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StarTopic Nintendo Switch Online + Expansion Pack |ST| New Summer 2024 Poll!

Starting June 19th, which library will add the most games to the service by the end of 2024?

  • NES

    Votes: 9 8.6%
  • SNES

    Votes: 3 2.9%
  • N64

    Votes: 14 13.3%
  • GB/GBC

    Votes: 41 39.0%
  • GBA

    Votes: 37 35.2%
  • Sega Genesis

    Votes: 1 1.0%

  • Total voters
    105
I love your optimism but it’s been over a year. Unless the break is because they’re working on CD/32X support, I don’t know why they’d go from averaging an update every 3 months to waiting this long.
Probably because people don't care much. But I also think Nintendo would actually say things were done if they were with Genesis.
 
I love your optimism but it’s been over a year. Unless the break is because they’re working on CD/32X support, I don’t know why they’d go from averaging an update every 3 months to waiting this long.
We’re literally getting an update that adds a new sport to Nintendo Switch Sports today after two years; it wouldn’t be anything unheard of from Nintendo. It’s likely just a matter of the Genesis app being much less popular than N64 or GBA, plus the fact that Nintendo has to pay licensing fees for any game released on it since nothing is first-party. It’s not unlike how the NES and SNES apps have slowed down and very rarely get updates anymore.
 
Probably because people don't care much. But I also think Nintendo would actually say things were done if they were with Genesis.
I don’t think they would tbh. They have no reason to. It’d be unnecessary bad press.

We’re literally getting an update that adds a new sport to Nintendo Switch Sports today after two years; it wouldn’t be anything unheard of from Nintendo. It’s likely just a matter of the Genesis app being much less popular than N64 or GBA, plus the fact that Nintendo has to pay licensing fees for any game released on it since nothing is first-party. It’s not unlike how the NES and SNES apps have slowed down and very rarely get updates anymore.
Switch Sports sold a whole bunch of copies.

It could be that Nintendo has to go sign a new batch of Sega games and that process is taking a while! I hope it’s the case, I’d love to see more games on the service. I’m just not going to hold my breath.
 
I do think we're going to be seeing a pretty regular stream of NSO games these coming months regardless seeing as how the big releases will be going dormant now that Monkey Ball is out. Remember, Nintendo does see their VC releases as being in competition with new games so there's very little out there in the void.

I don’t think they would tbh. They have no reason to. It’d be unnecessary bad press.
I mean, as an example: If they announced NES was finished after releasing Fire Emblem Gaiden and Zoda's Revenge, I don't think many people would care at that point since for all intents and purposes, it is complete.
 
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I don’t think they would tbh. They have no reason to. It’d be unnecessary bad press.
But Nintendo generally does announce the end of planned content updates for their software.

Switch Sports sold a whole bunch of copies.


It could be that Nintendo has to go sign a new batch of Sega games and that process is taking a while! I hope it’s the case, I’d love to see more games on the service. I’m just not going to hold my breath.
Nintendo Switch Online + Expansion Pass has also sold a lot, and Nintendo wants to keep adding value to it to retain members and drive more subscriptions. But yeah, the holdup is likely due to a variety of reasons, including the nature of everything in the app requiring licensing and such from SEGA and/or other third parties.

Again, we’ve gone nearly a whole year between updates for both the NES and SNES apps before, and that was after the majority of first-party games for those had already been added (meaning that nearly all new additions required licensing), so it shouldn’t really be any surprise that we’re now experiencing a slightly longer break between updates for the Genesis app which is entirely comprised of third-party games that require licensing.
 
But Nintendo generally does announce the end of planned content updates for their software.


Nintendo Switch Online + Expansion Pass has also sold a lot, and Nintendo wants to keep adding value to it to retain members and drive more subscriptions. But yeah, the holdup is likely due to a variety of reasons, including the nature of everything in the app requiring licensing and such from SEGA and/or other third parties.

Again, we’ve gone nearly a whole year between updates for both the NES and SNES apps before, and that was after the majority of first-party games for those had already been added (meaning that nearly all new additions required licensing), so it shouldn’t really be any surprise that we’re now experiencing a slightly longer break between updates for the Genesis app which is entirely comprised of third-party games that require licensing.
Tye, you’re… giving me… hope 🥹
 
At the very least, I still expect SEGA to put up the rest of their first party games on the service at some point. Keep in mind that we only have Sonic 2 of the main hedgehog games. We are missing two Phantasy Stars, a couple of Ecco games, Streets of Rage games, Alex Kidd, and probably a few others I can't think of right now. At some point, those should trickle in.
 
