Unpopular positive opinions

Waluijob

Embracer of the Wah
Pronouns
He/His
The Duke controller was a great controller and felt great in my hands even as a 13 year old.
 

Sam Albro

Rattata
Pronouns
He/Him
Metroid: Other M has good bones and could be reworked into a good game.

It would require minor changes to gameplay, but they'd have to gut the plot and cutscenes.

The game's real problems are it's treatment of Samus specifically, and of women in general.

You'll see me argue about this in every thread that brings up Other M.

The biggest gameplay problems with Other M are the blind pixel hunts when scanning, and the concessions made to fit the game on a single Wii Remote. Let that game breath on a Pro Controller and it would improve dramatically.
 

Reinhard Schneider

Piranha Plant
Pronouns
He/Him
This one comes from a twitter conversation i read before going to bed tonight, but

Mercury Steam was ALWAYS good

Like or not their contribution to the Castlevania series, Lords of Shadow was a high quality game that tried to shake up the series like Symphony of the Night did and had an amazing worldbuilding and characterisation, gameplay was solid and traversal was highly enjoyable.

In fact, you can find a lot of the LoS: Mirror of Fate DNA in Metroid Dread. Mirror of Fate had a very similar structure to what Dread is: Independent areas that are connected both by direct accesses and portals, whole sections unaccessible until you get the necessary power in another area, dark, moody environments with lots of colorful details...

It saddens me how the opinions of a rabid section of the Castlevania fanbase has seeped into the general gaming consensus. Mercury Steam had a blunder: Lords of Shadow 2, but their other games are incredible.
 

xsquiddox

Darkness within Darkness
Contributor
Pronouns
He/Him
I love Castlevania lords of shadow all 3 games. And i grew up with igavanias/metroidvanias. But i can see why most ppl find them bad or mediocore. It's a nice guilty pleasure of mine.
 

GamerJM

Cappy
This one comes from a twitter conversation i read before going to bed tonight, but

Mercury Steam was ALWAYS good

Like or not their contribution to the Castlevania series, Lords of Shadow was a high quality game that tried to shake up the series like Symphony of the Night did and had an amazing worldbuilding and characterisation, gameplay was solid and traversal was highly enjoyable.

In fact, you can find a lot of the LoS: Mirror of Fate DNA in Metroid Dread. Mirror of Fate had a very similar structure to what Dread is: Independent areas that are connected both by direct accesses and portals, whole sections unaccessible until you get the necessary power in another area, dark, moody environments with lots of colorful details...

It saddens me how the opinions of a rabid section of the Castlevania fanbase has seeped into the general gaming consensus. Mercury Steam had a blunder: Lords of Shadow 2, but their other games are incredible.

Weirdly enough, the only MercurySteam game I've ever played is Mirror of Fate, because I liked the idea of melding action-based Castlevania with the Metroidvania formula but not in a way that's too nonlinear (as someone who likes action games and loves the OG Castlevania games, but doesn't care for Metroidvanias much in general) so I decided to give it a chance. I remember it being fun but clearly not very high budget, definitely lacking the polish of most of Konami's other CV games and feeling a bit wonky in some areas. I was correct about melding the LoS-style Castlevania game with the Metroidvania style being a winning formula, though; I thought it was a cool enough combo that the game kind of succeeded just off the basis of it alone. It's disappointing a 2D action game of that kind with higher budget/polish hasn't really been attempted to my knowledge.
 

MaitreWakou

Famicom Dog & Cat Club
Pronouns
He/him
Super Mario Sunshine isn't an embarassment in comparison to other 3D Mario games. It's unique, fun, a bit janky here and there but not buggy (if you know the game's physics, it'll react exactly as you want it to react. Yes, even in the pachinko level.)
And its world building is still the best out of all the Mario games.
 

Reinhard Schneider

Piranha Plant
Pronouns
He/Him
Weirdly enough, the only MercurySteam game I've ever played is Mirror of Fate, because I liked the idea of melding action-based Castlevania with the Metroidvania formula but not in a way that's too nonlinear (as someone who likes action games and loves the OG Castlevania games, but doesn't care for Metroidvanias much in general) so I decided to give it a chance. I remember it being fun but clearly not very high budget, definitely lacking the polish of most of Konami's other CV games and feeling a bit wonky in some areas. I was correct about melding the LoS-style Castlevania game with the Metroidvania style being a winning formula, though; I thought it was a cool enough combo that the game kind of succeeded just off the basis of it alone. It's disappointing a 2D action game of that kind with higher budget/polish hasn't really been attempted to my knowledge.
I would argue that for 3DS it was a pretty high budget game, it feels a bit rushed, but it was pretty well developed for the platform.

It's a shame how mismanaged the pre-release period was, with Dave Cox saying out of the blue that they had HD assets and stuff and killing all the hype for the 3DS version.

