7threst
Harry Muesli & De ontdekking van de zemel
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I imagine a Gundam on every non-buying heretics doorstep lolAnybody who doesn't buy Metroid Dread that is in this community will be banned by the powers vested in me.
I imagine a Gundam on every non-buying heretics doorstep lolAnybody who doesn't buy Metroid Dread that is in this community will be banned by the powers vested in me.
I doubt the game fails, maybe underperforms but outright failure seems unlikely. I'm sure Nintendo would be happy with say, 1.5-2M lifetime sales even if some people here think 5M+ is on the table.Yeah, sadly if this game fails there's no easy answer for why. It's a traditional 2D Metroid sequel with high critical praise, big fan demand, huge marketing from Nintendo, and on an incredibly healthy platform with a big core audience. All the stars have aligned for this game.
I'm thinking this will be a very frontloaded game given the core interest and high preorder count. So when the holiday quarter results are given in early February, we should have a good measure of the game's success.
I certainly hope so, we're only 2 months away from knowing!Honestly won’t be surprised if Advance Wars breaks a series record as well.
It was more of a joke post. But I also mean I wish Advance Wars would get the same love as Metroid is getting, despite not being a hugely successful series. Instead it got barely any news updates and didn't even show in the Direct.I love Advance Wars, but c'mon
Plus, we don't know that Nintendo won't go hard on marketing it as well once Dread is out.
Yep, I think Dread takes Metroid over the 3 million mark for the first time. How far over is another question, of course, but I think lifetime sales landing somewhere between 3 and 5 million would be excellent for Metroid.As I already said elsewhere: I feel pretty confident in Dread surpassing Metroid Prime and becoming the best-selling Metroid game ever; what I'm even more curious about is how long it'll take to do so.
Honestly I think it'll be close to that, but not quite 2m. Definitely well over 1m.It'll ship 2 million by Monday
2M by April sounds about right to meHonestly I think it'll be close to that, but not quite 2m. Definitely well over 1m.
But I'm guessing it'll have a bigger shipment for the holidays coming in a few weeks.
Nah Nintendo usually doesn't operate like this. They wouldn't have bought NLG if NLG wasn't looking to sell. They have a policy of finding no benefit in owning a studio if the talent leaves, so they only acquire new studios if they want to be bought.I kind of expect that, if Metroid Dread is the best-selling Metroid game of all time and by a significant margin, checkbooks will get whipped out and MercurySteam may suddenly become a Nintendo studio. Taking a (if I'm being brutally honest) a series with middling sales but a dedicated fanbase and making it into something that can crack, say, 5 million units would be difficult for Nintendo to ignore.
What an anti-consumer thing to say.Imagine trusting consumers
I kind of expect that, if Metroid Dread is the best-selling Metroid game of all time and by a significant margin, checkbooks will get whipped out and MercurySteam may suddenly become a Nintendo studio. Taking a (if I'm being brutally honest) a series with middling sales but a dedicated fanbase and making it into something that can crack, say, 5 million units would be difficult for Nintendo to ignore.
That said, I expect it to be the biggest seller in franchise history, but am unclear about what kind of highs it will achieve.
We won't and we won'tI really really hope we get a press release from Nintendo on Monday.
To avoid doomposting over Japanese and UK sales
They would've given a PR if you would've made the obvious morph ball joke in the title of this thread, but you dropped the morph ball on that.We won't and we won't
It'll take the Q4 fiscal release for the composting to finally stop lol
And who says they don't want that or that the talent would reject that? It's important to recall that they were the ones who reached out to Nintendo with a Metroid pitch (their original pitch was a Fusion remake, that impressed them enough to sign them on for Samus Returns), not the other way around. They WANT to work with them, there's established desire to be there, just like there was with Next Level (they had outright said Nintendo was the only company they were taking contracts with as far back as 2014).Nah Nintendo usually doesn't operate like this. They wouldn't have bought NLG if NLG wasn't looking to sell. They have a policy of finding no benefit in owning a studio if the talent leaves, so they only acquire new studios if they want to be bought.
Minority stakeholder. And this idea that Nintendo is downright phobic of the idea needs to go away.Mercury steam is already owned by someone else
& even if they weren't Nintendo still wouldn't buy them
I'm not saying that they won't or can't purchase Mercury Steam, I'm saying that they won't base that decision on whether or not Dread overperforms. There needs to be interest from Mercury Steam to make it feasible for Nintendo.And who says they don't want that or that the talent would reject that? It's important to recall that they were the ones who reached out to Nintendo with a Metroid pitch (their original pitch was a Fusion remake, that impressed them enough to sign them on for Samus Returns), not the other way around. They WANT to work with them, there's established desire to be there, just like there was with Next Level (they had outright said Nintendo was the only company they were taking contracts with as far back as 2014).
I kind of expect that, if Metroid Dread is the best-selling Metroid game of all time and by a significant margin, checkbooks will get whipped out and MercurySteam may suddenly become a Nintendo studio. Taking a (if I'm being brutally honest) a series with middling sales but a dedicated fanbase and making it into something that can crack, say, 5 million units would be difficult for Nintendo to ignore.
That said, I expect it to be the biggest seller in franchise history, but am unclear about what kind of highs it will achieve.
Tetsuya Takahashi: (laughs)Nope. Mercury Steam has to work with Nintendo for decades before that happens.
Monolith was more of a consolation prizeTetsuya Takahashi: (laughs)
And even then they probably won’t, look at HAL Laboratory. It’s been like 30 years and they still are independent.Nope. Mercury Steam has to work with Nintendo for decades before that happens.
Mat expecting 5m is a good sign. Most people here think that's kind of the ceiling.Jason Schreier at Bloomberg: Nintendo’s Metroid Dread Is Primed To Be Breakout Success
Tetsuya Takahashi: (laughs)
Mercury Steam had better retail success than Monolith prior to Monolith's buyout![]()
The guy who started Monolith Soft was a seasoned veteran who worked at Squaresoft. Mercury Steam doesn't have that kind of résumé.
Hey! I was planning on getting Metroid day one, and then last week I somehow ended up buying 6 Atelier games on sale.Imagine trusting consumers
Mercury Steam had better retail success than Monolith prior to Monolith's buyout
I must be misremembering Excitebike 64 then cause I’ve got no idea what you mean. Was there a soccer mode??Right? I would love a new Excite game. Excitebike 64 was doing Rocket League before Rocket League.