At the very least, I still expect SEGA to put up the rest of their first party games on the service at some point. Keep in mind that we only have Sonic 2 of the main hedgehog games. We are missing two Phantasy Stars, a couple of Ecco games, Streets of Rage games, Alex Kidd, and probably a few others I can't think of right now. At some point, those should trickle in.
Yeah, at the very least I wouldn’t expect the Genesis app to be done until we get the original Sonic the Hedgehog. Sonic the Hedgehog 3 is extremely unlikely due to the music issues, though.
 
At the very least, I still expect SEGA to put up the rest of their first party games on the service at some point. Keep in mind that we only have Sonic 2 of the main hedgehog games. We are missing two Phantasy Stars, a couple of Ecco games, Streets of Rage games, Alex Kidd, and probably a few others I can't think of right now. At some point, those should trickle in.

I don't think they'll put sonic 1 up with origins existing now but I do think they'll probably maybe put up the other stuff from the Genesis Minis... If they didn't cancel updating the app due to low interest. I still kinda want Shadow Dancer

I should check around the 1 year anniversary of the Genesis updates to see if the web page still says titles will be added in the future lol
 
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I’d kill for PC-Engine/TurboGrafx-16 on NSO but now that the Genesis app is dead and anecdotal data suggests that a frustratingly small number of folks ever cared about it, I have my doubts.

If it were to appear, it’d be like 90% for the Japanese market where it was a significantly more popular console.
Problem is Sega over saturated the market for Genesis games. Had they put out CD and 32x games it would have had more mind share I feel. Though most of the good ones are in licensing hell.

To be fair to them though, we did get good games like Crusader of Centy and Alisia Dragoon that weren’t on VC and some Wii releases that didn’t get released to death like Pulseman and M.U.S.H.A. Just would be nice to have a few more drops with some of the Mini 2 games and the rest of the first party games they haven’t added.
 
Yeah, at the very least I wouldn’t expect the Genesis app to be done until we get the original Sonic the Hedgehog. Sonic the Hedgehog 3 is extremely unlikely due to the music issues, though.
Guess we will see if they want to use the new (and not as good) soundtrack and if that counts as something that can be added to this service. Did we have any licensed stuff pulled from other games? If I remember correctly, wave race actually got all the licenses back in the game even though they were cut from Wii.
 
Quoted by: Tye
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Nintendo probably looks at Sega as an example on how not to rerelease old games, at least from Nintendo's perspective. Nintendo wants their games to retain their value and have their releases feel special in some way. Sega essentially put their Genesis games on everything. Virtual Console. Steam. Shitty mini consoles. Collections. Sega Ages. Now these are all good for the consumer but they dilute the perceived importance of Genesis rereleases.

I think there still is value the rest of Sega's catalogue from other systems but for whatever reason, Sega seems reluctant to really go all in. I think a Switch release of Nights into Dreams would get people excited. Virtua Fighter collections. Skies of Arcadia. It's the year of Shadow but the Adventure games aren't available on modern consoles. They're sitting on all those GBA and DS Sonic games while Capcom is putting out collections for Mega Man Zero and Battle Network.
 
Nintendo probably looks at Sega as an example on how not to rerelease old games, at least from Nintendo's perspective. Nintendo wants their games to retain their value and have their releases feel special in some way. Sega essentially put their Genesis games on everything. Virtual Console. Steam. Shitty mini consoles. Collections. Sega Ages. Now these are all good for the consumer but they dilute the perceived importance of Genesis rereleases.

I think there still is value the rest of Sega's catalogue from other systems but for whatever reason, Sega seems reluctant to really go all in. I think a Switch release of Nights into Dreams would get people excited. Virtua Fighter collections. Skies of Arcadia. It's the year of Shadow but the Adventure games aren't available on modern consoles. They're sitting on all those GBA and DS Sonic games while Capcom is putting out collections for Mega Man Zero and Battle Network.