And then it turned out the 3DS version was the superior version. MoFHD suffered from an excess of bloom, and it ran at 30 fps if i recall correctly?
 

Ozeiyo

Rattata
Pronouns
He/him
Super Mario Sunshine is a wild ride. Its controls are incredible, and other than a couple bullshitty stages, it has aged amazingly. Perhaps one of the best games of the GC. It was my favourite to replay out of the 3DAS collection.

Games like the Last of Us 2, Red Dead Redemption 2, God of War (2019) are a genuine plague on creativity in the game industry and are profoundly awful games. I say this as someone who loved RDR2 and GoW.

You. I don't know who you are, but I like you (that said, I have an unopened copy of RDR2 for the Xbone)
 

Ozeiyo

Rattata
Pronouns
He/him
Federation Force was a fun game with very minor problems and the negative overreaction to it was overblown.

I haven't tried it yet, but I think this could well be the case. Federation Force was the wrong game at the wrong time. Had it come out after Samus Returns and the announcement of MP 4, i fel like it would've been received better.
 
I haven't tried it yet, but I think this could well be the case. Federation Force was the wrong game at the wrong time. Had it come out after Samus Returns and the announcement of MP 4, i fel like it would've been received better.
I'm seriously hoping we get a switch port at some point. Make it a free NSO game to hype people for prime 4 or something.
 

ngpdrew

Rattata
Pronouns
He/Him
Kirby 64 is the worst game in the series. The levels are bland and lifeless. The gameplay is maddeningly slow, even by Kirby standards. Combining abilities is cool, but it isn’t worth the abilities not having unique costumes associated with them.
 

Kanhir

nada nos puede frenar
Founder
Co-signing the love for Sun and Moon. It had an agonising start with the characters stopping you every five seconds to point something out, and the route design was subpar, but it had so much charm and character oozing out of it that you just didn't care. It really felt like someone's passion project, and the most adventurous Game Freak have been in a long time, maybe even outdoing 5th gen. Poké Pelago was also a stroke of genius.

I wish it hadn't had so much negative reception, because I really would have loved the series to go more in that direction instead of resetting in gen 7.
 

randomengine

Cappy
Contributor
Pronouns
He/Him
I think Zero Time Dilemma is amazing and just as good as the other two games in the Zero Escape series and has some moments and scenes that are better than the other two (just like each of the other two have fantastic scenes not in the others). I often feel that pitting members of the same trilogy against each other is counter-productive. The whole trilogy is solid and worth playing.
 

Sheldon

the murkiest scam
I have a lot but I'll just keep it brief for now.

Super Mario 3D Land is is hella underrated, and I like it a lot more than its sequel. I actually largely prefer the linear 3D marios over the sandbox titles.

Castlevania 64 wasn't particularly good, but it had the right idea. If they had worked on improving it with proper sequels, we could have potentially gotten a great 3D take on Castlevania.
How do I yeah half a post?

No shade against Castlevania 64. I just never played it to be able to support your cause.

Co-signing the love for Sun and Moon. It had an agonising start with the characters stopping you every five seconds to point something out, and the route design was subpar, but it had so much charm and character oozing out of it that you just didn't care. It really felt like someone's passion project, and the most adventurous Game Freak have been in a long time, maybe even outdoing 5th gen. Poké Pelago was also a stroke of genius.

I wish it hadn't had so much negative reception, because I really would have loved the series to go more in that direction instead of resetting in gen 7.
Moon is one of the best Pokemon games I have ever played and UltraMoon was the absolute worst. The region's setting and designs fit perfectly for the journey of a new trainer and Lillie's little arc exemplified the kind of stories I prefer Pokemon games to tell.

I wonder how S/M would have fared in public perception over time had US/UM never released. Some people disliked the linarity from the start, but a lot only overdosed on it the second time around.
 

maniacmaison

Art bitch
Pronouns
He/Him
Yeah, I agree with Kanhir and Sheldon. I’ve never replayed Moon because you can’t skip cutscenes or scenes when they stop you to point something obvious, but I really really enjoyed the first time through. The charm it has is only matched (for me) by Heartgold and Soulsilver. And regional forms is the single best addition to the series, it just gives them a great excuse and the best way to rethink and or redeem certain pokémons. The post story with the ultra beasts hunt was very very cool, I liked that concept so much. I hope it comes back again in the near future.

And this theme, it may sound cheesy but I had goosebumps when I started the game and it played while you were greeted by the professor:

I also played USUM and didn’t like it as much because of how they changed the story for the worse. It wasnt necessary, interesting or well executed, so why? Post story was fan service but it was cool.

I guess Black/White and Sun/Moon are what keeps me excited for gen 9, knowing that in those second generations they switch things up, try new ideas and do what I like more. I liked Sword a lot, but I was let down by the way they handled the story, especially towards the end, and overall the game felt on the safe side of things.
 
