Happy December to everyone
One day, we'll know what's up in that planet T_T
It's the 6th anniversary of XB2! Gonna replay this in my December vacations
One day, we'll know what's up in that planet T_T
Damn rightDamn 6 years since the GOAT released. Hope Monolith makes a game that reaches the peaks of 2 on Switch 2.
legendDamn right
Well it's officialy the anniversary on the west, and I did get that t-shirt, so , off to work
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Thought some Dragon Quest fans might be interested Yuji Horii mentioned he is playtesting the Dragon Quest III HD 2D remake. Maybe we’ll finally hear something soonish.
Take it from a veteran, this won't end wellI will bet
but but butMan seeing Airy art every time the Asano crew talks is just a delight. Perfect character indeed.
that shit blew my mind as a 13 year old 3DS boybut but but
airy lies
yyyyyyupthat shit blew my mind as a 13 year old 3DS boy
yyyyyyup
Gave me the cold neck chills
Bravely Default in my top 10 fave games. Bravely Second's job more inventive but 1 is just special. I need to do BD2 soon myself .Bravely Default is one of my all time favourites and I keep itching to replay it but I just don't have that time. Rather play BD 2 which I still haven't because it seemed like a step down and, again, time. They should port BD to Android so I can play it easily on the train lolIt's also one of the reasons I didn't hate the repeats as much as many. I saw Airy's wings changing throughout the loop and figured out it was a countdown. Then J saw the Airy Lies thing... doing the altered side quests and wondering how exactly everything will play out made the repeated boss fights/crystal sequences not as annoying.
I also thought you were supposed to not pray at those parts but that didn't work lol
Kingdom Hearts 1 is a very tough game and the Colosseum is one of the toughest parts. You are not alone.Hold on, is it just me or is this colosseum in KH1 a royal pain? Like is this a well known difficulty spike or do I just suck
Which part?Hold on, is it just me or is this colosseum in KH1 a royal pain? Like is this a well known difficulty spike or do I just suck
Ever since the GBA handhelds have been synonymous with RPGs to me and it was XC2 that convinced me that the Switch generation was going to be a great time for RPG fans. Sure enough the Switch has become an excellent home for the genre with titles ranging from classics to all-new experiences.Switch RPGs peaked here for me. Of course many fantastic games came after but it's nuts that when I think of "best Switch RPG" my mind goes to this game from the console's first year.
I’m doing that, but what would you say a good level is to take him down?Which part?
Cerberus is a notoriously difficult early game boss and you're better off putting it off until you clear Deep Jungle.
Level doesn't really matter (which is another way of saying I have no idea) but if you have Cure then you just hit it and dodge roll away. Equip whatever you've got, use items, and generally just play very slowly with quick pokes.I’m doing that, but what would you say a good level is to take him down?
My game of the year, it’s really, really good!I may have just bought another RPG to add to my growing list of RPGS to play, I picked up Octopath Traveller 2 after reading a few threads about the game on this very forum. Got it for £25, might actually play it over the Christmas break as it seems that sort of game.
This was a fun roundup of some of the less talked about indie rpgs, quite a few of them are on Switch
This was a fun roundup of some of the less talked about indie rpgs, quite a few of them are on Switch
Square Enix trademarks Visions of Mana, Pixelight in Europe and Australia www.gematsu.com/2023/12/square-enix-trademarks-visions-of-mana-pixelight-in-europe-and-australia
On one hand, that area feels a bit too big and has SO much going on in it. But on the other, can't beat this music track:I think I’m in the final area in Shin Megami Tensei V, where I have to get the three keys and seize the Throne with a capital T. Obviously means this is the opportune time to revisit the previous areas and clean out the sidequests lol
Happy 1 year to Chained Echoes! You should check this game out if you like turn-based battles with a unique twist, FF6 and Chrono Trigger vibes, and a lot more!
Happy 1 year to Chained Echoes! You should check this game out if you like turn-based battles with a unique twist, FF6 and Chrono Trigger vibes, and a lot more!
Happy 1 year to Chained Echoes! You should check this game out if you like turn-based battles with a unique twist, FF6 and Chrono Trigger vibes, and a lot more!
Sega would kinda be bordering on too many JRPGs at that point, they already have P3, Infinite Wealth, Unicorn, and Metaphor. Not that I'd complain about more SMTAnd as an SMT follow-up, Metaphor being confirmed for Fall 2024 (I'd put money on it targeting late October/early November) lines up nicely with my hopes for another Atlus game being between Persona 3 and it. Likely a port or remaster of some kind, hopefully SMT-related, but maybe SMTV:A? Something? I'm hopeful!
On one hand, that area feels a bit too big and has SO much going on in it. But on the other, can't beat this music track:
Yeah Chained Echoes and Octopath II are both on my shortlist of RPGs to buy on saleHoping for a sale like every other rpg on my wishlistI do badly want to play it though
I really enjoyed the anime for that, so I’m looking forward to further impressions you have down the line heheAtelier Ryza!
Yeah Ryza 1 is the slowest regarding pacing, with that said at the point you mentioned things start happening faster and you have more tools as well.I do own this one on Deck, will probably get around to it at some point. It looks pretty up my alley so I'm fairly confident I'll love it
Sega would kinda be bordering on too many JRPGs at that point, they already have P3, Infinite Wealth, Unicorn, and Metaphor. Not that I'd complain about more SMT
Anyways, started and got a good way through Atelier Ryza! It's my first Atelier game, and I'm honestly quite enjoying the crafting focus. It's got that same addictive feeling of an SMT (haha, post connectivity) where you can just increasingly optimize what you have. Story's pretty damn slow paced and is pretty bad at naturally telling you what you have to do next (but you can just check the in-game journal to find out) but the vibes are pretty charming at least and I think I've gotten to the point 12 hours in where stuff might start happening at a slightly faster pace.