SEGA generally wasn't too reissue happy in Japan and all the genesis milking was primarily done by the western side, especially Sega EU (they made the bad steam/PS4/Switch compilation). In JP you pretty much just had the VCs, PSN, and the Ages/3D Classic ports for your retro fix. It wasn't until the Genesis Mini that they got a bit more frequent over there, and the backlash to the AtGames partnership got so out of control that it was the thing to make Sega JP listen and give it to M2.

And from all accounts it seems pretty obvious how that backlash got Sega as a whole to go "hey what the hell were we doing giving those atgames dorks our games and doing that to them" and pull everything in. There's a reason you barely see Sega games on plug and plays anymore, and why anyone who tries to get sega stuff now has to pay way, way, WAY more for even milked dry games like Streets of Rage 1 or Phantasy Star. The reason you think Genesis is milked dry, is because their western divisions were able to throw the catalog out for cheap to folks like Atgames who drove it into the mud and flooded stores like walgreens with shit. AtGames got SMS stuff too, but you barely hear about that since those were afterthought games on the consoles they were thrown on and not as frequent as something they could slap Sonic 1/2 on and call it a day.

Since the Minis Sega has been a lot more careful and gave the worldwide audience the same limited restraint they had in Japan with their catalog for a long while, and even the Astro City Mini V was enough to make Sega tell Sega Toys to cut it out and they pulled back on their arcade stuff: their own darn division got limited from the catalog! They're way more careful now for the same reasons they always were and since the minis actually sold well, they'll probably just keep making those or make more curated collections from here on out. They definitely seem to like the Yakuza method for stuff nobody buys like SMS or Arcade games, since at least those ports are thrown in a game that'll make them money, and I'm kinda hopeful they give Ichiban and co a Game Gear in the next game just to go through that catalog.

But yeah. Stuff don't sell unless it's popular (See Sega Ages), and the stuff milked to death due to the western branches kinda damaged the Genesis name outside of Japan, I argue, so I'm expecting stuff like this NSO app to be something Sega treats extremely carefully or something they may not do more for unless Nintendo pays a lot of money or more people start playing. The days of Genesis being everywhere are over.
 
At the very least, I still expect SEGA to put up the rest of their first party games on the service at some point. Keep in mind that we only have Sonic 2 of the main hedgehog games. We are missing two Phantasy Stars, a couple of Ecco games, Streets of Rage games, Alex Kidd, and probably a few others I can't think of right now. At some point, those should trickle in.
I believe every Sonic platformer has either some form of music licensing issues (all 3 of the 2D Genesis games), or requires an add-on that isn't supported by the service (Sonic CD and Knuckles' Chaotix).
Sure, there's 3D Blast, but who cares.
 
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Yeah, SEGA becoming aware that things went sour and suddenly getting tighter on everything is some real late damage control more or less. Classic SEGA move. See: Sonic comics.

The fact that SEGA games are still valuable in Japan is definitely something worth noting though. Ever since the Minis and NSO, I've seen a sharp uptick in classic SEGA fan art from Japanese folks, even if the Mega Drive was famously not that popular during the 90's there. I pretty strongly feel like Saturn or Dreamcast stuff would do really well if they actually got around to rereleasing them for similar reasons. While diehards and general gaming enthusiasts have probably tried a lot of those games via emulation or console mods, they haven't been available in any significant way for the average person who just wants to buy a game or download an app that does everything for them. Those libraries have been untouchable the world over, outside a few exceptions, and desperately need some form of rerelease.

As for why MD games haven't been on NSO for a whole fuckin' year, it's anyone's guess. Part of it could simply be the roadmap of games taking longer to roll out than expected, on top of significant events like the Famicom and GameBoy anniversaries that they decided to have themed drops for. It's not just SEGA making these decisions after all, and Nintendo's gonna look out for #1 even if it's absurd to think that there could easily be someone out there who bought a subscription for SEGA games and got burned on not having any for the entire year they paid for.

Whenever MD games do come back though, I'm interested in what the trailer looks like... Last year, they would release games like Harvest Moon with basically no extra effort in their presentation. No voice-over, no on-screen text saying how special the games are. Then, starting just the next month, NSO releases started to get a little razzledazzle to their announcement. C'mon, Nintendo! Sell the kids on Ranger X, Splatterhouse 3, Tides of Time, and Warsong!
 