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Poru 🐊🐰

Green Tailed Bunny
Pronouns
He/Him/His
Outside of the ending of the story...I actually really liked Sword and Shield a whole lot.
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OP
OP
Yzz

Yzz

Shy Girl
Pronouns
She/Her
Co-signing the love for Sun and Moon. It had an agonising start with the characters stopping you every five seconds to point something out, and the route design was subpar, but it had so much charm and character oozing out of it that you just didn't care. It really felt like someone's passion project, and the most adventurous Game Freak have been in a long time, maybe even outdoing 5th gen. Poké Pelago was also a stroke of genius.

I wish it hadn't had so much negative reception, because I really would have loved the series to go more in that direction instead of resetting in gen 7.
You are having too much internet if you think that Sun / Moon had a negative reception.
 

7threst

Harry Muesli & De ontdekking van de zemel
Pronouns
He/him/his
This one comes from a twitter conversation i read before going to bed tonight, but

Mercury Steam was ALWAYS good

Like or not their contribution to the Castlevania series, Lords of Shadow was a high quality game that tried to shake up the series like Symphony of the Night did and had an amazing worldbuilding and characterisation, gameplay was solid and traversal was highly enjoyable.

In fact, you can find a lot of the LoS: Mirror of Fate DNA in Metroid Dread. Mirror of Fate had a very similar structure to what Dread is: Independent areas that are connected both by direct accesses and portals, whole sections unaccessible until you get the necessary power in another area, dark, moody environments with lots of colorful details...

It saddens me how the opinions of a rabid section of the Castlevania fanbase has seeped into the general gaming consensus. Mercury Steam had a blunder: Lords of Shadow 2, but their other games are incredible.
This so much. The music in LoS was also completely amazing and fits the tone so well! And let's not forget the amazing voice acting in LoS too.
 

Falcatops

Cappy
Founder
Pronouns
He/Him
Co-signing the love for Sun and Moon. It had an agonising start with the characters stopping you every five seconds to point something out, and the route design was subpar, but it had so much charm and character oozing out of it that you just didn't care. It really felt like someone's passion project, and the most adventurous Game Freak have been in a long time, maybe even outdoing 5th gen. Poké Pelago was also a stroke of genius.

I wish it hadn't had so much negative reception, because I really would have loved the series to go more in that direction instead of resetting in gen 7.

You are having too much internet if you think that Sun / Moon had a negative reception.

Sun/Moon had amazing reception, and they’re Gen 7. SwSh are Gen 8.
 

Clix

Actually likes NSO
Co-signing the love for Sun and Moon. It had an agonising start with the characters stopping you every five seconds to point something out, and the route design was subpar, but it had so much charm and character oozing out of it that you just didn't care. It really felt like someone's passion project, and the most adventurous Game Freak have been in a long time, maybe even outdoing 5th gen. Poké Pelago was also a stroke of genius.

I wish it hadn't had so much negative reception, because I really would have loved the series to go more in that direction instead of resetting in gen 7.
Sun and Moon surpassed Diamond and Pearl as my series favorites by far. Everything about it was just as you said, love into it.

Did it have a negative reception though? I felt most detractors were a small group of people as we get into almost every new entry.
 

byDoS

Rattata
Negatives:

Kojima is an average game creator and a terrible movie director.

The Uncharted franchise is super overrated.

How can people actually like Animal Crossing games are beyond me..

Heavy Rain is terrible (and super predictable)


Positive:

Portal 2 is one of the best games ever made and has a brilliant writting.

Just a few companies are as talented as Retro Studios - and Monolith is not one of them.

In a modern life routine, being a Nintendo exclusive gamer is more than enough, sometimes it's even excessive

Switch represents the golden (platinum?) era of Nintendo in a better way than the SNES ever could.
 

SuperFakerBros

Complete Rando
Pronouns
He/Him/His
Negatives:

Kojima is an average game creator and a terrible movie director.

The Uncharted franchise is super overrated.

How can people actually like Animal Crossing games are beyond me..

Heavy Rain is terrible (and super predictable)


Positive:

Portal 2 is one of the best games ever made and has a brilliant writting.

Just a few companies are as talented as Retro Studios - and Monolith is not one of them.

In a modern life routine, being a Nintendo exclusive gamer is more than enough, sometimes it's even excessive

Switch represents the golden (platinum?) era of Nintendo in a better way than the SNES ever could.
We've kinda done away with the negative unpopular opinions 😋
 

sir_AnGer

I like trains.
Pronouns
he/him
Bravely Default's second half was actually quite clever and I had fun with it.

Visual Novels/ADVs are not just click-to-read-text, quite a few require attention and careful consideration.

