theweirdguy
Team January
Sakurai with advice on animating attack poses. He's going to give out every secret to making Smash at some point.
It’s all part of the master plan so that Smash can continue being made even without his involvement, which frees him up for other game dev projects! Let’s go, Meteos 2!Sakurai with advice on animating attack poses. He's going to give out every secret to making Smash at some point.
I'm surprised he didn't say, "And then the Kirby series mysteriously came to an abrupt end" at the end of that one.
So much this. He always makes it sound like everyone owes him something, and that only he's capable of getting anything done, and that even he believes that it's just him doing it all alone.
I agree, one does have to wonder how things went for the other people who made these games too. I refuse to believe that literally nobody else contributed/suggested anything to them.
Can't wait till he talks about how famous Meteos was
Not gonna lie, this comes off as some real "bitch eating crackers" energy. He's thanked other people several times throughout these videos and the Smash presentations."Look, I'm not a fucking idiot like Shinya Kumazaki who just makes the same shitty Kirby games over and over again"
But that's the problem. We don't know if he is to be believed when he says that. We never know about what exactly those people are to be thanked for. We never hear about their side of the story.Not gonna lie, this comes off as some real "bitch eating crackers" energy. He's thanked other people several times throughout these videos and the Smash presentations.
"Look, I'm not a fucking idiot like Shinya Kumazaki who just makes the same shitty Kirby games over and over again"
But that's the problem. We don't know if he is to be believed when he says that. We never know about what exactly those people are to be thanked for. We never hear about their side of the story.
He just makes it sound like it's just him making games alone in his basement, and there are people who unironically believe that's the case. Did he say there was some group called Qbist that assisted with these? Would help to hear from any of them on what their contributions were, and if they had any other ideas or disputes with him. Does his supposed "No Kirby games I wasn't involved with" rule carry over here too, if that rule exists? (To say nothing of how there are people who think he still makes Kirby games)
I don't think you actually read the second one. If you're going to do that, at least quote just the first.Please tell us where Sakurai hurt you.
Wasn't that just some one-time thing? It's just that every time Sakurai brings up Kirby, he always goes out of his way to remind everyone that only the four Kirby games he made exist, and all the others were never made. It's not 100% true, but he gives that off a lot.
...ffs people I don't think Sakurai really meant to be like "I did everything and everyone owes me everything" when he was purposefully hands off other Kirby projects (Kirby's Dream Land 2 & 3, Kirby 64, for example) just because he didn't want to influence the projects.
wut, no, he only said which ones he made, the YouTube channel is about his works and his vision of it.Wasn't that just some one-time thing? It's just that every time Sakurai brings up Kirby, he always goes out of his way to remind everyone that only the four Kirby games he made exist, and all the others were never made. It's not 100% true, but he gives that off a lot.
Fine, but maybe I think the reason he gives off this "me" energy so much is because of how he often tells things from just his perspective.wut, no, he only said which ones he made, the YouTube channel is about his works and his vision of it.
Also, always? I think you really need to cool off because I'm 100% certain Sakurai does not mean the rest didn't exist in any way, he doesn't talk about them because he wasn't involved in them.
that's the point of the channel, though. his experiences working on gamesFine, but maybe I think the reason he gives off this "me" energy so much is because of how he often tells things from just his perspective.
And this is still saying nothing about how others on the teams, for these videos or his games, handled things.
This channel is literally about him though, like the moment he uploaded a video showcasing every game he worked on at the start of the channel should have told you the point of view the channel is taking?Fine, but maybe I think the reason he gives off this "me" energy so much is because of how he often tells things from just his perspective.
And this is still saying nothing about how others on the teams, for these videos or his games, handled things.
Fine, but maybe I think the reason he gives off this "me" energy so much is because of how he often tells things from just his perspective.
And this is still saying nothing about how others on the teams, for these videos or his games, handled things.
Even well before this channel was started, he's kinda always been like that in most of his writing, Famitsu and the like.This channel is literally about him though, like the moment he uploaded a video showcasing every game he worked on at the start of the channel should have told you the point of view the channel is taking?
But on Famitsu, it's literally about him too! Like, he writes about himself, not about others.Even well before this channel was started, he's kinda always been like that in most of his writing, Famitsu and the like.
I don't think you actually read the second one. If you're going to do that, at least quote just the first.
Then read the second one again.
Eh, all I did there was ask about how other people working with him went through it. There’s all the narratives out there about how he can “do it all”, which is what made me bring all that into question. It’s just not something that we hear a lot about, if at all. Perhaps it’s all that perceived stuff about him that initially got me rattled; I don’t hate him, just put off by such misconceptions about him, and wish they could be stomped out. Well, not that there’s anything that could be done about that.I... Have? I'm not sure what exactly you mean here.
Eh, all I did there was ask about how other people working with him went through it. There’s all the narratives out there about how he can “do it all”, which is what made me bring all that into question. It’s just not something that we hear a lot about, if at all. Perhaps it’s all that perceived stuff about him that initially got me rattled; I don’t hate him, just put off by such misconceptions about him, and wish they could be stomped out. Well, not that there’s anything that could be done about that.
For a bunch of the large AAA games I agree, but there are still plenty of games with memorable, iconic music being made. In the last decade (and just off the top of my head on the Switch), we’ve had stuff like Megalovania (Undertale), Jump Up Superstar (Mario Odyssey), Strike the Earth (Shovel Knight), Calamari Inkantation (Splatoon), Life Will Change (Persona 5), and Lifelight (Smash Ultimate).My issue with modern-day music in games, is the lack of memorable melodies and any identity. They are actively trying to be forgettable, so you can focus on other aspects of the game.
Breath of the Wild does music effectively, though.. I think of the towns, bosses and the Hyrule Castle songs constantly. The ambiance sounds for 80% of the game, makes actual music feels much more impactful.
but overall, I don't think any game in the last decade presented a SMB 1-1 or Green Hill Zone kind of composition that will become iconic.
I'll give you Megalovania and Strike the Earth...For a bunch of the large AAA games I agree, but there are still plenty of games with memorable, iconic music being made. In the last decade (and just off the top of my head on the Switch), we’ve had stuff like Megalovania (Undertale), Jump Up Superstar (Mario Odyssey), Strike the Earth (Shovel Knight), Calamari Inkantation (Splatoon), Life Will Change (Persona 5), and Lifelight (Smash Ultimate).
Kind of a weird conclusion when Nintendo went out of their way to make older games more accessible at times. Best example would be Mario Advance 4 where the re-release gives you all 38 e-reader levels from the start. Something you can't even do in the original physical release. (it can only save up to 32)I wonder if there will ever be a time in the future when Nintendo has too many quality retro games to where a person could be satisfied with only playing games offered with a Nintendo membership.
But I feel like with Nintendo they'll still make some of their older games hard to get, just to be able to resell them again.
Better get the sequel on the Xbox 360 marketplace before its goneI have never played Meteos for some reason. Any change we get a modern version?