Whenever MD games do come back though, I'm interested in what the trailer looks like... Last year, they would release games like Harvest Moon with basically no extra effort in their presentation. No voice-over, no on-screen text saying how special the games are. Then, starting just the next month, NSO releases started to get a little razzledazzle to their announcement. C'mon, Nintendo! Sell the kids on Ranger X, Splatterhouse 3, Tides of Time, and Warsong!
I wouldn't expect much for the trailers. Those are usually only for the GBA and N64 games, and even then only the west does those trailers. in the japan, they usually just do the same boring old trailers they do for the NES/SNES drops. Its weird little difference, I wonder if its because the expansion pass is more popular in the West.
 
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Hm, yeah. Oops. Looking back, I guess I was mistaken. It wasn't a general thing so much as something special they did for the Oracle games on GameBoy NSO, 'cause Zelda, so putting effort into base tier's release presentation isn't the norm. And MD on expansion pass has always had a base-tier style presentation of just chucking stuff out there with some gameplay footage. Definitely shows where Nintendo's priorities lie.
 
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I would think that Nintendo licensed the Genesis app and all the games up front and then it was up to their discretion on when and how they were released. Nintendo wants to drip feed it so they have regular content updates and presumably so they have more time for quality assurance. Sega doesn't care either way because they got paid all the same.

If it's been this long it might have run it's course, especially since Nintendo has switched to GB / GBA games in the past year and a half, but you never know if some more turn up someday if the opportunity presents itself.
 
Guess we will see if they want to use the new (and not as good) soundtrack and if that counts as something that can be added to this service. Did we have any licensed stuff pulled from other games? If I remember correctly, wave race actually got all the licenses back in the game even though they were cut from Wii.
Not as far as I’m aware. Certainly not anything like swapping out music, at least.
 
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I would think that Nintendo licensed the Genesis app and all the games up front and then it was up to their discretion on when and how they were released. Nintendo wants to drip feed it so they have regular content updates and presumably so they have more time for quality assurance. Sega doesn't care either way because they got paid all the same.

If it's been this long it might have run it's course, especially since Nintendo has switched to GB / GBA games in the past year and a half, but you never know if some more turn up someday if the opportunity presents itself.
I recall Emily saying Sega got a juicy flat cut of the EP revenue overall. I also get the impression Sega/M2 handled curation and implementation themselves given how much obvious overlap there is with the MD minis (and why I still have some hope for CD/SVP updates), which is also consistent with how Nintendo handled 3rd party platforms on the Virtual Consoles.

Back when Sega Ages ended Sega's retro guru Yosuke Okunari mentioned his team and M2 had a "successor" in the works on Switch and I think it's pretty clear that ended up being Genesis NSO.

I doubt Nintendo had too much direct involvement other than coordinating general release drops (timing rather than content) and providing NERD's general interface and online framework to M2.

I’d kill for PC-Engine/TurboGrafx-16 on NSO but now that the Genesis app is dead and anecdotal data suggests that a frustratingly small number of folks ever cared about it, I have my doubts.

If it were to appear, it’d be like 90% for the Japanese market where it was a significantly more popular console.
PCE was 90% for the Japanese market on Virtual Console too but a lot of westerners discovered how good it was on Wii VC. I think it has a lot of value to add on NSO in a similar sense, even if the brand alone isn't quite the draw MD/Genesis is, the content itself is still so stellar that it can deliver to players on that front and maybe even drive some good WOM.

I still have hope here given how chummy Nintendo and Konami have been and it'd be a no-brainer for Konami's retro go to (M2) being already intimately familar with both PCE and NSO. I also see PCE as the most likely 3rd party console if we're to get another one. It has a bigger global draw than any other realistic 8/16-bit systems (SMS, C64, 2600, GG, WS, etc) bar maybe NeoGeo but that's already pretty heavily disincentivized by Hamster's comprehensive ACA line. Just seems like such a natural fit.
 
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Just so it's in the main thread, Densetsu no Starfy 1-3 are now on NSO. No localization though, so if you were looking forward to fully experiencing the narratives of these games, you'll have to turn to the internet for script translations or something.




 
Well that’s super weird. I was hoping for something more like Sacred Stones or Kirby or Wario or something. Oh well.
 
