I finished Breath of Fire! Definitely glad I played it to see it all for myself and there were some solid stretches and cool ideas (character fusion in particular was rad), but I don’t think overall I’d recommend it. Definitely a little too loosely sketched at times and there’s too much combat with the high encounter rate.
I hadn’t posted in a few days as I was focused on beating it, but want to share some cool stuff from this stretch. First there was one last thing I remembered from watching my brother play, but only vividly until I saw it. There’s this tower that controls the weather in the world and after you get past the first part there’s a handful of virtually empty floors that are all one biome like grassy fields, a desert, sky, and space. Just looks cool. There was also a very cool boss fight against this super pixelated guy and every time you hit him he comes more into focus and he alternates between being vulnerable from physical attacks into magical attacks so you have to thread the needle to keep him where you can deal the most damage.
The fight against Zog was definitely the toughest in the game as my party got wiped out except for Karn who had his Puka fusion active. This was interesting in that I hit the limits of healing to get to this point (I also never grinded so my base health was low), but Puka being the fusion of four(!) characters had an obscene amount of HP and just could not be killed. I was playing on NSO so I rewinded when I killed Zog and then spent a few turns reviving everyone to make sure everyone got XP. This was not needed ultimately especially as the final dungeon was a joke with Ryu’s final Dragon. I tend to horde items when I play RPGs, so I was surprised to learn the basic Cure item you can buy in stores actually restores people to full health. Ryu’s final dragon at 999 HP was thus unstoppable as bosses at most could deal like 100 damage in a turn to all party members. Even if you only had one character with high HP then, like I did with Puka fighting Zog or any fight using Ryu’s Agni, only being able to deal 100 damage is nothing. I threw on autobattle for these final fights. I don’t plan on playing Breath of Fire again, but interesting to think about how my strategies could have been different at throughout the game knowing full heal items were just readily there all along. Definitely would have felt less tension anyway lol. One final thing, I didn’t know Ted Woolsey of Chrono Trigger / FFVI fame translated this game. Makes sense since Square released this back in the day. Shame he didn’t have much to work with, but I mentioned it prior some of those item names with limited letters were clever. I also dug an eyeball monster near the end being called ICU lol.
With Breath of Fire done I’ll be bouncing around games this weekend until I settle on a new RPG. I picked up Fire Emblem Engage which I’m eager to start and Persona 3 Portable and Persona 4 Golden this week. I also want to continue clearing out my final Wii U Virtual Console games to fully retire the console which is my big goal this year. I’m down to ten now. Two aren’t RPGs, Donkey Kong 64 and Mario Golf, but the other eight are: Breath of Fire II, the Earthbounds, the Golden Suns, Fire Emblem, Mario and Luigi Super Star Saga, and Final Fantasy Tactics Advance. Not sure how I’m planning to tackle them all exactly, but I’ll probably roll into Breath of Fire II next or Fire Emblem GBA.
I hadn’t posted in a few days as I was focused on beating it, but want to share some cool stuff from this stretch. First there was one last thing I remembered from watching my brother play, but only vividly until I saw it. There’s this tower that controls the weather in the world and after you get past the first part there’s a handful of virtually empty floors that are all one biome like grassy fields, a desert, sky, and space. Just looks cool. There was also a very cool boss fight against this super pixelated guy and every time you hit him he comes more into focus and he alternates between being vulnerable from physical attacks into magical attacks so you have to thread the needle to keep him where you can deal the most damage.
The fight against Zog was definitely the toughest in the game as my party got wiped out except for Karn who had his Puka fusion active. This was interesting in that I hit the limits of healing to get to this point (I also never grinded so my base health was low), but Puka being the fusion of four(!) characters had an obscene amount of HP and just could not be killed. I was playing on NSO so I rewinded when I killed Zog and then spent a few turns reviving everyone to make sure everyone got XP. This was not needed ultimately especially as the final dungeon was a joke with Ryu’s final Dragon. I tend to horde items when I play RPGs, so I was surprised to learn the basic Cure item you can buy in stores actually restores people to full health. Ryu’s final dragon at 999 HP was thus unstoppable as bosses at most could deal like 100 damage in a turn to all party members. Even if you only had one character with high HP then, like I did with Puka fighting Zog or any fight using Ryu’s Agni, only being able to deal 100 damage is nothing. I threw on autobattle for these final fights. I don’t plan on playing Breath of Fire again, but interesting to think about how my strategies could have been different at throughout the game knowing full heal items were just readily there all along. Definitely would have felt less tension anyway lol. One final thing, I didn’t know Ted Woolsey of Chrono Trigger / FFVI fame translated this game. Makes sense since Square released this back in the day. Shame he didn’t have much to work with, but I mentioned it prior some of those item names with limited letters were clever. I also dug an eyeball monster near the end being called ICU lol.
With Breath of Fire done I’ll be bouncing around games this weekend until I settle on a new RPG. I picked up Fire Emblem Engage which I’m eager to start and Persona 3 Portable and Persona 4 Golden this week. I also want to continue clearing out my final Wii U Virtual Console games to fully retire the console which is my big goal this year. I’m down to ten now. Two aren’t RPGs, Donkey Kong 64 and Mario Golf, but the other eight are: Breath of Fire II, the Earthbounds, the Golden Suns, Fire Emblem, Mario and Luigi Super Star Saga, and Final Fantasy Tactics Advance. Not sure how I’m planning to tackle them all exactly, but I’ll probably roll into Breath of Fire II next or Fire Emblem GBA.