āParkour has always been something that's pretty iconic and pretty core to the stealth experience because they go hand-in-hand,ā adds Jonathan Dumont, Assassinās Creed Shadowsā creative director. To enhance the parkour, the team has given Naoe a grappling hook. āIt's all physics-based, so there's a little bit of improbability sometimes when using it,ā he says. āThere's a danger to using it, but you could also perform assassinations from it.ā
These shinobi skills make Naoe the ideal choice for players who want to get back to an Assassinās Creed thatās actually about assassins. But the sneaking systems also pull on other aspects of the stealth genre that Creed has typically ignored. For instance, enemies can now be knocked out, unlocking the option for a more pacifist playthrough.
Much of Shadowās new design is focused on creating a living, reactive world. You can see that in the dynamic lighting and destruction, but thereās a much greater system at play: seasons. The open world progresses through spring, summer, autumn, and winter, with each new period bringing its own weather conditions and terrain shifts. While this helps lend a sense of realism to the land ā dynamic winds will procedurally blow swirls of pollen in the spring and pull leaves from branches in the fall ā each season can have a dramatic impact on gameplay.
These seasonal conditions affect the entire map, which covers the central area of Japan ā the provinces where Oda Nobunaga organised his stronghold and the unification of the country. In terms of area, the region is similar in size to Assassinās Creed Originsā Egyptian map, although based on a more realistic scale ratio. āBecause castles took a lot of space, and we really wanted the mountains to feel like mountains, [weāve made] the environments feel wider in the game,ā reveals Dumont.
āIt's less of āfollow a quest up to a pointā, but it's much more, āI want to do thisā and then you'll find the way how to do it,ā says Dumont. He notes that the campaign is still very much objective-based, but that players will have a little more agency in how they go about things now. This is partly exemplified by a change made to Assassinās Creedās iconic synchronisation points. Visiting them in previous games used to plot up to a dozen new objective markers on your map, telling you exactly where to find new activities. In Shadows, theyāre now simply vantage points to be climbed, from which you can look around and spot highlighted locations worth seeking out.
Same here. I had loved II so much and was so excited III would be available from the start on the Wii U. And then it turned out to be an incredibly dull game.Same. I bought that at launch. One of the biggest disappointments I can ever remember.
Honestly, I don't expect any studio or publisher make reference to the successor before the full reveal. Not even a hint.No Switch 2 announcement . Expectable but would be cool if some insiders tell us to expect it on Switch 2 or not.
No Switch 2 announcement . Expectable but would be cool if some insiders tell us to expect it on Switch 2 or not.
The temptation to get this day one for the Series S might quickly strip away my patience to see if this comes to the Switch 2. Hope we get more clarity on everything by the end of the year.
Why wait? I expect Ubisoft to already have devkits, the game releases this November and Nintendo may reveal the console by then.My gut says that Ubisoft will want to put out at least Valhalla and Mirage on Switch 2 first, maybe Origins.
I think they should put out Shadows sooner than later though.
My gut says that Ubisoft will want to put out at least Valhalla and Mirage on Switch 2 first, maybe Origins.
I think they should put out Shadows sooner than later though.
Ubisoft should come out swinging at the Switch 2 reveal and announce;Why wait? I expect Ubisoft to already have devkits, the game releases this November and Nintendo may reveal the console by then.
It would be a very strong showing for both Ubisoft & Nintendo to have this game as part of a Switch 2 third party sizzle reel. Ubisoft gets an immediate share of the Switch 2 pie, Nintendo effectively showcases the console as a current-gen machine instead of a last-gen port tablet.
Ubisoft should come out swinging at the Switch 2 reveal and announce;
Unity and Syndicate
Origins, Odyssey and Valhalla
Mirage and Shadows
All day one.
My gut says that Ubisoft will want to put out at least Valhalla and Mirage on Switch 2 first, maybe Origins.
I think they should put out Shadows sooner than later though.
I think they all will come in time but Ubisoft would benefit the most on the Shadows on the launch day as it is the most recent game. This is gonna be one crowded launch day and old ass ports won't stick out. Even Mirage, which wasn't a big hit and recently hit mobile devices.Ubisoft should come out swinging at the Switch 2 reveal and announce;
Unity and Syndicate
Origins, Odyssey and Valhalla
Mirage and Shadows
All day one.
Unity and Syndicate are still quite buggy games and in dire need to be remastered.
Oh, I thought people liked Mirage, especially since it was, what, only $50 at launch?Even Mirage, which wasn't a big hit and recently hit mobile devices.
Pick up "Hideyoshi" by Mary Elizabeth Berry. Hashiba Hideyoshi (later Toyotomi Hideyoshi) was the second unifier of Japan, but started as a peasant that came into Oda Nobunaga's service, and continued to climb the ladder over the course of his career.I want to read some Japanese history on the shogunate and stuff. Any good resources recommendations?
It did do very wellOh, I thought people liked Mirage, especially since it was, what, only $50 at launch?
The list of studios working on this game is bonkers.
Did Ubisoft had a studio in Tokyo and Osaka? I dont remember when that was a thing, granted it been a while since I played an AC game.
to be fair Ubisoft having piss poor management with there 100 dev teams has been know for about a decade now...yeah this industry isn't heading in a good direciton
Assassin's Creed Mirage will be coming to iOS next month. It is not available on mobile right now, and will not be on Android.I think they all will come in time but Ubisoft would benefit the most on the Shadows on the launch day as it is the most recent game. This is gonna be one crowded launch day and old ass ports won't stick out. Even Mirage, which wasn't a big hit and recently hit mobile devices.
Syndicate/Unity and Origins/Odyssey/Valhalla should come to all platforms as remastered collections later. Unity and Syndicate are still quite buggy games and in dire need to be remastered.
Oh, I thought it was released with RE games last year. The point still stands though, Ubisoft will go for most recent game for the successor launch day.Assassin's Creed Mirage will be coming to iOS next month. It is not available on mobile right now, and will not be on Android.