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Translated or not, I am pretty ecstatic to see the original Starfy games!! The Legendary Starfy on DS was a childhood favorite of mine but I never expected to see these games released at all outside of Japan. :)
 
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still waiting for the 3 other Wario land games nintendo
This is a bizarre omission for sure. Especially when they have been very open to adding a lot of games from a series (Starfy, Mario Advance, golden sun) in one clutch of games. Might be tricky to do GB and GBA announcements in one go in their mind though since the tiers are different.
 
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So this breaks what had generally been an every-two-weeks flow, right? I wasn’t expecting anything till next week, wonder why they did back-to-back weeks
yea, I am curious about that too. There was a small hope that maybe there was going to be third NSO game drop this month, but they just released a switch news update on the home menu that talks about both the NES and GBA updates, so I am no longer feeling that. Could also be they want to have news clear for their upcoming game next week as well.
 
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So this breaks what had generally been an every-two-weeks flow, right? I wasn’t expecting anything till next week, wonder why they did back-to-back weeks
I thought the same, I didn't expect an update so soon. Maybe, and just maybe, due to something Pokémon related for the last days of July/beggining of August?
 
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A few bumper updates this month and last, so NSO updates this year are moving at a really solid pace. That's 8 GBA titles added this year, plus 5 N64, so 13 Expansion Pack titles so far in 2024. That's a pretty good pace, though still leaves the EP probably running behind the 28-30 titles added in previous years. And EP no longer has Mario Kart content being added, so it'll still be interesting to see if anything more gets added.

But in terms of retro titles we've had 3 games get their first ever international releases and our fifth multi-title EP update of the year. Up to 37 titles so far in total, so we're going to shoot passed the 40 game mark and should surpass last year's peak updates for the service (52 titles), unless Nintendo turn the taps way down.
 
The game did release on NSO so yeah.
Well that was my confusion, I couldn't find a mention of Ufouria 1 coming to NSO, only that it got a Switch port earlier this year. I'd seen some mention of spinoffs so maybe it's one of those, but I've been on mobile all day and not really able to dig deeper at the moment
 
For once I agree with Tye
I know my opinions tend to be unpopular; you don’t have to rub it in like that (especially with how much that fact already torments me all the time)! 😭

(Honestly, though, I probably come across as much more disagreeable online than I really am, ’cause I tend to not post opinions that everyone else has already expressed and agrees with because I don’t really see a point in doing that, so naturally the stuff I do end up posting is gonna be more divisive.)
 
I know my opinions tend to be unpopular; you don’t have to rub it in like that (especially with how much that fact already torments me all the time)! 😭

(Honestly, though, I probably come across as much more disagreeable online than I really am, ’cause I tend to not post opinions that everyone else has already expressed and agrees with because I don’t really see a point in doing that, so naturally the stuff I do end up posting is gonna be more divisive.)
That makes sense!
 
First Party Nintendo games that we are waiting to be added to the NSO- July 2024
I made these, so we can keep track of some things about NSO and the currently available systems on the service;

NSOmissing-a-07-24.png


Likelyhood of some of these games to return are always a tad higher than any other, even though some licensing may have changed between the last time they were rereleased and now (NES Play Action Football comes to mind); Interestly, in the Famicom 40th anniversary site, Yoshi's Cookie page mentions Nintendo as the only copyright right now. Me and @MondoMega were discussing other day the possibility of Nintendo solving the license of this one. We'll see!

* also, technically, the Pokémon Red|Green ROMs that were released in the Japanese VC on 3DS are distinct from the Red|Blue ones that were released internationally, but I simplified on the image above.


NSOmissing-b-07-24.png


These obviously have some roadblocks, being attached to peripherals (R.O.B. or the N64 microphone), and some in some legal limbo like Uniracers, but I still tried to be selective and exclude some that are not only unlikely, but I'd say impossible like Popeye on NES or the Ken Griffey Jr. games. I also didn't account for Satellaview titles, but that's just the pessimist on me.

Some considerations here are Rad Racer, since it's a Square game, may or may not show up... and the Game Boy 007 game could still very well happen, since they untangled GoldenEye, which is probably the hardest part.

NSOmissing-c-07-24.png

and finally, a section all about Rare; -- I also went a bit selective on their back-catalog, since there's some attached to licensed IPs. But I also can't say for certain if the ones I picked are safe for a rerelease. I left Battletoads & Double Dragon amongst them, because Arc System Works are already part of the service with their own titles.

