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People will always be upset when prices go up, as they should be. There's a difference in people being upset because prices went up, and people saying "this is so bad it would be cheaper to port my game to another engine".I still think adding an x% royalty fee on future sales (and let's say, specifically future sales of games not released before 1/1/24, to make it as "fair" as possible) would've been met really negatively, because 3 months is very short notice in game development and the whole thing would've still felt like extortion.
But it... wouldn't have been met quite as badly as what's happening now, that's for sure.