The Last Story and Pandora's Tower were great games and they should be re-released.
 

Clix

Actually likes NSO
Bravely Default's second half was actually quite clever and I had fun with it.

Heck yeah! The twist was cool and it was only a slog if you went ahead to do everything after the jump. Turn off random encounters and beeline.
 

Puddington

Rattata
— Out of more than 50 physical 3DS games, one of my favorite 3DS games (next to Monster Hunter 4 Ultimate and Fire Emblem Echoes: Shadows of Valentia) is … Paper Mario: Sticker Star. It‘s also my favorite Paper Mario game.
Agreed on Sticker Star. It's the only one I could bothered to beat and I sometimes think about replaying it.
 
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PeachyBlitz

Behave but no beehive.
Pronouns
She/her
Other M ideas were great on paper, only the execution was poor.

- Making Samus more human and more involved was a good idea.
- Adam design and overall role is very good.
- The Gameplay is ok and was only bad because TPS standards weren't that established back then.
- The fight with Ridley was only second to the fight against him in Samus Returns...

There were a lot of good in it.
 

Snow Halation

Rattata
Pronouns
He/Him
If YIIK released in the 2012-2015 range, it would be seen as a cult classic and the Allanson brothers would have a similar place in the indie game discourse as Jonathon Blow and Toby Fox.
 

Red Monster

Rawr
Founder
Pronouns
He/Him
Final Fantasy XIII is the best Final Fantasy game, Lighting is also the best Final Fantasy protagonist.
I agree, and FFXIII is my most wanted Switch port. But now that Kingdom Hearts is getting the cloud treatment from Square, I don’t think that will ever happen.
 

lightning16

Rattata
I think I've got some positive ones:

Inti Creates is one of the best developers around right now but go largely unnoticed due to the scope and budget of their games, and it basically goes back to their start when they were creating the best Mega Man games in the entire series with the Zero series, ZX, and Mega Man 9 and 10. Blaster Master Zero trilogy was fantastic, and they were able to successfully create their own Mega Man "clone" with Gunvolt and pulled it off very well. I haven't played their Bloodstained games yet (they're in the backlog) but I have no trouble believing they're better than the actual original Bloodstained title.

I'll take the exaggerated characterizations of 3DS era Fire Emblem over the very flat supporting casts of the GBA games in a heartbeat. Some of the characters in Awakening and Fates were a bit annoying but overall I liked those casts far more than the ones in the GBA games. And I can actually remember more than one or two of them. I don't think I could tell you a single character from FE7 outside of the 3 main characters and I last played the game back in 2018. I haven't played Fates since release and I can tell you about wayyyyy more characters. For the record I like pretty much every game in the series besides Echoes so I'm not trying to say the GBA games are bad or anything. FE's always had a winning formula as far as its basic gameplay systems go.

Shantae and the Seven Sirens is the best game in the series and nobody played it. In my opinion it's the best game in the franchise and the most similar to traditional metroidvania game design. It's not in my top tier for the genre, but it's something I'd rank aside other very fun games like the Guacamelee games.

Tokyo Xanadu has the best moment-to-moment combat I've played in a Falcom game. Playing through dungeons trying to maintain combos as long as possible and going for the highest ranks was genuinely a ton of fun. The story doesn't hold up very well in the final acts and gives off very typical "light novel" type vibes other modern Falcom games give off, but this game was a lot of fun and I think it's underappreciated.

Very few (if any) JRPGs actually require grinding and, since it's very seldom (if ever) required, the concept of grinding in JRPGs is a nice way for players to tailor their own experience in the sense that they can make themselves as weak or as strong as they want if they're willing to put in the time to do it. I've had games where I've sat there for a little while purposely getting a bit ahead in the level curve so I could absolutely trounce things. But I'm a weirdo who sometimes likes to chill and just beat stuff up in JRPGs for a while.
 

TheMoon

(not a sphere)
Pronouns
He/Him
-Hey! Pikmin
-Star Fox Zero
-Metroid Prime Federation Force
are great, well made games.

Dillon Dead-Heat Breakers is an overlooked banger

Code Name S.T.E.A.M. is one of the freshest approaches to the tactics genre in the post XCOM era.

Resident Evil 3 Remake is fantastic.

Pikmin 3's (post-release updated!) touch controls are the secret best way to play that game.

Nintendo Land was the best showpiece launch game for any platform released in the last decade.

Other M ideas were great on paper, only the execution was poor.

- Making Samus more human and more involved was a good idea.
- Adam design and overall role is very good.
- The Gameplay is ok and was only bad because TPS standards weren't that established back then.
- The fight with Ridley was only second to the fight against him in Samus Returns...

There were a lot of good in it.
Bonus: Other M was a really good game weighed down by some narrative nonsense. (I even got on fine with the controls but I can see why a lot of people don't like them).
 

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