There's some redundancy in all of these, yeah.. but if we can have 3 different ways to play Super Mario Bros. 3 on NSO, I'm not sure why we can't have 2 or 3 versions of Snake Rattle 'n' Roll. ;P
 
I so need Konami to start putting their and Hudson's library on NSO.

The Bomberman 64 playthrough on SGDQ got me aching for that game, it's so cozy.

Bomberman 64 looks awkward as hell to play, but man I'd love for it to come to N64 NSO so I could give it a shot nonetheless.
 
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If we could get the 3D Castlevanias, that'd be awesome. Idk if Konami will want to do a collection for them, but Legacy of Darkness is worth a solid playthrough.
 
0
I made these, so we can keep track of some things about NSO and the currently available systems on the service;

NSOmissing-a-07-24.png


Likelyhood of some of these games to return are always a tad higher than any other, even though some licensing may have changed between the last time they were rereleased and now (NES Play Action Football comes to mind); Interestly, in the Famicom 40th anniversary site, Yoshi's Cookie page mentions Nintendo as the only copyright right now. Me and @MondoMega were discussing other day the possibility of Nintendo solving the license of this one. We'll see!

* also, technically, the Pokémon Red|Green ROMs that were released in the Japanese VC on 3DS are distinct from the Red|Blue ones that were released internationally, but I simplified on the image above.


NSOmissing-b-07-24.png


These obviously have some roadblocks, being attached to peripherals (R.O.B. or the N64 microphone), and some in some legal limbo like Uniracers, but I still tried to be selective and exclude some that are not only unlikely, but I'd say impossible like Popeye on NES or the Ken Griffey Jr. games. I also didn't account for Satellaview titles, but that's just the pessimist on me.

Some considerations here are Rad Racer, since it's a Square game, may or may not show up... and the Game Boy 007 game could still very well happen, since they untangled GoldenEye, which is probably the hardest part.

NSOmissing-c-07-24.png

and finally, a section all about Rare; -- I also went a bit selective on their back-catalog, since there's some attached to licensed IPs. But I also can't say for certain if the ones I picked are safe for a rerelease. I left Battletoads & Double Dragon amongst them, because Arc System Works are already part of the service with their own titles.

There's some redundancy in all of these, yeah.. but if we can have 3 different ways to play Super Mario Bros. 3 on NSO, I'm not sure why we can't have 2 or 3 versions of Snake Rattle 'n' Roll. ;P
Fairly comprehensive, although I would point out some missing titles I'd've included based on your criteria, even not including the licencing nightmares you excluded (although I'd argue that Popeye and Popeye no Eigo Asobi are probably easier gets than Rad Racer tbh):
  • NES / FC - Donkey Kong: Original Edition (the special enhanced version of NES DK that was made for 3DS VC that adds back in some things missing from the arcade version), Ice Climber FDS version (a port of Vs. Ice Climber), Ginga no Sannin (another S-E title that had a specially made Nintendo published port, in a similar boat to Rad Racer), Kung Fu, 10 Yard Fight, Kaettekita Mario Bros., Tetris, Tetris 2, and maybe even Mario is Missing and Mario's Time Machine
  • SNES / SFC - Even ignoring Satellaview titles, you have Super Scope 6, Power Sokoban and the 8 Picross NP titles, and then Mario Undake 30 SAME GAME, Mario is Missing, Mario's Time Machine, the three Mario's Early Years titles and Tetris 2.
  • N64 - The New Tetris, Tetrisphere, and then the N64 titles that did release, just not on the N64 itself - The Legend of Zelda: Ocarina of Time Master Quest and Panel de Pon 64
  • GB / GBC - Firstly, both Trade & Battle: Card Hero and Pokémon Puzzle Challenge are in the wrong section, as both were on 3DS VC. Then I'd include: The Legend of Zelda: Link's Awakening (the OG Game Boy version has differences to DX besides the lack of the Color Dungeon), Wario Land II GB, Game Boy Wars Turbo, Game Boy Wars 2, Game Boy Wars 3 (these three were all developed and published by Hudson but are part of a Nintendo series, à la the later Cruis'n titles), Warlocked, Tetris 2, Tetris DX, and potentially the Hamtaro games (Nintendo made these all the way up until the DS generation, and I can't imagine the licencing would be super hard for them to get)
  • GBA - Mother 1+2 (while often considered inferior to the originals, it's still a more substantive port than the NES Classics), the Hamtaro trilogy, and maybe even the Domo-kun game. And then the wildcard e-Reader titles like the Pikmin 2-e titles, or Air Hockey-e
  • Finally, there are the true wildcards:
    • N64DD titles - F-Zero Expansion Kit, Doshin the Giant, Sim City 64, and the Mario Artist titles
    • Satellaview - Multiple F-Zero's, multiple Zeldas, Special Tee Shot, Kirby's Toy Box, BS Tantei Club, R no Shosai, Excitebike: Bun Bun Mario Battle, and proabbly more I'm forgetting.
    • Fully unreleased titles, a la Star Fox 2 or Earthbound Beginnings (in the west) - we're talking stuff like Pokémon Picross GB, Sutte Hakkun Famicom/GB, Tomato Adventure GBC, Sound Fantasy, and including the Rare part of your post for a moment: Dinosaur Planet is worth mentioning too.
 
Fairly comprehensive, although I would point out some missing titles I'd've included based on your criteria, even not including the licencing nightmares you excluded (although I'd argue that Popeye and Popeye no Eigo Asobi are probably easier gets than Rad Racer tbh):
  • NES / FC - Donkey Kong: Original Edition (the special enhanced version of NES DK that was made for 3DS VC that adds back in some things missing from the arcade version), Ice Climber FDS version (a port of Vs. Ice Climber), Ginga no Sannin (another S-E title that had a specially made Nintendo published port, in a similar boat to Rad Racer), Kung Fu, 10 Yard Fight, Kaettekita Mario Bros., Tetris, Tetris 2, and maybe even Mario is Missing and Mario's Time Machine
  • SNES / SFC - Even ignoring Satellaview titles, you have Super Scope 6, Power Sokoban and the 8 Picross NP titles, and then Mario Undake 30 SAME GAME, Mario is Missing, Mario's Time Machine, the three Mario's Early Years titles and Tetris 2.
  • N64 - The New Tetris, Tetrisphere, and then the N64 titles that did release, just not on the N64 itself - The Legend of Zelda: Ocarina of Time Master Quest and Panel de Pon 64
  • GB / GBC - Firstly, both Trade & Battle: Card Hero and Pokémon Puzzle Challenge are in the wrong section, as both were on 3DS VC. Then I'd include: The Legend of Zelda: Link's Awakening (the OG Game Boy version has differences to DX besides the lack of the Color Dungeon), Wario Land II GB, Game Boy Wars Turbo, Game Boy Wars 2, Game Boy Wars 3 (these three were all developed and published by Hudson but are part of a Nintendo series, à la the later Cruis'n titles), Warlocked, Tetris 2, Tetris DX, and potentially the Hamtaro games (Nintendo made these all the way up until the DS generation, and I can't imagine the licencing would be super hard for them to get)
  • GBA - Mother 1+2 (while often considered inferior to the originals, it's still a more substantive port than the NES Classics), the Hamtaro trilogy, and maybe even the Domo-kun game. And then the wildcard e-Reader titles like the Pikmin 2-e titles, or Air Hockey-e
  • Finally, there are the true wildcards:
    • N64DD titles - F-Zero Expansion Kit, Doshin the Giant, Sim City 64, and the Mario Artist titles
    • Satellaview - Multiple F-Zero's, multiple Zeldas, Special Tee Shot, Kirby's Toy Box, BS Tantei Club, R no Shosai, Excitebike: Bun Bun Mario Battle, and proabbly more I'm forgetting.
    • Fully unreleased titles, a la Star Fox 2 or Earthbound Beginnings (in the west) - we're talking stuff like Pokémon Picross GB, Sutte Hakkun Famicom/GB, Tomato Adventure GBC, Sound Fantasy, and including the Rare part of your post for a moment: Dinosaur Planet is worth mentioning too.
I like this list but Dino Planet was not completed on the N64 so the chances are quite frankly 0% compared to the rest mentioned, which are confirmed completed and were ready for release back then.
 
I like this list but Dino Planet was not completed on the N64 so the chances are quite frankly 0% compared to the rest mentioned, which are confirmed completed and were ready for release back then.
Yeah - it was the longest of longshots; but I had admittedly thought the leaked build was fairly complete, if unpolished.
 


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